Player Matchup

Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
OffBrandJetlife
Sol
Level 87
God Stats
11W - 9L
1,501 SR
Queue Stats
278W - 249L
1,390 Elo+
Party 1
Horus
Horus
TheyEnvyuzi
Horus
Level 62
God Stats
3W - 3L
1,253 SR
Queue Stats
285W - 299L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
bigbadabilia
Aphrodite
Level 100
God Stats
33W - 20L
1,541 SR
Queue Stats
88W - 89L
1,499 Elo+
Party 3
Thanatos
Thanatos
nitrollas001
Thanatos
Level 95
God Stats
4W - 1L
1,322 SR
Queue Stats
76W - 65L
1,468 Elo+
Solo
Team Averages
Level 82
1,423 SR
1,447 Elo+

VS

Team Averages
Level 68
1,408 SR
1,375 Elo+
Achilles
Achilles
IceMANcomath
Achilles
Level 44
God Stats
0W - 2L
1,147 SR
Queue Stats
2W - 9L
1,081 Elo+
Solo
Anubis
Anubis
SAVAGE-_-XXD
Anubis
Level 45
God Stats
40W - 44L
1,516 SR
Queue Stats
139W - 172L
1,400 Elo+
Party 2
Izanami
Izanami
Thu_Real_AdrianX
Izanami
Level 87
God Stats
194W - 182L
1,578 SR
Queue Stats
198W - 199L
1,474 Elo+
Party 2
Fafnir
Fafnir
Thu_Real_LuillyT
Fafnir
Level 103
God Stats
250W - 209L
1,593 SR
Queue Stats
353W - 352L
1,496 Elo+
Party 2
Awilix
Awilix
Thu_Real_Velete
Awilix
Level 61
God Stats
7W - 17L
1,206 SR
Queue Stats
294W - 285L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 0 / 1
9,081
699
3,113
5,829
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 7
7,487
576
5,629
8,376
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 5
8,105
623
1,842
11,531
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
bigbadabilia
Aphrodite
11
0 / 3 / 4
7,156
550
705
8,903
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
nitrollas001
Thanatos
13
4 / 3 / 1
8,116
624
4,439
12,146
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IceMANcomath
Achilles
10
2 / 4 / 3
6,731
518
978
8,295
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
8
2 / 1 / 1
5,707
439
4,817
3,660
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 1
4,721
363
2,656
2,384
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 1
5,056
389
710
4,657
2,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 2
5,485
422
1,161
4,814
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
8
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
1
3.5
L
Achilles
IceMANcomath
Achilles
2
4
3
0.88
W
1
1
7
4.5
L
Anubis
2
1
1
2.5
W
2
1
5
4.5
L
0
2
1
0.25
L
0
2
1
0.25
L
0
1
2
1
W
Aphrodite
bigbadabilia
Aphrodite
0
3
4
0.67
W
Thanatos
nitrollas001
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,728
Damage
10,322
46,785
Taken
23,810
20,431
Mitigated
10,039
23,029
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,113
655
0
1,683
5,829
2,009
3,133
366
5,403
73,880
0
L
Achilles
IceMANcomath
Achilles
978
154
0
174
8,295
3,865
0
3,516
4,679
0
9,717
W
5,629
3,344
0
3,706
8,376
2,495
7,855
939
7,437
52,545
0
L
Anubis
4,817
121
0
1,259
3,660
1,486
0
1,101
2,559
24,996
0
W
1,842
1,179
1,150
3,915
11,531
8,158
1,174
1,043
10,488
0
15,716
L
2,656
2,359
0
0
2,384
648
0
1,190
1,194
0
20,518
L
710
50
462
753
4,657
2,544
0
2,450
2,207
2,797
0
L
1,161
747
0
205
4,814
1,496
0
1,110
3,704
0
18,336
W
Aphrodite
bigbadabilia
Aphrodite
705
76
1,246
4,255
8,903
3,159
488
2,293
6,610
40,203
0
W
Thanatos
nitrollas001
Thanatos
4,439
1,164
0
7,074
12,146
4,610
1,182
995
11,151
0
55,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,945
Gold Earned
27,700
361
Minions Killed
131
0
Camps Cleared
0
1,213,852
Distance Traveled
629,656
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,081
699
122
9
0
220,787
0
L
Achilles
6,731
518
15
1
0
170,244
0
W
Sol
7,487
576
85
7
0
222,351
0
L
Anubis
5,707
439
46
4
0
147,177
0
W
Horus
8,105
623
20
2
0
262,734
2
L
Izanami
4,721
363
32
2
0
65,242
0
L
Fafnir
5,056
389
6
0
0
87,000
0
L
Awilix
5,485
422
32
2
0
159,993
1
W
Aphrodite
7,156
550
62
5
0
236,702
2
W
Thanatos
8,116
624
72
6
0
271,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role