Player Matchup

Maui
Maui
ALargeGayMan
Maui
Level 127
God Stats
17W - 15L
1,483 SR
Queue Stats
239W - 256L
1,453 Elo+
Party 1
Martichoras
Martichoras
Dylffen
Martichoras
Level 93
God Stats
13W - 3L
1,810 SR
Queue Stats
277W - 247L
1,539 Elo+
Solo
He Bo
He Bo
KaChiggaMy_igga
He Bo
Level 89
God Stats
5W - 6L
1,381 SR
Queue Stats
130W - 158L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
PerccEnthusiast
Kukulkan
Level 82
God Stats
40W - 26L
1,583 SR
Queue Stats
122W - 129L
1,444 Elo+
Party 1
Pele
Pele
iSmiler
Pele
Level 152
God Stats
10W - 9L
1,512 SR
Queue Stats
349W - 345L
1,448 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,474 Elo+

VS

Team Averages
Level 104
1,599 SR
1,511 Elo+
Jing Wei
Jing Wei
CptSniffy
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 83L
1,531 Elo+
Party 2
Chaac
Chaac
ITSRamuba
Chaac
Level 96
God Stats
3W - 3L
1,654 SR
Queue Stats
39W - 30L
1,488 Elo+
Solo
Zeus
Zeus
KindaHigh729
Zeus
Level 156
God Stats
19W - 19L
1,641 SR
Queue Stats
471W - 456L
1,585 Elo+
Solo
Lancelot
Lancelot
LilShield
Lancelot
Level 79
God Stats
1W - 2L
1,786 SR
Queue Stats
70W - 64L
1,529 Elo+
Party 2
Ares
Ares
Y0ZHI 14
Ares
Level 82
God Stats
6W - 9L
1,414 SR
Queue Stats
257W - 264L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,413
526
3,686
8,187
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Dylffen
Martichoras
14
4 / 1 / 1
8,434
527
10,325
10,577
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 3 / 5
7,118
445
8,195
10,886
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
13
2 / 0 / 2
7,876
492
4,938
4,996
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
iSmiler
Pele
15
3 / 2 / 1
9,175
573
15,839
16,977
11,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CptSniffy
Jing Wei
13
0 / 4 / 1
7,089
443
6,832
14,106
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
ITSRamuba
Chaac
15
2 / 1 / 1
8,096
506
10,724
19,698
17,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 2
7,766
485
7,020
5,289
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
LilShield
Lancelot
14
1 / 3 / 2
7,905
494
5,883
13,729
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
1 / 2 / 2
6,950
434
3,502
8,577
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
6
6
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Jing Wei
CptSniffy
Jing Wei
0
4
1
0.13
W
Martichoras
Dylffen
Martichoras
4
1
1
4.5
L
Chaac
ITSRamuba
Chaac
2
1
1
2.5
W
0
3
5
0.83
L
2
1
2
3
L
Lancelot
LilShield
Lancelot
1
3
2
0.67
W
Kukulkan
2
0
2
3
L
Ares
1
2
2
1
W
Pele
iSmiler
Pele
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,983
Damage
33,961
51,623
Taken
61,399
31,901
Mitigated
40,585
18,555
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,686
845
0
2,148
8,187
8,744
0
3,690
4,159
25,165
0
L
Jing Wei
CptSniffy
Jing Wei
6,832
3,464
0
5,248
14,106
5,753
0
1,591
12,515
0
63,066
W
Martichoras
Dylffen
Martichoras
10,325
3,294
0
4,742
10,577
5,534
456
700
9,773
0
70,391
L
Chaac
ITSRamuba
Chaac
10,724
2,594
0
9,978
19,698
17,074
0
2,880
16,656
0
65,741
W
8,195
718
0
3,812
10,886
4,029
0
3,033
7,387
50,089
0
L
7,020
395
0
1,283
5,289
2,141
0
3,810
1,479
52,619
0
L
Lancelot
LilShield
Lancelot
5,883
1,175
0
750
13,729
8,337
0
5,136
8,593
0
75,502
W
Kukulkan
4,938
287
0
769
4,996
2,393
0
1,165
3,693
56,755
0
L
Ares
3,502
61
0
1,456
8,577
7,280
0
3,607
4,970
17,604
0
W
Pele
iSmiler
Pele
15,839
3,899
0
7,084
16,977
11,201
0
1,374
14,444
184
80,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
37,806
415
Minions Killed
434
0
Camps Cleared
0
1,558,150
Distance Traveled
1,607,376
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,413
526
30
2
0
313,905
2
L
Jing Wei
7,089
443
89
6
0
282,598
0
W
Martichoras
8,434
527
101
6
0
281,754
2
L
Chaac
8,096
506
103
6
0
323,215
6
W
He Bo
7,118
445
64
4
0
329,106
0
L
Zeus
7,766
485
100
6
0
319,169
2
L
Lancelot
7,905
494
113
7
0
373,748
2
W
Kukulkan
7,876
492
104
7
0
312,975
0
L
Ares
6,950
434
29
2
0
308,646
2
W
Pele
9,175
573
116
7
0
320,410
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role