Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BLK II Niniss
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chiron
Chiron
CHEESEDALE04562
Chiron
Level 96
God Stats
2W - 1L
1,241 SR
Queue Stats
76W - 66L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
HOLY RoF BATMAN
Jing Wei
Level 97
God Stats
1W - 1L
1,280 SR
Queue Stats
49W - 43L
1,445 Elo+
Party 1
Neith
Neith
Mister BIoom
Neith
Level 99
God Stats
2W - 1L
1,471 SR
Queue Stats
107W - 102L
1,467 Elo+
Party 1
Team Averages
Level 91
1,398 SR
1,481 Elo+

VS

Team Averages
Level 107
1,430 SR
1,420 Elo+
Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
emerald508o
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 141L
1,231 Elo+
Solo
Tyr
Tyr
guncel-fisek
Tyr
Level 157
God Stats
8W - 19L
1,287 SR
Queue Stats
3,303W - 3,410L
1,428 Elo+
Solo
Eset
Eset
olympico94
Eset
Level 104
God Stats
7W - 9L
1,377 SR
Queue Stats
452W - 460L
1,506 Elo+
Solo
Raijin
Raijin
shaony
Raijin
Level 146
God Stats
4W - 5L
1,489 SR
Queue Stats
625W - 669L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 1 / 5
5,853
976
2,042
3,624
3,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 8
6,535
1,089
2,087
5,333
4,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 8
6,419
1,070
4,760
5,833
2,446
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
12
2 / 0 / 8
6,250
1,042
4,537
3,561
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 1 / 5
6,683
1,114
5,422
4,202
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 1 / 2
5,879
980
8,442
4,822
4,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

9
1 / 4 / 1
5,333
889
3,523
6,956
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 1
4,972
829
840
6,155
2,849
1
0 / 0 / 0
1,488
248
0
0
0
Raijin
shaony
Raijin
13
2 / 1 / 1
6,173
1,029
6,100
3,525
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
10
Kills
3
3
Deaths
10
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
5
4.5
L
Nike
 
Nike
0
1
2
1
W
1
0
8
5
W
1
1
8
5
W
Jing Wei
2
0
8
6
W
4
1
5
6.5
L
1
4
1
0.38
L
0
4
1
0.13
L
0
0
0
0
L
Raijin
shaony
Raijin
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
18,905
22,553
Taken
21,458
13,126
Mitigated
12,456
10,862
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,042
465
948
802
3,624
3,200
0
1,913
1,591
0
2,290
L
Nike
 
Nike
8,442
302
1,033
1,648
4,822
4,962
0
282
4,444
1,748
18,206
W
2,087
217
2,204
1,765
5,333
4,145
0
2,701
2,632
3,727
0
W
4,760
1,228
1,052
2,111
5,833
2,446
448
2,920
2,862
0
15,225
W
Jing Wei
4,537
3,195
249
540
3,561
1,634
720
1,779
1,767
0
10,044
W
5,422
1,909
359
832
4,202
1,701
534
1,728
2,220
0
12,295
L
3,523
344
199
800
6,956
3,296
0
612
6,344
4,473
0
L
840
208
295
864
6,155
2,849
0
901
5,254
0
2,278
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
shaony
Raijin
6,100
536
408
881
3,525
1,349
0
298
3,227
13,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
23,845
58
Minions Killed
52
0
Camps Cleared
0
609,403
Distance Traveled
413,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,853
976
1
0
0
141,305
0
L
Nike
5,879
980
26
4
0
114,686
0
W
Artio
6,535
1,089
7
1
0
137,674
0
W
Chiron
6,419
1,070
18
3
0
121,497
0
W
Jing Wei
6,250
1,042
12
2
0
116,066
0
W
Neith
6,683
1,114
20
3
0
92,861
0
L
Hades
5,333
889
3
1
0
93,032
0
L
Tyr
4,972
829
1
0
0
97,153
0
L
Eset
1,488
248
0
0
0
0
0
L
Raijin
6,173
1,029
22
4
0
108,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role