Player Matchup

Cthulhu
Cthulhu
Kazuvora
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 234L
1,429 Elo+
Party 2
Medusa
Medusa
Kwult
Medusa
Level 106
God Stats
10W - 9L
1,626 SR
Queue Stats
193W - 192L
1,464 Elo+
Party 2
Vamana
Vamana
M A j 8 N X
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 176L
1,506 Elo+
Party 2
Anubis
Anubis
Reveriey
Anubis
Level 87
God Stats
3W - 2L
1,852 SR
Queue Stats
41W - 49L
1,428 Elo+
Party 2
Ratatoskr
Ratatoskr
STFDDomNukem
Ratatoskr
Level 31
God Stats
7W - 4L
1,156 SR
Queue Stats
16W - 15L
1,383 Elo+
Solo
Team Averages
Level 69
1,527 SR
1,442 Elo+

VS

Team Averages
Level 34
1,458 SR
1,418 Elo+
Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DeadlyDisorder
Poseidon
Level 43
God Stats
3W - 5L
1,299 SR
Queue Stats
70W - 72L
1,404 Elo+
Solo
Cupid
Cupid
Lic_Lingote
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,345 Elo+
Party 1
Thor
Thor
society_kiid
Thor
Level 42
God Stats
3W - 4L
1,489 SR
Queue Stats
151W - 163L
1,343 Elo+
Solo
Odin
Odin
xSabado00
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kazuvora
Cthulhu
9
1 / 0 / 6
5,891
589
2,191
4,991
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Kwult
Medusa
10
2 / 0 / 3
5,574
557
4,638
5,098
1,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
12
1 / 0 / 2
6,860
686
4,152
6,477
5,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Reveriey
Anubis
10
8 / 0 / 2
6,590
659
7,637
4,878
1,895
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
STFDDomNukem
Ratatoskr
10
4 / 0 / 3
6,247
625
4,184
4,714
1,641
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 3 / 0
5,280
528
3,168
8,145
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
8
0 / 3 / 0
5,144
514
939
5,043
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,260
426
1,934
5,351
1,300
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 0
5,452
545
3,037
8,692
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odin
5
0 / 4 / 0
4,348
435
2,003
7,895
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
16
Kills
0
0
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
L
Poseidon
0
3
0
0
W
Cthulhu
Kazuvora
Cthulhu
1
0
6
4
W
Medusa
Kwult
Medusa
2
0
3
3.5
L
0
4
0
0
W
Vamana
1
0
2
2
W
Anubis
Reveriey
Anubis
8
0
2
9
W
Ratatoskr
STFDDomNukem
Ratatoskr
4
0
3
5.5
L
0
3
0
0
L
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,802
Damage
11,081
26,158
Taken
35,126
13,526
Mitigated
14,302
9,939
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,168
701
0
1,241
8,145
3,802
0
0
8,145
0
28,039
L
Poseidon
939
127
0
360
5,043
1,044
0
2,919
2,124
30,305
0
W
Cthulhu
Kazuvora
Cthulhu
2,191
317
1,137
1,461
4,991
2,436
287
21
4,970
20,519
0
W
Medusa
Kwult
Medusa
4,638
2,669
0
3,125
5,098
1,830
571
21
5,077
0
36,182
L
1,934
775
50
108
5,351
1,300
0
1,326
4,025
0
10,796
W
Vamana
4,152
2,243
0
1,304
6,477
5,724
0
135
6,342
0
48,574
W
Anubis
Reveriey
Anubis
7,637
68
0
1,985
4,878
1,895
574
380
4,458
32,464
0
W
Ratatoskr
STFDDomNukem
Ratatoskr
4,184
1,595
0
927
4,714
1,641
0
370
4,312
0
36,685
L
3,037
755
0
823
8,692
2,909
0
2,708
5,984
0
41,586
L
Odin
2,003
309
0
422
7,895
5,247
0
2,927
4,968
0
11,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,162
Gold Earned
24,484
287
Minions Killed
222
0
Camps Cleared
0
996,855
Distance Traveled
1,017,669
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,280
528
62
6
0
220,275
0
L
Poseidon
5,144
514
58
6
0
151,851
0
W
Cthulhu
5,891
589
29
3
0
214,293
0
W
Medusa
5,574
557
62
6
0
180,901
0
L
Cupid
4,260
426
24
2
0
192,842
0
W
Vamana
6,860
686
93
9
0
191,316
0
W
Anubis
6,590
659
45
5
0
183,301
0
W
Ratatoskr
6,247
625
58
6
0
227,044
0
L
Thor
5,452
545
70
7
0
224,508
0
L
Odin
4,348
435
8
1
0
228,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role