Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChivalryWolf256
Loki
Level 108
God Stats
0W - 1L
1,798 SR
Queue Stats
126W - 120L
1,439 Elo+
Party 3
Kuzenbo
Kuzenbo
CloseArcher3110
Kuzenbo
Level 141
God Stats
3W - 3L
1,400 SR
Queue Stats
177W - 168L
1,523 Elo+
Solo
Hercules
Hercules
MasterYoda12
Hercules
Level 84
God Stats
2W - 4L
1,811 SR
Queue Stats
146W - 165L
1,367 Elo+
Party 3
Olorun
Olorun
SenseiKensei
Olorun
Level 186
God Stats
1W - 4L
1,282 SR
Queue Stats
662W - 676L
1,429 Elo+
Solo
Team Averages
Level 140
1,558 SR
1,452 Elo+

VS

Team Averages
Level 118
1,525 SR
1,433 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Courtesyh
Vulcan
Level 103
God Stats
11W - 9L
1,627 SR
Queue Stats
253W - 247L
1,450 Elo+
Party 1
Erlang Shen
Erlang Shen
GreatSirNilla
Erlang Shen
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,347 Elo+
Party 2
Bacchus
Bacchus
SirOreoTheGreat
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,460 Elo+
Party 2
Charon
Charon
cadetpvt
Charon
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 190L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
1 / 4 / 4
7,361
613
5,264
10,063
4,329
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 4 / 4
7,907
659
10,671
13,062
6,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 1 / 0
6,162
514
369
1,851
1,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
MasterYoda12
Hercules
17
2 / 3 / 4
8,026
669
8,277
18,007
19,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
16
3 / 3 / 3
8,541
712
7,039
12,260
6,545
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 1 / 9
9,692
808
10,029
8,063
3,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Courtesyh
Vulcan
18
2 / 0 / 10
10,283
857
20,215
3,729
2,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
GreatSirNilla
Erlang Shen
17
7 / 3 / 4
10,119
843
7,223
13,761
13,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 7
9,867
822
6,704
12,109
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
cadetpvt
Charon
16
1 / 1 / 10
9,982
832
8,174
10,493
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
7
Kills
15
15
Deaths
7
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
4
0.75
W
Cupid
 
Cupid
3
1
9
7.5
L
1
4
4
0.75
L
0
1
0
0
W
Vulcan
Courtesyh
Vulcan
2
0
10
7
W
Erlang Shen
GreatSirNilla
Erlang Shen
7
3
4
3
L
Hercules
MasterYoda12
Hercules
2
3
4
1.33
L
Olorun
3
3
3
1.5
W
2
2
7
2.75
W
Charon
cadetpvt
Charon
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
52,345
55,243
Taken
48,155
38,360
Mitigated
39,737
22,949
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,264
2,449
269
600
10,063
4,329
0
6,017
3,880
0
14,620
W
Cupid
 
Cupid
10,029
5,184
1,380
3,046
8,063
3,966
2,075
1,745
5,921
0
25,549
L
10,671
2,935
1,122
1,362
13,062
6,233
0
7,476
5,422
0
27,320
L
369
46
0
207
1,851
1,338
0
1,333
486
582
0
W
Vulcan
Courtesyh
Vulcan
20,215
10,387
2,128
979
3,729
2,043
1,592
516
3,089
52,374
0
W
Erlang Shen
GreatSirNilla
Erlang Shen
7,223
2,939
299
2,634
13,761
13,412
1,794
1,936
11,411
0
11,549
L
Hercules
MasterYoda12
Hercules
8,277
2,532
633
5,750
18,007
19,915
0
11,431
5,919
0
20,316
L
Olorun
7,039
3,711
8,184
4,822
12,260
6,545
0
8,884
3,272
18,354
0
W
6,704
488
1,513
4,137
12,109
13,330
300
1,042
10,796
11,512
0
W
Charon
cadetpvt
Charon
8,174
692
1,013
4,163
10,493
6,986
1,872
1,887
8,283
22,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
49,943
109
Minions Killed
149
0
Camps Cleared
0
757,887
Distance Traveled
1,146,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,361
613
18
2
0
153,355
0
W
Cupid
9,692
808
31
3
0
191,425
0
L
Loki
7,907
659
41
3
0
215,027
0
L
Kuzenbo
6,162
514
0
0
0
23,418
0
W
Vulcan
10,283
857
77
6
0
266,579
0
W
Erlang Shen
10,119
843
12
1
0
214,508
0
L
Hercules
8,026
669
18
2
0
219,571
0
L
Olorun
8,541
712
32
3
0
146,516
0
W
Bacchus
9,867
822
5
0
0
235,751
0
W
Charon
9,982
832
24
2
0
238,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role