Player Matchup

Skadi
Skadi
MastercraftClub
Skadi
Level 73
God Stats
3W - 4L
2,002 SR
Queue Stats
123W - 162L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
O Shadow5630
Ao Kuang
Level 14
God Stats
3W - 10L
1,267 SR
Queue Stats
5W - 11L
1,042 Elo+
Party 1
Sun Wukong
Sun Wukong
shizue26
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 64L
1,359 Elo+
Party 3
Scylla
Scylla
xXKevin23Xx
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,401 Elo+
Party 3
Yemoja
Yemoja
yuriling
Yemoja
Level 63
God Stats
7W - 6L
1,558 SR
Queue Stats
436W - 448L
1,363 Elo+
Solo
Team Averages
Level 45
1,565 SR
1,317 Elo+

VS

Team Averages
Level 93
1,623 SR
1,401 Elo+
Izanami
Izanami
A_yo_Luna
Izanami
Level 76
God Stats
36W - 25L
1,556 SR
Queue Stats
139W - 143L
1,449 Elo+
Party 2
Yu Huang
Yu Huang
DrunkenFishy
Yu Huang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,377 Elo+
Solo
Bakasura
Bakasura
UzziahIsrael12
Bakasura
Level 101
God Stats
14W - 15L
1,544 SR
Queue Stats
218W - 210L
1,424 Elo+
Party 2
Athena
Athena
quackxqt
Athena
Level 99
God Stats
1W - 0L
1,731 SR
Queue Stats
162W - 144L
1,457 Elo+
Solo
Shiva
Shiva
uriusakiii
Shiva
Level 120
God Stats
3W - 1L
1,786 SR
Queue Stats
22W - 19L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,674
417
10,892
14,218
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
O Shadow5630
Ao Kuang
12
1 / 4 / 2
6,882
430
5,833
12,456
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
shizue26
Sun Wukong
12
1 / 3 / 0
6,944
434
3,748
12,300
9,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
0 / 2 / 1
7,134
446
8,754
11,203
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Yemoja
yuriling
Yemoja
11
1 / 3 / 1
6,588
412
2,442
6,591
4,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A_yo_Luna
Izanami
14
2 / 2 / 4
8,460
529
8,087
11,316
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
DrunkenFishy
Yu Huang
16
3 / 0 / 3
9,270
579
3,998
7,996
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
5 / 0 / 1
9,426
589
6,352
11,130
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
quackxqt
Athena
13
2 / 0 / 7
9,094
568
5,872
10,797
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
15
3 / 2 / 2
9,578
599
12,238
14,013
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
A_yo_Luna
Izanami
2
2
4
2
W
Yu Huang
DrunkenFishy
Yu Huang
3
0
3
4.5
L
1
3
1
0.5
L
Ao Kuang
O Shadow5630
Ao Kuang
1
4
2
0.5
W
Bakasura
5
0
1
5.5
W
Athena
quackxqt
Athena
2
0
7
5.5
L
Sun Wukong
shizue26
Sun Wukong
1
3
0
0.33
W
Shiva
3
2
2
2
L
Scylla
0
2
1
0.25
L
Yemoja
yuriling
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,669
Damage
36,547
56,768
Taken
55,252
27,991
Mitigated
39,668
14,392
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
A_yo_Luna
Izanami
8,087
6,413
83
3,587
11,316
5,657
760
2,668
8,648
0
72,211
W
Yu Huang
DrunkenFishy
Yu Huang
3,998
447
0
1,740
7,996
3,863
1,559
4,533
3,463
73,307
0
L
10,892
3,933
0
807
14,218
4,729
0
3,841
10,072
0
52,196
L
Ao Kuang
O Shadow5630
Ao Kuang
5,833
2,418
0
3,211
12,456
5,207
0
2,227
9,661
32,180
0
W
Bakasura
6,352
4,545
0
3,302
11,130
6,023
2,552
3,279
7,851
0
53,680
W
Athena
quackxqt
Athena
5,872
1,686
0
1,717
10,797
11,987
676
2,958
7,839
29,116
0
L
Sun Wukong
shizue26
Sun Wukong
3,748
641
0
4,086
12,300
9,998
0
366
10,564
1,433
35,570
W
Shiva
12,238
2,309
170
2,728
14,013
12,138
461
4,304
9,709
101
64,194
L
Scylla
8,754
1,189
0
3,901
11,203
3,733
0
2,202
8,374
64,320
0
L
Yemoja
yuriling
Yemoja
2,442
487
1,603
784
6,591
4,324
0
1,081
4,993
12,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
45,828
273
Minions Killed
507
0
Camps Cleared
0
1,404,884
Distance Traveled
1,576,714
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,460
529
125
8
0
268,730
2
W
Yu Huang
9,270
579
130
8
0
309,105
3
L
Skadi
6,674
417
62
4
0
279,935
0
L
Ao Kuang
6,882
430
47
3
0
326,681
0
W
Bakasura
9,426
589
114
7
0
353,915
0
W
Athena
9,094
568
34
2
0
354,406
0
L
Sun Wukong
6,944
434
52
3
0
321,489
0
W
Shiva
9,578
599
104
7
0
290,558
0
L
Scylla
7,134
446
94
6
0
314,647
0
L
Yemoja
6,588
412
18
1
0
162,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role