Player Matchup

Skadi
Skadi
Diamond V
 
Skadi
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
Arizz
Thoth
Diamond V
Level 127
God Stats
4W - 1L
1,635 SR
Queue Stats
30W - 20L
1,978 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
MAM3YTH0R MX
Sun Wukong
Platinum II
Level 158
God Stats
8W - 1L
1,705 SR
Queue Stats
20W - 6L
1,965 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,613 SR
1,814 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,514 SR
1,643 MMR
Arachne
Arachne
Gold II
IKINGDRIBBLE
Arachne
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,699 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
SheNeverLeft
Morgan Le Fay
Platinum II
Level 142
God Stats
2W - 2L
1,541 SR
Queue Stats
18W - 18L
1,810 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
llLambentll
Kumbhakarna
Gold V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 58L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 1 / 6
12,882
805
18,090
12,539
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Arizz
Thoth
14
2 / 3 / 7
12,135
758
15,695
9,349
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MAM3YTH0R MX
Sun Wukong
15
4 / 2 / 7
12,449
778
16,802
18,477
14,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AtlasKuzenboAh Muzen CabMartichorasAo Kuang

VS

Bans
AresOdinAthenaGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IKINGDRIBBLE
Arachne
14
3 / 6 / 0
11,356
710
5,631
19,904
14,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
SheNeverLeft
Morgan Le Fay
15
1 / 2 / 4
11,591
724
16,880
14,529
5,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
llLambentll
Kumbhakarna
14
1 / 4 / 5
11,058
691
5,149
22,524
26,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
6
9
W
Thoth
Arizz
Thoth
2
3
7
1.83
L
Arachne
IKINGDRIBBLE
Arachne
3
6
0
0.5
W
Sun Wukong
MAM3YTH0R MX
Sun Wukong
4
2
7
3.75
L
Morgan Le Fay
SheNeverLeft
Morgan Le Fay
1
2
4
1.5
L
Kumbhakarna
llLambentll
Kumbhakarna
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,587
Damage
27,660
40,365
Taken
56,957
24,833
Mitigated
45,844
13,915
Healing
4,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,090
7,393
0
5,543
12,539
5,906
2,548
7,940
4,599
0
72,371
W
Thoth
Arizz
Thoth
15,695
507
0
521
9,349
4,104
638
5,701
3,648
58,370
0
L
Arachne
IKINGDRIBBLE
Arachne
5,631
3,265
0
2,315
19,904
14,213
0
5,191
14,713
0
22,217
W
Sun Wukong
MAM3YTH0R MX
Sun Wukong
16,802
3,372
0
7,851
18,477
14,823
79
9,069
9,408
0
47,054
L
Morgan Le Fay
SheNeverLeft
Morgan Le Fay
16,880
1,176
0
2,290
14,529
5,589
0
5,779
8,682
75,834
0
L
Kumbhakarna
llLambentll
Kumbhakarna
5,149
540
0
375
22,524
26,042
0
5,221
17,163
15,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,466
Gold Earned
34,005
236
Minions Killed
131
0
Camps Cleared
0
962,424
Distance Traveled
905,347
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,882
805
88
6
0
310,518
3
W
Thoth
12,135
758
97
6
0
320,257
0
L
Arachne
11,356
710
30
2
0
292,403
1
W
Sun Wukong
12,449
778
51
3
0
331,649
0
L
Morgan Le Fay
11,591
724
88
6
0
300,860
2
L
Kumbhakarna
11,058
691
13
1
0
312,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role