Player Matchup

He Bo
He Bo
Brotimusprime
He Bo
Level 96
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 9L
1,157 Elo+
Party 1
Pele
Pele
KommissarBiscuit
Pele
Level 86
God Stats
0W - 1L
1,343 SR
Queue Stats
3W - 8L
1,277 Elo+
Party 1
Jing Wei
Jing Wei
Phorunn
Jing Wei
Level 66
God Stats
1W - 3L
1,336 SR
Queue Stats
118W - 125L
1,439 Elo+
Solo
Cliodhna
Cliodhna
SlickRickWVU
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,388 Elo+
Party 1
Discordia
Discordia
jeminia
Discordia
Level 39
God Stats
1W - 1L
1,485 SR
Queue Stats
2W - 8L
1,303 Elo+
Party 1
Team Averages
Level 83
1,377 SR
1,313 Elo+

VS

Team Averages
Level 44
1,500 SR
1,353 Elo+
Sol
Sol
Dratixcs
Sol
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 50L
1,481 Elo+
Solo
Jormungandr
Jormungandr
SirWilken
Jormungandr
Level 80
God Stats
6W - 5L
1,500 SR
Queue Stats
269W - 261L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
TheMoose_17
Gilgamesh
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 97L
1,350 Elo+
Solo
Izanami
Izanami
bilalgok
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,191 Elo+
Party 2
Artemis
Artemis
kaanbow273
Artemis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 13
12,099
712
15,706
15,536
7,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
8 / 6 / 8
11,811
695
14,539
20,799
11,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Jing Wei
Phorunn
Jing Wei
18
2 / 3 / 10
10,359
609
7,240
11,995
5,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
SlickRickWVU
Cliodhna
18
3 / 4 / 15
10,494
617
12,359
13,726
7,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
jeminia
Discordia
20
3 / 3 / 18
12,164
716
20,600
11,540
5,331
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
13,085
770
21,457
16,917
10,212
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SirWilken
Jormungandr
20
7 / 3 / 15
13,961
821
16,841
20,584
32,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheMoose_17
Gilgamesh
19
6 / 7 / 9
12,225
719
9,667
21,203
22,126
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bilalgok
Izanami
20
5 / 5 / 7
13,108
771
11,057
13,968
7,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
kaanbow273
Artemis
16
1 / 7 / 8
10,577
622
6,742
12,311
5,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
76
25
Kills
24
24
Deaths
25
64
Assists
52
Player
Kills
Deaths
Assists
KDA
L
9
8
13
1.94
W
5
3
13
3.83
L
8
6
8
2
L
Jing Wei
Phorunn
Jing Wei
2
3
10
2.33
W
Jormungandr
SirWilken
Jormungandr
7
3
15
4.83
L
Cliodhna
SlickRickWVU
Cliodhna
3
4
15
2.63
W
Gilgamesh
TheMoose_17
Gilgamesh
6
7
9
1.5
W
Izanami
bilalgok
Izanami
5
5
7
1.7
L
Discordia
jeminia
Discordia
3
3
18
4
W
Artemis
kaanbow273
Artemis
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,444
Damage
65,764
73,596
Taken
84,983
37,126
Mitigated
77,391
20,823
Healing
22,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,706
172
1,749
1,175
15,536
7,371
141
6,825
8,205
25,111
0
W
21,457
4,904
1,837
6,719
16,917
10,212
2,246
8,265
8,006
54,010
2,300
L
14,539
1,185
2,409
4,274
20,799
11,103
172
10,655
9,502
22
32,948
L
Jing Wei
Phorunn
Jing Wei
7,240
3,955
2,600
3,098
11,995
5,708
249
6,060
5,302
0
16,748
W
Jormungandr
SirWilken
Jormungandr
16,841
2,712
939
3,399
20,584
32,394
1,003
8,480
11,673
40,532
0
L
Cliodhna
SlickRickWVU
Cliodhna
12,359
581
611
1,412
13,726
7,613
89
5,864
7,619
0
23,379
W
Gilgamesh
TheMoose_17
Gilgamesh
9,667
1,132
1,600
1,996
21,203
22,126
174
6,961
13,776
0
18,293
W
Izanami
bilalgok
Izanami
11,057
5,021
2,382
2,719
13,968
7,209
1,302
5,937
7,735
0
32,456
L
Discordia
jeminia
Discordia
20,600
742
719
2,776
11,540
5,331
428
6,499
4,509
46,474
0
W
Artemis
kaanbow273
Artemis
6,742
2,148
91
631
12,311
5,450
2,290
6,247
5,948
0
16,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,927
Gold Earned
62,956
155
Minions Killed
204
0
Camps Cleared
0
1,517,225
Distance Traveled
1,490,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,099
712
19
1
0
256,430
0
W
Sol
13,085
770
71
4
0
316,938
0
L
Pele
11,811
695
31
2
0
317,270
0
L
Jing Wei
10,359
609
26
2
0
296,705
0
W
Jormungandr
13,961
821
43
3
0
326,219
0
L
Cliodhna
10,494
617
18
1
0
324,652
0
W
Gilgamesh
12,225
719
24
1
0
288,317
0
W
Izanami
13,108
771
48
3
0
314,852
0
L
Discordia
12,164
716
61
4
0
322,168
0
W
Artemis
10,577
622
18
1
0
244,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role