Player Matchup

Serqet
Serqet
Cuzbobatron
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,607 Elo+
Party 1
Anhur
Anhur
PeepeeFlesh
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 45L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpunkOnTheMink
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 29L
1,614 Elo+
Party 1
Scylla
Scylla
piconjo666
Scylla
Level 209
God Stats
1W - 0L
1,269 SR
Queue Stats
18W - 27L
1,390 Elo+
Party 1
Ne Zha
Ne Zha
remaincalmbtw
Ne Zha
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
99W - 76L
1,459 Elo+
Solo
Team Averages
Level 82
1,454 SR
1,526 Elo+

VS

Team Averages
Level 21
1,500 SR
1,426 Elo+
Nox
Nox
Kerbeero
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Mukura911
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 2
Arachne
Arachne
NARGA2B666
Arachne
Level 19
God Stats
7W - 3L
1,500 SR
Queue Stats
356W - 396L
1,443 Elo+
Solo
Charon
Charon
Ramnosa
Charon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,097 Elo+
Party 2
Izanami
Izanami
Sobaan
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
3 / 3 / 28
9,854
985
7,102
9,945
11,464
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
12 / 3 / 14
10,136
1,014
14,569
9,150
4,375
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SpunkOnTheMink
Morgan Le Fay
16
8 / 3 / 20
9,873
987
15,998
11,015
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
piconjo666
Scylla
17
5 / 0 / 30
10,166
1,017
13,471
6,780
3,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
12 / 2 / 23
11,269
1,127
20,748
16,206
12,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
8,030
803
3,371
11,565
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Mukura911
Khepri
12
0 / 9 / 3
7,309
731
3,016
18,916
16,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
NARGA2B666
Arachne
14
3 / 8 / 3
8,613
861
7,521
14,163
10,084
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon
Ramnosa
Charon
15
3 / 7 / 6
8,535
854
9,287
18,144
20,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Sobaan
Izanami
13
1 / 8 / 2
7,115
712
8,773
13,934
6,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
27
40
Kills
8
11
Deaths
40
115
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
3
28
5.67
L
1
8
5
0.44
L
Khepri
Mukura911
Khepri
0
9
3
0.17
L
Arachne
NARGA2B666
Arachne
3
8
3
0.56
W
12
3
14
6.33
L
Charon
Ramnosa
Charon
3
7
6
0.86
L
Izanami
Sobaan
Izanami
1
8
2
0.25
W
Morgan Le Fay
SpunkOnTheMink
Morgan Le Fay
8
3
20
6
W
Scylla
piconjo666
Scylla
5
0
30
20
W
12
2
23
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,888
Damage
31,968
53,096
Taken
76,722
37,195
Mitigated
58,765
24,545
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,102
1,960
2,143
2,589
9,945
11,464
636
2,920
6,648
1,859
7,464
L
3,371
192
419
334
11,565
5,605
0
4,836
6,713
8,016
0
L
Khepri
Mukura911
Khepri
3,016
432
97
843
18,916
16,517
0
8,387
10,529
7,536
0
L
Arachne
NARGA2B666
Arachne
7,521
4,990
742
1,610
14,163
10,084
0
5,884
8,099
0
16,583
W
14,569
8,977
502
2,009
9,150
4,375
2,030
1,622
7,341
0
26,838
L
Charon
Ramnosa
Charon
9,287
1,070
146
1,087
18,144
20,207
0
5,839
11,536
17,459
0
L
Izanami
Sobaan
Izanami
8,773
5,647
0
1,466
13,934
6,352
0
6,333
7,457
0
18,312
W
Morgan Le Fay
SpunkOnTheMink
Morgan Le Fay
15,998
2,791
2,190
4,499
11,015
5,525
1,600
4,707
6,192
26,110
0
W
Scylla
piconjo666
Scylla
13,471
2,530
0
1,514
6,780
3,141
2,168
3,047
3,461
28,148
0
W
20,748
3,778
1,226
7,873
16,206
12,690
1,176
3,013
12,835
1,238
35,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,298
Gold Earned
39,602
136
Minions Killed
74
0
Camps Cleared
0
1,034,188
Distance Traveled
850,977
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,854
985
6
1
0
200,915
0
L
Nox
8,030
803
18
2
0
151,609
0
L
Khepri
7,309
731
4
0
0
190,865
0
L
Arachne
8,613
861
20
2
0
184,998
1
W
Anhur
10,136
1,014
37
4
0
177,185
0
L
Charon
8,535
854
12
1
0
160,082
0
L
Izanami
7,115
712
20
2
0
163,423
1
W
Morgan Le Fay
9,873
987
27
3
0
195,949
0
W
Scylla
10,166
1,017
37
4
0
208,363
0
W
Ne Zha
11,269
1,127
29
3
0
251,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role