Player Matchup

Sun Wukong
Sun Wukong
GaelicMarauder
Sun Wukong
Level 152
God Stats
9W - 12L
1,484 SR
Queue Stats
249W - 200L
1,577 Elo+
Solo
Thor
Thor
Jadejackal0pe
Thor
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
132W - 136L
1,508 Elo+
Party 3
Ullr
Ullr
KING SPROUT
Ullr
Level 145
God Stats
1W - 1L
1,774 SR
Queue Stats
343W - 313L
1,478 Elo+
Party 3
Yu Huang
Yu Huang
Lexrn
Yu Huang
Level 157
God Stats
0W - 5L
1,126 SR
Queue Stats
227W - 201L
1,593 Elo+
Party 1
Athena
Athena
lI PLAGUE Il
Athena
Level 147
God Stats
11W - 7L
1,786 SR
Queue Stats
194W - 186L
1,552 Elo+
Party 1
Team Averages
Level 145
1,534 SR
1,541 Elo+

VS

Team Averages
Level 138
1,579 SR
1,533 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
ColorMagic
Martichoras
Level 126
God Stats
14W - 8L
1,656 SR
Queue Stats
42W - 31L
1,608 Elo+
Solo
Ravana
Ravana
MaIphasRaum
Ravana
Level 131
God Stats
6W - 2L
1,490 SR
Queue Stats
73W - 54L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
TheDarkSoul505
Kukulkan
Level 156
God Stats
3W - 0L
1,750 SR
Queue Stats
288W - 277L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GaelicMarauder
Sun Wukong
12
1 / 1 / 0
6,500
591
7,532
9,357
6,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 0
4,878
443
2,821
8,880
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,709
519
2,638
6,763
2,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Lexrn
Yu Huang
11
0 / 1 / 0
5,828
530
1,704
4,655
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
0 / 0 / 0
4,562
415
1,925
6,062
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 0
6,608
601
6,872
12,118
8,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
 
Charon
10
0 / 0 / 3
5,916
538
2,707
5,779
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
ColorMagic
Martichoras
10
2 / 0 / 0
5,885
535
5,193
5,945
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
13
4 / 0 / 2
7,091
645
3,553
3,686
1,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
11
1 / 0 / 1
6,361
578
2,740
1,949
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Charon
 
Charon
0
0
3
1.5
W
Martichoras
ColorMagic
Martichoras
2
0
0
2
L
Sun Wukong
GaelicMarauder
Sun Wukong
1
1
0
1
L
0
4
0
0
L
0
2
0
0
L
Yu Huang
Lexrn
Yu Huang
0
1
0
0
W
Ravana
4
0
2
5
W
Kukulkan
1
0
1
1.5
L
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,620
Damage
21,065
35,717
Taken
29,477
17,834
Mitigated
17,492
8,008
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,872
1,092
0
4,588
12,118
8,874
0
326
11,713
0
57,438
W
Charon
 
Charon
2,707
606
0
3,094
5,779
4,192
0
1,384
4,172
15,973
0
W
Martichoras
ColorMagic
Martichoras
5,193
2,101
0
1,399
5,945
2,550
0
402
5,508
0
47,531
L
Sun Wukong
GaelicMarauder
Sun Wukong
7,532
2,222
0
3,450
9,357
6,510
0
557
8,800
0
54,680
L
2,821
400
0
540
8,880
3,159
0
2,304
6,576
0
26,673
L
2,638
1,675
0
2,122
6,763
2,531
0
157
6,606
0
37,708
L
Yu Huang
Lexrn
Yu Huang
1,704
440
0
805
4,655
1,591
0
727
3,928
52,543
0
W
Ravana
3,553
681
0
978
3,686
1,273
0
349
3,297
0
65,637
W
Kukulkan
2,740
392
0
500
1,949
603
0
926
948
53,210
0
L
Athena
1,925
395
0
1,091
6,062
4,043
0
1,702
4,360
8,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
31,861
331
Minions Killed
386
0
Camps Cleared
0
1,113,061
Distance Traveled
1,166,743
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,608
601
95
9
0
236,808
5
W
Charon
5,916
538
17
2
0
241,887
2
W
Martichoras
5,885
535
63
6
0
212,553
2
L
Sun Wukong
6,500
591
92
8
0
219,031
0
L
Thor
4,878
443
45
4
0
229,729
0
L
Ullr
5,709
519
75
7
0
223,533
2
L
Yu Huang
5,828
530
100
9
0
209,195
0
W
Ravana
7,091
645
94
9
0
250,884
0
W
Kukulkan
6,361
578
117
11
0
224,611
0
L
Athena
4,562
415
19
2
0
231,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role