Player Matchup

Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BeLLMonT2998
Cliodhna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,388 Elo+
Party 1
Nike
Nike
DawkinsHawkins
Nike
Level 134
God Stats
8W - 3L
1,806 SR
Queue Stats
180W - 162L
1,481 Elo+
Solo
Ganesha
Ganesha
TheDarkAngel376
Ganesha
Level 87
God Stats
1W - 2L
1,529 SR
Queue Stats
113W - 154L
1,447 Elo+
Party 1
Team Averages
Level 82
1,567 SR
1,463 Elo+

VS

Team Averages
Level 97
1,597 SR
1,498 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Driizu
Hel
Level 96
God Stats
77W - 78L
1,653 SR
Queue Stats
204W - 203L
1,599 Elo+
Solo
Merlin
Merlin
Lautto
Merlin
Level 117
God Stats
10W - 12L
1,759 SR
Queue Stats
244W - 239L
1,441 Elo+
Solo
Sylvanus
Sylvanus
TormenthBeard
Sylvanus
Level 86
God Stats
2W - 2L
1,288 SR
Queue Stats
108W - 134L
1,453 Elo+
Solo
Bakasura
Bakasura
WarOfTheDark
Bakasura
Level 99
God Stats
2W - 0L
1,787 SR
Queue Stats
75W - 80L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 0 / 1
5,251
525
1,589
2,570
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
 
Olorun
9
2 / 2 / 0
5,143
514
3,081
7,160
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
BeLLMonT2998
Cliodhna
9
2 / 2 / 0
5,478
548
3,592
9,126
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 1
5,119
512
4,081
8,414
4,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 2 / 2
4,929
493
4,167
9,483
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 1 / 2
5,807
581
7,889
6,239
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
Driizu
Hel
12
1 / 1 / 1
7,139
714
4,005
6,281
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
Lautto
Merlin
12
0 / 0 / 1
6,739
674
2,037
3,806
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
TormenthBeard
Sylvanus
9
1 / 2 / 3
5,425
543
5,016
8,019
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
WarOfTheDark
Bakasura
11
4 / 0 / 2
6,369
637
4,794
7,737
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
7
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
1
0.5
L
Olorun
 
Olorun
2
2
0
1
W
Charybdis
 
Charybdis
1
1
2
2
L
Cliodhna
BeLLMonT2998
Cliodhna
2
2
0
1
L
0
2
1
0.25
W
Hel
Driizu
Hel
1
1
1
1.5
W
Merlin
Lautto
Merlin
0
0
1
0.5
L
0
2
2
0.5
W
Sylvanus
TormenthBeard
Sylvanus
1
2
3
1.25
W
Bakasura
WarOfTheDark
Bakasura
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,510
Damage
23,741
36,753
Taken
32,082
15,687
Mitigated
14,303
9,447
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,589
245
0
1,404
2,570
704
0
674
1,875
29,881
0
L
Olorun
 
Olorun
3,081
1,017
120
2,401
7,160
2,457
0
1,259
5,831
33,498
0
W
Charybdis
 
Charybdis
7,889
4,172
0
2,584
6,239
2,443
433
3,249
2,990
0
41,426
L
Cliodhna
BeLLMonT2998
Cliodhna
3,592
780
0
1,889
9,126
2,843
0
1,563
6,907
0
36,141
L
4,081
116
0
2,269
8,414
4,225
0
3,859
4,555
0
35,706
W
Hel
Driizu
Hel
4,005
516
34
3,696
6,281
2,354
24
7
6,274
50,731
0
W
Merlin
Lautto
Merlin
2,037
110
0
251
3,806
1,577
0
1,154
2,652
57,439
0
L
4,167
616
0
1,364
9,483
5,458
0
3,233
5,940
15,604
0
W
Sylvanus
TormenthBeard
Sylvanus
5,016
2,326
444
1,863
8,019
5,195
45
3,516
4,503
24,028
11,266
W
Bakasura
WarOfTheDark
Bakasura
4,794
3,567
0
1,815
7,737
2,734
0
995
6,742
0
34,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
31,479
258
Minions Killed
378
0
Camps Cleared
0
1,123,840
Distance Traveled
1,052,162
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,251
525
74
7
0
214,457
4
L
Olorun
5,143
514
72
7
0
188,544
0
W
Charybdis
5,807
581
57
6
0
187,451
0
L
Cliodhna
5,478
548
60
6
0
250,325
0
L
Nike
5,119
512
49
5
0
244,424
0
W
Hel
7,139
714
101
10
0
232,350
6
W
Merlin
6,739
674
102
10
0
192,526
0
L
Ganesha
4,929
493
3
0
0
226,090
3
W
Sylvanus
5,425
543
47
5
0
184,550
0
W
Bakasura
6,369
637
71
7
0
255,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role