Player Matchup

Danzaburou
Danzaburou
CrimsonRanger71
Danzaburou
Level 103
God Stats
2W - 0L
1,670 SR
Queue Stats
26W - 15L
1,571 Elo+
Solo
Bacchus
Bacchus
Kileblacksocks
Bacchus
Level 79
God Stats
6W - 7L
1,148 SR
Queue Stats
387W - 403L
1,411 Elo+
Solo
Bastet
Bastet
iFastLife
Bastet
Level 121
God Stats
12W - 15L
1,665 SR
Queue Stats
682W - 677L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
seamorebuttzz
Zhong Kui
Level 126
God Stats
17W - 9L
1,596 SR
Queue Stats
43W - 44L
1,476 Elo+
Solo
Awilix
Awilix
xBLOOD JUSTICEx
Awilix
Level 94
God Stats
2W - 6L
1,299 SR
Queue Stats
180W - 172L
1,412 Elo+
Solo
Team Averages
Level 105
1,475 SR
1,465 Elo+

VS

Team Averages
Level 90
1,661 SR
1,444 Elo+
Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SmokenQuasar
Thanatos
Level 62
God Stats
46W - 26L
1,645 SR
Queue Stats
127W - 124L
1,467 Elo+
Solo
Hades
Hades
Ti Grincheux
Hades
Level 85
God Stats
1W - 1L
1,800 SR
Queue Stats
79W - 73L
1,487 Elo+
Solo
Martichoras
Martichoras
Walnut defender
Martichoras
Level 102
God Stats
3W - 2L
1,549 SR
Queue Stats
60W - 61L
1,397 Elo+
Party 1
Janus
Janus
XLX Thunder
Janus
Level 96
God Stats
5W - 1L
1,811 SR
Queue Stats
87W - 98L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrimsonRanger71
Danzaburou
15
3 / 1 / 0
9,026
645
6,797
8,489
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
7,322
523
4,463
13,208
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
iFastLife
Bastet
12
1 / 0 / 2
6,469
462
10,170
10,262
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
seamorebuttzz
Zhong Kui
13
3 / 4 / 0
8,382
599
7,579
14,603
10,139
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 1
8,201
586
3,665
13,126
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 0 / 2
6,811
487
5,599
10,956
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
SmokenQuasar
Thanatos
14
4 / 3 / 1
8,176
584
8,897
10,236
6,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 1 / 0
6,408
458
6,970
9,510
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
Walnut defender
Martichoras
10
0 / 2 / 0
5,880
420
7,201
8,686
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 3 / 0
6,250
446
4,346
6,608
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
7
7
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
0
2
2
W
Danzaburou
CrimsonRanger71
Danzaburou
3
1
0
3
W
1
0
2
2
L
Thanatos
SmokenQuasar
Thanatos
4
3
1
1.5
L
0
1
0
0
L
Martichoras
Walnut defender
Martichoras
0
2
0
0
L
2
3
0
0.67
W
Bastet
iFastLife
Bastet
1
0
2
2
W
Zhong Kui
seamorebuttzz
Zhong Kui
3
4
0
0.75
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,674
Damage
33,013
59,688
Taken
45,996
34,550
Mitigated
23,810
19,518
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,599
1,316
0
2,086
10,956
4,411
0
1,469
9,487
0
58,238
W
Danzaburou
CrimsonRanger71
Danzaburou
6,797
3,162
0
4,606
8,489
3,326
2,967
3,023
5,082
0
76,499
W
4,463
302
287
4,191
13,208
12,298
101
3,093
10,115
31,755
0
L
Thanatos
SmokenQuasar
Thanatos
8,897
1,544
0
8,953
10,236
6,343
645
6,251
3,985
0
56,944
L
6,970
1,512
281
3,054
9,510
7,135
130
2,741
6,769
24,688
0
L
Martichoras
Walnut defender
Martichoras
7,201
3,078
266
2,928
8,686
3,705
258
1,626
7,060
0
42,927
L
4,346
294
0
628
6,608
2,216
0
0
6,608
32,815
0
W
Bastet
iFastLife
Bastet
10,170
1,726
0
3,416
10,262
3,669
24
3,244
7,018
0
43,729
W
Zhong Kui
seamorebuttzz
Zhong Kui
7,579
1,120
0
6,028
14,603
10,139
56
0
14,603
58,486
0
W
3,665
1,279
0
990
13,126
5,118
0
1,481
11,533
0
86,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,400
Gold Earned
33,525
451
Minions Killed
343
0
Camps Cleared
0
1,460,191
Distance Traveled
1,282,802
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,811
487
73
5
0
354,329
0
W
Danzaburou
9,026
645
123
9
0
262,638
2
W
Bacchus
7,322
523
45
3
0
312,786
1
L
Thanatos
8,176
584
92
7
0
287,234
0
L
Hades
6,408
458
46
3
0
240,253
2
L
Martichoras
5,880
420
80
6
0
239,967
0
L
Janus
6,250
446
52
4
0
161,019
0
W
Bastet
6,469
462
55
4
0
322,772
0
W
Zhong Kui
8,382
599
97
7
0
244,170
0
W
Awilix
8,201
586
131
9
0
317,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role