Player Matchup

Baron Samedi
Baron Samedi
Branmuffin17
Baron Samedi
Level 157
God Stats
2W - 0L
1,670 SR
Queue Stats
54W - 55L
1,573 Elo+
Party 1
Da Ji
Da Ji
MissTiamat
Da Ji
Level 149
God Stats
8W - 6L
1,642 SR
Queue Stats
283W - 220L
1,631 Elo+
Solo
Odin
Odin
Yhwаch
Odin
Level 147
God Stats
2W - 0L
2,009 SR
Queue Stats
9W - 7L
1,570 Elo+
Party 1
Charybdis
Charybdis
bad_juju40
Charybdis
Level 156
God Stats
1W - 2L
1,422 SR
Queue Stats
83W - 76L
1,551 Elo+
Party 1
Raijin
Raijin
xDV8x
Raijin
Level 159
God Stats
1W - 1L
1,481 SR
Queue Stats
37W - 40L
1,523 Elo+
Party 1
Team Averages
Level 154
1,645 SR
1,570 Elo+

VS

Team Averages
Level 128
1,609 SR
1,599 Elo+
Ullr
Ullr
Haydonski
Ullr
Level 119
God Stats
40W - 26L
1,729 SR
Queue Stats
75W - 52L
1,624 Elo+
Party 2
Ratatoskr
Ratatoskr
LuigiiPlayGamez
Ratatoskr
Level 128
God Stats
19W - 24L
1,544 SR
Queue Stats
334W - 320L
1,578 Elo+
Solo
Sobek
Sobek
OptimumOutlaw
Sobek
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 65L
1,648 Elo+
Party 2
Surtr
Surtr
Sacrifitixn
Surtr
Level 131
God Stats
2W - 4L
1,680 SR
Queue Stats
36W - 38L
1,555 Elo+
Solo
Ix Chel
Ix Chel
TheCnote28
Ix Chel
Level 109
God Stats
16W - 17L
1,590 SR
Queue Stats
150W - 131L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Branmuffin17
Baron Samedi
13
2 / 1 / 6
7,716
772
6,592
6,557
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Da Ji
15
3 / 1 / 7
8,862
886
7,936
9,705
5,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
Yhwаch
Odin
15
5 / 2 / 8
8,231
823
11,082
10,406
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
bad_juju40
Charybdis
15
2 / 2 / 6
8,216
822
4,601
7,131
3,060
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Raijin
xDV8x
Raijin
16
6 / 0 / 7
8,958
896
10,110
6,779
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 6 / 1
7,352
735
4,980
11,520
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
LuigiiPlayGamez
Ratatoskr
12
0 / 4 / 1
6,811
681
4,045
9,230
3,557
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 0
7,331
733
3,132
11,203
10,098
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 2 / 3
6,829
683
6,550
9,043
8,534
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
TheCnote28
Ix Chel
14
3 / 2 / 1
7,761
776
7,833
7,990
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
18
Kills
6
6
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Branmuffin17
Baron Samedi
2
1
6
5
L
Ullr
2
6
1
0.42
L
Ratatoskr
LuigiiPlayGamez
Ratatoskr
0
4
1
0.13
W
Da Ji
3
1
7
6.5
L
1
4
0
0.25
L
0
2
3
0.75
L
Ix Chel
TheCnote28
Ix Chel
3
2
1
1.75
W
Odin
Yhwаch
Odin
5
2
8
4.5
W
Charybdis
bad_juju40
Charybdis
2
2
6
2.5
W
Raijin
xDV8x
Raijin
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,321
Damage
26,540
40,578
Taken
48,986
29,560
Mitigated
30,024
11,723
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Branmuffin17
Baron Samedi
6,592
446
1,696
3,088
6,557
6,262
706
2,568
3,989
12,690
0
L
Ullr
4,980
1,460
0
450
11,520
4,423
124
4,109
7,217
0
19,904
L
Ratatoskr
LuigiiPlayGamez
Ratatoskr
4,045
536
0
598
9,230
3,557
0
2,982
6,029
0
21,626
W
Da Ji
7,936
2,109
0
2,559
9,705
5,461
0
3,643
6,062
0
29,101
L
3,132
190
789
2,134
11,203
10,098
0
5,201
5,788
14,356
0
L
6,550
2,154
0
1,909
9,043
8,534
110
3,430
5,341
302
16,125
L
Ix Chel
TheCnote28
Ix Chel
7,833
701
990
1,169
7,990
3,412
0
2,360
5,578
26,058
0
W
Odin
Yhwаch
Odin
11,082
1,603
0
1,580
10,406
11,923
0
1,950
8,456
2,941
16,664
W
Charybdis
bad_juju40
Charybdis
4,601
2,656
0
1,024
7,131
3,060
2,531
1,396
5,735
0
37,290
W
Raijin
xDV8x
Raijin
10,110
1,606
0
1,776
6,779
2,854
602
1,658
5,077
44,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,983
Gold Earned
36,084
246
Minions Killed
160
0
Camps Cleared
0
1,117,156
Distance Traveled
964,242
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,716
772
14
1
0
207,179
0
L
Ullr
7,352
735
35
4
0
172,721
0
L
Ratatoskr
6,811
681
41
4
0
219,584
0
W
Da Ji
8,862
886
35
4
0
221,921
4
L
Sobek
7,331
733
22
2
0
168,251
0
L
Surtr
6,829
683
15
2
0
214,913
0
L
Ix Chel
7,761
776
47
5
0
188,773
0
W
Odin
8,231
823
27
3
0
252,668
0
W
Charybdis
8,216
822
85
9
0
214,048
0
W
Raijin
8,958
896
85
9
0
221,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role