Player Matchup

Nemesis
Nemesis
Logbeanz
Nemesis
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 2
Olorun
Olorun
MiKeyyTwoTimes
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 2
Hera
Hera
ShadowxHero
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,595 Elo+
Party 2
Charon
Charon
WolfxEaglelgnd
Charon
Level 31
God Stats
0W - 2L
1,276 SR
Queue Stats
27W - 40L
1,415 Elo+
Party 3
Skadi
Skadi
elcolorado99
Skadi
Level 118
God Stats
1W - 3L
1,733 SR
Queue Stats
355W - 360L
1,376 Elo+
Party 3
Team Averages
Level 51
1,460 SR
1,367 Elo+

VS

Team Averages
Level 49
1,405 SR
1,418 Elo+
Ratatoskr
Ratatoskr
DaddyTyra
Ratatoskr
Level 62
God Stats
2W - 1L
1,177 SR
Queue Stats
131W - 144L
1,434 Elo+
Party 1
Charon
Charon
KamaCassie
Charon
Level 37
God Stats
55W - 45L
1,461 SR
Queue Stats
439W - 461L
1,370 Elo+
Solo
Danzaburou
Danzaburou
Reignlore
Danzaburou
Level 57
God Stats
1W - 1L
1,271 SR
Queue Stats
108W - 126L
1,408 Elo+
Party 1
Nike
Nike
XoMEECHoX
Nike
Level 41
God Stats
50W - 39L
1,659 SR
Queue Stats
220W - 247L
1,451 Elo+
Solo
Ra
Ra
leadeflex
Ra
Level 48
God Stats
8W - 5L
1,459 SR
Queue Stats
102W - 116L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Logbeanz
Nemesis
9
0 / 1 / 0
4,912
447
741
6,034
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,668
424
1,980
6,210
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 0
5,223
475
4,117
6,054
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 2
5,337
485
3,247
7,147
5,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
4,866
442
2,367
7,912
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DaddyTyra
Ratatoskr
14
9 / 0 / 2
8,008
728
8,629
8,738
3,717
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charon
KamaCassie
Charon
10
0 / 2 / 6
6,481
589
1,936
7,328
5,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Reignlore
Danzaburou
10
2 / 0 / 3
6,369
579
3,825
4,753
1,871
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
13
4 / 0 / 2
7,757
705
5,100
5,842
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 0 / 6
7,259
660
3,126
4,181
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
16
16
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DaddyTyra
Ratatoskr
9
0
2
10
W
Charon
KamaCassie
Charon
0
2
6
1.5
L
Nemesis
Logbeanz
Nemesis
0
1
0
0
L
0
4
0
0
W
Danzaburou
Reignlore
Danzaburou
2
0
3
3.5
L
0
5
0
0
L
0
2
2
0.5
W
Nike
4
0
2
5
L
1
4
1
0.38
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,452
Damage
22,616
33,357
Taken
30,842
13,122
Mitigated
17,206
4,375
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DaddyTyra
Ratatoskr
8,629
2,685
0
1,070
8,738
3,717
0
1,291
7,407
32
69,157
W
Charon
KamaCassie
Charon
1,936
481
53
1,685
7,328
5,848
486
2,101
5,227
21,829
0
L
Nemesis
Logbeanz
Nemesis
741
157
0
332
6,034
1,769
0
719
5,231
0
24,662
L
1,980
1,225
0
1,077
6,210
2,127
0
91
6,119
23,302
0
W
Danzaburou
Reignlore
Danzaburou
3,825
1,142
0
2,543
4,753
1,871
1,621
1,432
3,321
0
39,315
L
4,117
728
0
540
6,054
1,822
0
1,781
4,184
35,227
0
L
3,247
624
0
1,521
7,147
5,489
0
1,563
5,516
18,418
0
W
Nike
5,100
536
0
838
5,842
4,157
0
1,980
3,862
91
54,375
L
2,367
745
0
905
7,912
1,915
0
1,005
6,907
0
31,864
W
3,126
434
516
2,474
4,181
1,613
504
2,569
1,612
49,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
35,874
221
Minions Killed
383
0
Camps Cleared
0
1,057,708
Distance Traveled
1,104,340
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,008
728
108
10
0
275,102
0
W
Charon
6,481
589
26
2
0
187,503
6
L
Nemesis
4,912
447
44
4
0
262,546
0
L
Olorun
4,668
424
39
4
0
184,203
0
W
Danzaburou
6,369
579
76
7
0
204,090
0
L
Hera
5,223
475
64
6
0
207,583
0
L
Charon
5,337
485
27
2
0
200,478
2
W
Nike
7,757
705
78
7
0
213,793
0
L
Skadi
4,866
442
47
4
0
202,898
0
W
Ra
7,259
660
95
9
0
223,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role