Player Matchup

Merlin
Merlin
Dekyume
Merlin
Level 103
God Stats
4W - 5L
1,266 SR
Queue Stats
275W - 299L
1,423 Elo+
Party 1
Thor
Thor
GrandMasterPeep
Thor
Level 123
God Stats
6W - 0L
1,912 SR
Queue Stats
120W - 115L
1,515 Elo+
Solo
Sobek
Sobek
MauroozZz
Sobek
Level 100
God Stats
7W - 14L
1,242 SR
Queue Stats
403W - 392L
1,438 Elo+
Solo
Sylvanus
Sylvanus
Tubster2024
Sylvanus
Level 67
God Stats
11W - 10L
1,500 SR
Queue Stats
72W - 92L
1,400 Elo+
Party 1
Medusa
Medusa
lelyumi
Medusa
Level 149
God Stats
27W - 20L
1,481 SR
Queue Stats
295W - 315L
1,435 Elo+
Party 1
Team Averages
Level 108
1,480 SR
1,442 Elo+

VS

Team Averages
Level 111
1,643 SR
1,508 Elo+
Nu Wa
Nu Wa
AgentBlack5
Nu Wa
Level 149
God Stats
17W - 10L
1,810 SR
Queue Stats
274W - 254L
1,547 Elo+
Party 3
Skadi
Skadi
AishaSlaysss
Skadi
Level 86
God Stats
4W - 1L
1,744 SR
Queue Stats
142W - 99L
1,531 Elo+
Solo
Lancelot
Lancelot
UneasePup7
Lancelot
Level 127
God Stats
3W - 4L
1,538 SR
Queue Stats
265W - 232L
1,556 Elo+
Party 2
Achilles
Achilles
death_stroke417
Achilles
Level 109
God Stats
7W - 3L
1,709 SR
Queue Stats
200W - 173L
1,533 Elo+
Party 2
Horus
Horus
kIXKAT
Horus
Level 85
God Stats
41W - 34L
1,414 SR
Queue Stats
84W - 73L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dekyume
Merlin
14
0 / 0 / 5
7,949
497
9,565
7,658
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 2
8,455
528
11,013
12,213
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Sobek
MauroozZz
Sobek
14
2 / 0 / 1
8,041
503
5,969
14,833
17,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
Tubster2024
Sylvanus
12
2 / 1 / 7
7,950
497
4,116
14,664
12,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
lelyumi
Medusa
16
6 / 0 / 2
9,784
612
10,711
9,562
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,296
519
8,332
8,976
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 0
7,885
493
6,835
11,683
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Lancelot
UneasePup7
Lancelot
13
2 / 2 / 0
7,821
489
5,510
12,331
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
15
0 / 2 / 0
8,758
547
8,726
14,136
11,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
kIXKAT
Horus
11
0 / 4 / 2
6,214
388
3,720
13,340
10,721
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
2
2
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
0
5
0
0
W
Merlin
Dekyume
Merlin
0
0
5
2.5
W
4
1
2
5
W
Sobek
MauroozZz
Sobek
2
0
1
2.5
W
Sylvanus
Tubster2024
Sylvanus
2
1
7
5.5
L
Lancelot
UneasePup7
Lancelot
2
2
0
1
L
Achilles
0
2
0
0
L
Horus
kIXKAT
Horus
0
4
2
0.25
W
Medusa
lelyumi
Medusa
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,374
Damage
33,123
58,930
Taken
60,466
42,651
Mitigated
34,003
20,141
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,332
2,547
0
1,590
8,976
3,120
206
4,478
4,474
78,942
0
L
6,835
2,739
0
1,318
11,683
3,421
554
653
11,030
0
70,626
W
Merlin
Dekyume
Merlin
9,565
717
0
750
7,658
3,499
279
2,721
4,937
78,988
0
W
11,013
2,136
0
740
12,213
5,286
607
2,167
10,046
0
75,170
W
Sobek
MauroozZz
Sobek
5,969
426
0
6,793
14,833
17,089
0
477
14,356
47,059
644
W
Sylvanus
Tubster2024
Sylvanus
4,116
1,725
3,244
3,999
14,664
12,219
480
2,649
11,923
17,358
0
L
Lancelot
UneasePup7
Lancelot
5,510
862
0
625
12,331
4,942
0
3,273
8,942
0
58,353
L
Achilles
8,726
1,823
0
2,727
14,136
11,799
0
5,182
8,374
202
73,511
L
Horus
kIXKAT
Horus
3,720
1,231
1,015
2,967
13,340
10,721
321
4,627
8,621
0
13,192
W
Medusa
lelyumi
Medusa
10,711
5,166
0
4,615
9,562
4,558
2,066
564
8,998
0
89,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
38,974
500
Minions Killed
478
0
Camps Cleared
0
1,525,678
Distance Traveled
1,578,431
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,296
519
156
10
0
305,867
0
L
Skadi
7,885
493
115
7
0
296,870
4
W
Merlin
7,949
497
134
8
0
314,144
0
W
Thor
8,455
528
112
7
0
324,219
0
W
Sobek
8,041
503
90
6
0
317,474
0
W
Sylvanus
7,950
497
22
1
0
281,239
0
L
Lancelot
7,821
489
81
5
0
366,014
0
L
Achilles
8,758
547
100
6
0
305,789
0
L
Horus
6,214
388
26
2
0
303,891
1
W
Medusa
9,784
612
142
9
0
288,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role