Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
El_Chaacson
Hercules
Level 89
God Stats
34W - 33L
1,521 SR
Queue Stats
333W - 323L
1,535 Elo+
Solo
Sol
Sol
LeoFireGod
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,408 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheBattyOne
Ah Muzen Cab
Level 48
God Stats
8W - 2L
1,457 SR
Queue Stats
8W - 3L
1,486 Elo+
Party 1
Ullr
Ullr
dilfster
Ullr
Level 65
God Stats
91W - 64L
1,706 SR
Queue Stats
180W - 130L
1,723 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,531 Elo+

VS

Team Averages
Level 92
1,542 SR
1,495 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MeteorFalls
Odin
Level 67
God Stats
11W - 18L
1,663 SR
Queue Stats
246W - 244L
1,475 Elo+
Solo
Kukulkan
Kukulkan
Mythic_Eternal
Kukulkan
Level 108
God Stats
5W - 5L
1,717 SR
Queue Stats
144W - 141L
1,523 Elo+
Solo
He Bo
He Bo
PhanTomNovaa
He Bo
Level 126
God Stats
3W - 2L
1,408 SR
Queue Stats
77W - 66L
1,553 Elo+
Party 2
Charon
Charon
Shellym
Charon
Level 54
God Stats
27W - 23L
1,419 SR
Queue Stats
113W - 126L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
3 / 1 / 5
6,666
1,333
4,639
4,306
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
El_Chaacson
Hercules
12
3 / 0 / 5
7,392
1,478
4,554
7,633
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 8
6,117
1,223
6,658
3,523
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheBattyOne
Ah Muzen Cab
11
1 / 1 / 4
6,180
1,236
3,811
4,715
2,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
12
4 / 1 / 7
7,463
1,493
7,537
4,449
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

376

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 0
6,650
1,330
6,547
8,915
7,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 3
6,329
1,266
3,869
9,954
7,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
0 / 3 / 1
5,835
1,167
6,530
6,449
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 2
5,999
1,200
4,650
4,946
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Shellym
Charon
10
0 / 0 / 0
5,174
1,035
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
11
Kills
3
3
Deaths
11
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
5
5.5
L
Chaac
 
Chaac
2
2
0
1
W
Hercules
El_Chaacson
Hercules
3
0
5
5.5
W
0
0
8
4
L
0
3
3
0.5
L
Kukulkan
0
3
1
0.17
L
1
3
2
0.67
L
Charon
Shellym
Charon
0
0
0
0
W
Ah Muzen Cab
TheBattyOne
Ah Muzen Cab
1
1
4
3
W
Ullr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
21,596
24,626
Taken
30,264
14,555
Mitigated
20,133
10,342
Healing
3,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,639
374
3,074
2,560
4,306
2,159
0
1,780
2,484
8,635
0
L
Chaac
 
Chaac
6,547
737
0
1,818
8,915
7,851
0
3,746
5,089
0
24,752
W
Hercules
El_Chaacson
Hercules
4,554
1,777
0
3,455
7,633
7,079
0
2,833
4,618
55
11,221
W
6,658
4,158
0
568
3,523
1,459
0
1,478
2,013
15,903
1,609
L
3,869
716
0
754
9,954
7,714
0
3,345
6,430
0
8,135
L
Kukulkan
6,530
299
0
0
6,449
2,806
0
1,727
4,722
23,107
0
L
4,650
404
0
510
4,946
1,762
0
1,865
3,065
10,205
0
L
Charon
Shellym
Charon
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
TheBattyOne
Ah Muzen Cab
3,811
2,253
0
402
4,715
2,042
0
2,815
1,832
0
14,096
W
Ullr
7,537
3,561
0
283
4,449
1,816
0
2,044
2,259
0
17,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
29,987
108
Minions Killed
109
5
Camps Cleared
3
548,332
Distance Traveled
427,472
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,666
1,333
8
2
2
112,883
0
L
Chaac
6,650
1,330
54
11
0
111,982
3
W
Hercules
7,392
1,478
16
3
0
114,570
0
W
Sol
6,117
1,223
37
7
0
99,583
0
L
Odin
6,329
1,266
11
2
0
116,177
0
L
Kukulkan
5,835
1,167
30
6
0
108,161
0
L
He Bo
5,999
1,200
14
3
3
91,152
0
L
Charon
5,174
1,035
0
0
0
0
0
W
Ah Muzen Cab
6,180
1,236
23
5
0
107,215
0
W
Ullr
7,463
1,493
24
5
3
114,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role