Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
GroovyPotatos
The Morrigan
Level 88
God Stats
0W - 3L
1,344 SR
Queue Stats
128W - 111L
1,477 Elo+
Solo
Camazotz
Camazotz
Happyface43
Camazotz
Level 69
God Stats
0W - 1L
1,271 SR
Queue Stats
51W - 52L
1,437 Elo+
Party 1
Nemesis
Nemesis
TCU ginger
Nemesis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,421 Elo+
Party 1
Ne Zha
Ne Zha
gunloader27
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Solo
Team Averages
Level 111
1,423 SR
1,454 Elo+

VS

Team Averages
Level 84
1,533 SR
1,463 Elo+
Fenrir
Fenrir
Isragamex2333
Fenrir
Level 68
God Stats
4W - 1L
1,549 SR
Queue Stats
132W - 136L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
ReviveTotem
Sun Wukong
Level 68
God Stats
4W - 2L
1,546 SR
Queue Stats
120W - 117L
1,394 Elo+
Solo
Bacchus
Bacchus
SSJ THURBZ
Bacchus
Level 29
God Stats
7W - 3L
1,629 SR
Queue Stats
272W - 290L
1,396 Elo+
Solo
Xing Tian
Xing Tian
lxxGHOST
Xing Tian
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 112L
1,545 Elo+
Party 2
Izanami
Izanami
xLLxZEExLLx
Izanami
Level 127
God Stats
4W - 0L
1,441 SR
Queue Stats
72W - 66L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 4 / 9
11,119
794
19,880
15,966
10,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
GroovyPotatos
The Morrigan
19
5 / 4 / 7
10,520
751
14,214
11,408
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Happyface43
Camazotz
17
5 / 6 / 7
9,245
660
9,469
21,153
22,089
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
TCU ginger
Nemesis
17
1 / 6 / 14
9,352
668
8,353
13,492
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
1
0 / 0 / 0
3,552
254
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 9
9,065
648
4,730
14,327
7,504
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ReviveTotem
Sun Wukong
20
10 / 3 / 8
12,798
914
16,166
20,367
25,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
SSJ THURBZ
Bacchus
19
2 / 4 / 11
11,259
804
9,501
13,454
21,470
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
lxxGHOST
Xing Tian
17
4 / 4 / 6
11,247
803
12,585
20,886
27,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xLLxZEExLLx
Izanami
18
3 / 3 / 9
10,732
767
11,083
11,425
6,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
63
22
Kills
20
20
Deaths
22
37
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
11
4
9
3.88
L
The Morrigan
GroovyPotatos
The Morrigan
5
4
7
2.13
L
Camazotz
Happyface43
Camazotz
5
6
7
1.42
W
1
8
9
0.69
W
Sun Wukong
ReviveTotem
Sun Wukong
10
3
8
4.67
W
Bacchus
SSJ THURBZ
Bacchus
2
4
11
1.88
L
Nemesis
TCU ginger
Nemesis
1
6
14
1.33
L
Ne Zha
0
0
0
0
W
Xing Tian
lxxGHOST
Xing Tian
4
4
6
1.75
W
Izanami
xLLxZEExLLx
Izanami
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,916
Damage
54,065
62,019
Taken
80,459
51,331
Mitigated
87,999
19,831
Healing
25,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
19,880
7,659
1,249
5,367
15,966
10,125
520
6,285
9,307
0
40,008
L
The Morrigan
GroovyPotatos
The Morrigan
14,214
1,061
1,352
3,493
11,408
6,858
0
2,726
8,293
34,371
231
L
Camazotz
Happyface43
Camazotz
9,469
1,559
602
5,233
21,153
22,089
0
6,635
14,080
0
19,080
W
4,730
2,351
2,500
937
14,327
7,504
850
2,187
11,990
0
11,267
W
Sun Wukong
ReviveTotem
Sun Wukong
16,166
1,323
2,123
4,021
20,367
25,047
1,642
2,796
16,880
0
45,379
W
Bacchus
SSJ THURBZ
Bacchus
9,501
164
1,815
1,244
13,454
21,470
1,549
2,991
9,962
22,279
513
L
Nemesis
TCU ginger
Nemesis
8,353
1,275
626
1,909
13,492
12,259
40
3,697
9,047
0
15,094
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
lxxGHOST
Xing Tian
12,585
587
3,914
4,541
20,886
27,889
404
3,248
16,832
20,877
1,377
W
Izanami
xLLxZEExLLx
Izanami
11,083
7,896
2,025
2,669
11,425
6,089
2,853
1,962
9,170
0
43,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,788
Gold Earned
55,101
125
Minions Killed
168
0
Camps Cleared
0
946,406
Distance Traveled
1,373,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,119
794
39
3
0
220,925
0
L
The Morrigan
10,520
751
60
4
0
233,173
0
L
Camazotz
9,245
660
13
1
0
234,596
0
W
Fenrir
9,065
648
8
1
0
254,021
0
W
Sun Wukong
12,798
914
52
4
0
301,171
0
W
Bacchus
11,259
804
15
1
0
289,397
0
L
Nemesis
9,352
668
13
1
0
257,712
0
L
Ne Zha
3,552
254
0
0
0
0
0
W
Xing Tian
11,247
803
15
1
0
274,181
0
W
Izanami
10,732
767
78
6
0
254,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role