Player Matchup

Charon
Charon
FaytalityLIVE
Charon
Level 13
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
FragsFilms
Medusa
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
IslangEBT
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
Juiceninja69
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Wet Wet McNasty
Kukulkan
Level 149
God Stats
0W - 1L
1,367 SR
Queue Stats
1W - 7L
1,278 Elo+
Party 2
Team Averages
Level 43
1,386 SR
1,456 Elo+

VS

Team Averages
Level 65
1,555 SR
1,443 Elo+
Jormungandr
Jormungandr
DrSudoku
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,383 Elo+
Party 1
Horus
Horus
IINKYGOOSE
Horus
Level 122
God Stats
6W - 8L
1,413 SR
Queue Stats
493W - 475L
1,508 Elo+
Party 1
Vulcan
Vulcan
Kira2709
Vulcan
Level 139
God Stats
7W - 9L
1,558 SR
Queue Stats
335W - 305L
1,544 Elo+
Party 1
Medusa
Medusa
Smarsbar
Medusa
Level 13
God Stats
4W - 3L
1,475 SR
Queue Stats
7W - 7L
1,373 Elo+
Party 1
Da Ji
Da Ji
Sorwynn
Da Ji
Level 45
God Stats
6W - 1L
1,830 SR
Queue Stats
13W - 14L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,596
388
2,726
8,571
5,789
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
FragsFilms
Medusa
11
1 / 3 / 2
6,588
388
4,774
9,143
3,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
8
0 / 8 / 0
5,564
327
2,324
10,280
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 8 / 0
5,770
339
637
11,912
4,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
14
1 / 3 / 3
8,077
475
4,995
9,685
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrSudoku
Jormungandr
13
0 / 2 / 4
8,608
506
3,087
7,828
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
16
17 / 0 / 0
11,184
658
13,447
11,644
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Kira2709
Vulcan
16
6 / 0 / 0
10,118
595
8,433
4,137
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Smarsbar
Medusa
13
1 / 2 / 1
7,838
461
5,061
9,310
3,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Sorwynn
Da Ji
14
1 / 2 / 6
8,693
511
4,156
12,386
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
25
25
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DrSudoku
Jormungandr
0
2
4
1
L
3
3
2
1.33
L
Medusa
FragsFilms
Medusa
1
3
2
0.67
W
Horus
17
0
0
17
L
Thor
0
8
0
0
L
0
8
0
0
W
Vulcan
Kira2709
Vulcan
6
0
0
6
W
Medusa
Smarsbar
Medusa
1
2
1
0.75
W
Da Ji
Sorwynn
Da Ji
1
2
6
2
L
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,456
Damage
34,184
49,591
Taken
45,305
20,359
Mitigated
28,039
3,957
Healing
10,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DrSudoku
Jormungandr
3,087
440
0
1,125
7,828
7,178
204
2,227
5,601
26,201
0
L
2,726
260
144
568
8,571
5,789
0
4,207
4,343
18,743
0
L
Medusa
FragsFilms
Medusa
4,774
1,055
0
1,238
9,143
3,048
0
3,593
5,550
0
38,681
W
Horus
13,447
6,557
140
3,247
11,644
10,076
142
30
11,614
0
82,883
L
Thor
2,324
976
0
250
10,280
2,964
0
0
9,871
0
14,882
L
637
233
0
337
11,912
4,380
0
88
11,407
0
22,058
W
Vulcan
Kira2709
Vulcan
8,433
3,285
0
599
4,137
1,869
1,416
2,241
1,896
82,506
0
W
Medusa
Smarsbar
Medusa
5,061
2,377
0
3,701
9,310
3,933
1,816
1,744
7,566
0
61,624
W
Da Ji
Sorwynn
Da Ji
4,156
673
0
1,870
12,386
4,983
102
1,539
10,847
0
63,261
L
Kukulkan
4,995
569
0
1,420
9,685
4,178
0
3,772
5,862
67,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
46,441
261
Minions Killed
492
0
Camps Cleared
0
1,372,987
Distance Traveled
1,684,484
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,608
506
32
2
0
321,058
0
L
Charon
6,596
388
24
1
0
255,110
0
L
Medusa
6,588
388
66
4
0
271,351
0
W
Horus
11,184
658
111
7
0
318,894
4
L
Thor
5,564
327
18
1
0
216,717
0
L
Loki
5,770
339
38
2
0
299,703
0
W
Vulcan
10,118
595
139
8
0
366,686
2
W
Medusa
7,838
461
111
7
0
320,577
0
W
Da Ji
8,693
511
99
6
0
357,269
0
L
Kukulkan
8,077
475
115
7
0
330,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role