Player Matchup

Discordia
Discordia
JetLight
Discordia
Level 155
God Stats
26W - 16L
1,469 SR
Queue Stats
522W - 541L
1,521 Elo+
Party 1
Ymir
Ymir
Jshawnn
Ymir
Level 158
God Stats
11W - 11L
1,359 SR
Queue Stats
559W - 587L
1,540 Elo+
Party 1
Pele
Pele
Richhobo34
Pele
Level 157
God Stats
6W - 4L
1,769 SR
Queue Stats
545W - 560L
1,544 Elo+
Party 1
Team Averages
Level 157
1,533 SR
1,535 Elo+

VS

Team Averages
Level 142
1,682 SR
1,528 Elo+
Mercury
Mercury
KillerScorpion7
Mercury
Level 154
God Stats
0W - 1L
1,736 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Chaac
Chaac
TTVboldtanuki
Chaac
Level 148
God Stats
15W - 23L
1,562 SR
Queue Stats
451W - 462L
1,594 Elo+
Solo
Poseidon
Poseidon
Wizmrspacely35
Poseidon
Level 125
God Stats
4W - 5L
1,748 SR
Queue Stats
248W - 251L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JetLight
Discordia
13
2 / 1 / 6
9,478
790
9,017
4,280
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Jshawnn
Ymir
13
3 / 1 / 5
9,156
763
3,540
8,926
8,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 1 / 5
9,573
798
7,266
10,450
4,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
8,248
687
3,528
7,391
2,968
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 1
8,705
725
9,165
13,255
13,209
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
12
1 / 2 / 2
8,979
748
5,292
5,644
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
JetLight
Discordia
2
1
6
5
W
Ymir
Jshawnn
Ymir
3
1
5
5.5
L
0
4
3
0.38
W
3
1
5
5.5
L
2
2
1
1.25
L
Poseidon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,823
Damage
17,985
23,656
Taken
26,290
13,944
Mitigated
18,170
7,326
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JetLight
Discordia
9,017
740
0
688
4,280
1,406
0
627
3,633
46,170
0
W
Ymir
Jshawnn
Ymir
3,540
1,130
0
2,644
8,926
8,459
0
2,650
6,129
7,077
0
L
3,528
934
0
1,323
7,391
2,968
545
4,719
2,672
0
22,469
W
7,266
1,729
0
3,994
10,450
4,079
0
2,514
7,936
0
50,627
L
9,165
1,751
0
5,970
13,255
13,209
101
4,997
8,161
0
24,170
L
Poseidon
5,292
729
0
560
5,644
1,993
552
3,297
2,347
47,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
25,932
155
Minions Killed
130
0
Camps Cleared
0
641,801
Distance Traveled
718,716
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,478
790
71
6
0
217,864
0
W
Ymir
9,156
763
7
1
0
185,030
0
L
Mercury
8,248
687
37
3
0
232,565
0
W
Pele
9,573
798
77
6
0
238,907
1
L
Chaac
8,705
725
23
2
0
255,172
5
L
Poseidon
8,979
748
70
6
0
230,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role