Player Matchup

Odin
Odin
G4NJA--_--J0NES
Odin
Level 6
God Stats
1W - 1L
1,534 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 2
Arachne
Arachne
Kittyluver3002
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
PapaFlapJacks
Sun Wukong
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,374 Elo+
Solo
Ymir
Ymir
WiredKydd88
Ymir
Level 86
God Stats
1W - 1L
1,593 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 2
Mercury
Mercury
kingbmtw
Mercury
Level 158
God Stats
1W - 4L
1,195 SR
Queue Stats
65W - 69L
1,462 Elo+
Solo
Team Averages
Level 66
1,465 SR
1,545 Elo+

VS

Team Averages
Level 84
1,421 SR
1,444 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aldebaran014
Nemesis
Level 108
God Stats
9W - 16L
1,141 SR
Queue Stats
498W - 504L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Cutie Kenna
Nu Wa
Level 85
God Stats
65W - 62L
1,565 SR
Queue Stats
357W - 453L
1,519 Elo+
Party 1
Surtr
Surtr
Vramodist
Surtr
Level 18
God Stats
19W - 31L
1,394 SR
Queue Stats
24W - 44L
1,280 Elo+
Party 1
Skadi
Skadi
YoungColt69
Skadi
Level 53
God Stats
87W - 97L
1,501 SR
Queue Stats
103W - 128L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,738
874
3,704
13,485
7,397
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 1
9,431
943
1,856
19,154
11,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
PapaFlapJacks
Sun Wukong
14
0 / 5 / 2
9,030
903
4,091
16,430
14,285
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
0 / 5 / 0
8,801
880
2,319
14,075
12,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
kingbmtw
Mercury
14
2 / 5 / 0
9,755
976
6,794
15,837
7,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

72

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 0 / 18
10,996
1,100
12,856
4,519
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Aldebaran014
Nemesis
17
5 / 2 / 16
11,034
1,103
14,483
9,827
10,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

17
4 / 0 / 15
11,062
1,106
14,376
3,680
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
Vramodist
Surtr
17
8 / 0 / 13
11,376
1,138
12,553
6,477
4,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

17
3 / 0 / 21
10,801
1,080
17,877
2,568
1,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
107
2
Kills
24
24
Deaths
2
3
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
18
13
W
Nemesis
Aldebaran014
Nemesis
5
2
16
6.5
W
4
0
15
11.5
L
0
5
0
0
L
0
4
1
0.13
L
Sun Wukong
PapaFlapJacks
Sun Wukong
0
5
2
0.2
W
Surtr
Vramodist
Surtr
8
0
13
14.5
L
0
5
0
0
W
3
0
21
13.5
L
Mercury
kingbmtw
Mercury
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
72,145
78,981
Taken
27,071
52,911
Mitigated
20,357
3,261
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,856
1,092
0
191
4,519
2,595
0
456
4,063
25,069
0
W
Nemesis
Aldebaran014
Nemesis
14,483
7,547
0
1,658
9,827
10,126
0
827
9,000
0
38,074
W
14,376
4,298
208
355
3,680
1,878
0
568
3,112
42,167
0
L
3,704
863
0
394
13,485
7,397
0
6,375
7,110
0
12,812
L
1,856
1,018
0
2,129
19,154
11,206
0
5,866
13,288
0
24,044
L
Sun Wukong
PapaFlapJacks
Sun Wukong
4,091
865
0
390
16,430
14,285
0
3,988
12,442
280
21,968
W
Surtr
Vramodist
Surtr
12,553
4,039
0
1,241
6,477
4,467
0
456
5,523
279
20,504
L
2,319
673
65
223
14,075
12,805
0
4,947
9,128
9,666
0
W
17,877
9,297
0
0
2,568
1,291
0
315
2,253
0
42,505
L
Mercury
kingbmtw
Mercury
6,794
1,684
0
60
15,837
7,218
0
6,429
9,408
0
24,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
55,269
150
Minions Killed
251
3
Camps Cleared
11
781,899
Distance Traveled
940,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,996
1,100
45
5
0
201,436
0
W
Nemesis
11,034
1,103
66
7
6
180,937
0
W
Nu Wa
11,062
1,106
60
6
3
175,474
0
L
Odin
8,738
874
21
2
0
166,648
0
L
Arachne
9,431
943
56
6
0
188,836
0
L
Sun Wukong
9,030
903
31
3
0
145,227
0
W
Surtr
11,376
1,138
16
2
0
185,923
0
L
Ymir
8,801
880
11
1
0
88,685
0
W
Skadi
10,801
1,080
64
6
2
196,565
0
L
Mercury
9,755
976
31
3
3
192,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role