Player Matchup

Medusa
Medusa
Aldebaran014
Medusa
Level 108
God Stats
45W - 37L
1,494 SR
Queue Stats
498W - 504L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Bluejay5150
Kukulkan
Level 81
God Stats
195W - 175L
1,585 SR
Queue Stats
207W - 194L
1,499 Elo+
Solo
Da Ji
Da Ji
Malevanent
Da Ji
Level 46
God Stats
7W - 7L
1,647 SR
Queue Stats
23W - 31L
1,397 Elo+
Solo
Ullr
Ullr
TheOneArmGamer
Ullr
Level 82
God Stats
2W - 4L
1,306 SR
Queue Stats
46W - 34L
1,541 Elo+
Solo
Izanami
Izanami
tnlv
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 72
1,507 SR
1,486 Elo+

VS

Team Averages
Level 83
1,590 SR
1,423 Elo+
Arachne
Arachne
DarkGrimKhaos
Arachne
Level 123
God Stats
42W - 29L
1,591 SR
Queue Stats
87W - 96L
1,426 Elo+
Solo
Hades
Hades
DeathRevisited
Hades
Level 65
God Stats
15W - 12L
1,585 SR
Queue Stats
89W - 99L
1,350 Elo+
Party 1
Kali
Kali
Diablovally
Kali
Level 106
God Stats
10W - 4L
1,748 SR
Queue Stats
91W - 88L
1,470 Elo+
Solo
Nu Wa
Nu Wa
FearsomeLink
Nu Wa
Level 113
God Stats
144W - 144L
1,565 SR
Queue Stats
213W - 241L
1,521 Elo+
Solo
Danzaburou
Danzaburou
surina87
Danzaburou
Level 7
God Stats
7W - 13L
1,462 SR
Queue Stats
10W - 21L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 4 / 1
6,545
1,091
4,739
12,795
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Bluejay5150
Kukulkan
11
0 / 0 / 0
5,749
958
0
270
91
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
11
1 / 1 / 0
6,556
1,093
4,240
5,704
2,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 2 / 1
6,227
1,038
4,079
6,569
2,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
tnlv
Izanami
11
0 / 3 / 0
6,090
1,015
2,106
8,096
2,670
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

292

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 0 / 3
7,455
1,243
7,216
6,285
6,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 5
6,457
1,076
5,795
5,699
2,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 0 / 4
7,789
1,298
7,555
4,742
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 7
7,682
1,280
5,391
493
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
surina87
Danzaburou
12
0 / 1 / 4
6,447
1,075
3,303
1,759
691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
10
10
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
1
0.13
L
Kukulkan
Bluejay5150
Kukulkan
0
0
0
0
W
Arachne
4
0
3
5.5
W
0
0
5
2.5
W
4
0
4
6
W
2
0
7
5.5
L
Da Ji
1
1
0
1
L
0
2
1
0.25
W
Danzaburou
surina87
Danzaburou
0
1
4
2
L
Izanami
tnlv
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,164
Damage
29,260
33,434
Taken
18,978
13,197
Mitigated
12,305
3,869
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,739
2,111
0
2,676
12,795
5,924
0
3,944
8,851
0
22,148
L
Kukulkan
Bluejay5150
Kukulkan
0
0
0
0
270
91
0
270
0
0
0
W
Arachne
7,216
5,934
0
685
6,285
6,540
0
56
6,229
0
12,062
W
5,795
776
148
1,092
5,699
2,859
0
7
5,692
12,361
0
W
7,555
3,322
0
2,396
4,742
2,031
0
7
4,735
0
19,829
W
5,391
2,499
0
0
493
184
0
7
486
28,687
0
L
Da Ji
4,240
1,741
0
221
5,704
2,196
0
1,827
3,877
0
16,700
L
4,079
1,917
247
494
6,569
2,316
0
3,374
3,195
0
12,620
W
Danzaburou
surina87
Danzaburou
3,303
1,884
0
316
1,759
691
0
0
1,759
0
6,989
L
Izanami
tnlv
Izanami
2,106
1,428
0
231
8,096
2,670
0
1,834
6,262
0
13,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
35,830
103
Minions Killed
128
4
Camps Cleared
6
406,275
Distance Traveled
622,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,545
1,091
40
7
4
106,264
0
L
Kukulkan
5,749
958
0
0
0
0
0
W
Arachne
7,455
1,243
13
2
0
141,630
0
W
Hades
6,457
1,076
22
4
1
124,169
0
W
Kali
7,789
1,298
21
4
2
126,046
0
W
Nu Wa
7,682
1,280
63
11
2
118,159
0
L
Da Ji
6,556
1,093
13
2
0
111,337
0
L
Ullr
6,227
1,038
28
5
0
94,568
0
W
Danzaburou
6,447
1,075
9
2
1
112,098
0
L
Izanami
6,090
1,015
22
4
0
94,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role