Player Matchup

Loki
Loki
ConveyedChart76
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,146 Elo+
Solo
Cerberus
Cerberus
MarceloGU
Cerberus
Level 8
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 3
Janus
Janus
ashurablitzer2
Janus
Level 107
God Stats
7W - 6L
1,614 SR
Queue Stats
85W - 79L
1,507 Elo+
Party 3
Skadi
Skadi
chocolatedropp12
Skadi
Level 28
God Stats
1W - 4L
1,391 SR
Queue Stats
36W - 57L
1,340 Elo+
Party 1
Surtr
Surtr
jakelongdrag
Surtr
Level 104
God Stats
0W - 1L
1,443 SR
Queue Stats
11W - 21L
1,302 Elo+
Party 1
Team Averages
Level 55
1,541 SR
1,402 Elo+

VS

Team Averages
Level 72
1,433 SR
1,420 Elo+
Xbalanque
Xbalanque
Gallorith
Xbalanque
Level 107
God Stats
2W - 1L
1,643 SR
Queue Stats
5W - 5L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
KornHusker69
Jormungandr
Level 24
God Stats
6W - 5L
1,660 SR
Queue Stats
6W - 6L
1,437 Elo+
Party 2
Hou Yi
Hou Yi
RabidReaver
Hou Yi
Level 94
God Stats
1W - 0L
1,104 SR
Queue Stats
6W - 8L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
TheGreatestWaifu
Nu Wa
Level 48
God Stats
6W - 7L
1,594 SR
Queue Stats
6W - 7L
1,446 Elo+
Party 2
Nox
Nox
crunchyMattress
Nox
Level 89
God Stats
2W - 12L
1,165 SR
Queue Stats
91W - 118L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,023
752
4,131
13,158
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MarceloGU
Cerberus
14
1 / 4 / 2
8,639
720
3,372
16,273
16,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 1 / 3
9,197
766
13,406
9,523
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 0
7,827
652
6,424
15,917
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 4
7,883
657
4,371
9,591
5,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gallorith
Xbalanque
17
3 / 2 / 5
9,917
826
10,308
9,069
3,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
KornHusker69
Jormungandr
15
1 / 3 / 7
8,824
735
8,443
18,427
18,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
17
6 / 2 / 6
10,052
838
9,057
7,123
2,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 1 / 11
10,191
849
15,615
6,990
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 11
10,025
835
10,333
8,591
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
19
19
Deaths
8
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Xbalanque
Gallorith
Xbalanque
3
2
5
2.75
W
Jormungandr
KornHusker69
Jormungandr
1
3
7
1.5
L
Cerberus
MarceloGU
Cerberus
1
4
2
0.5
W
Hou Yi
6
2
6
4.5
W
4
1
11
9.5
L
3
1
3
4.5
L
1
7
0
0.14
W
5
0
11
10.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
53,756
64,462
Taken
50,200
36,964
Mitigated
31,366
9,885
Healing
3,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,131
390
0
0
13,158
5,133
0
5,645
7,213
0
26,999
W
Xbalanque
Gallorith
Xbalanque
10,308
4,233
0
981
9,069
3,908
4,125
1,310
7,609
0
44,439
W
Jormungandr
KornHusker69
Jormungandr
8,443
1,700
0
330
18,427
18,066
682
6,296
11,822
17,989
647
L
Cerberus
MarceloGU
Cerberus
3,372
572
1,612
3,607
16,273
16,988
0
9,978
5,988
16,045
0
W
Hou Yi
9,057
5,327
0
500
7,123
2,801
1,846
2,651
4,286
0
28,871
W
15,615
5,081
0
0
6,990
2,857
1,993
2,249
4,601
37,691
0
L
13,406
111
0
769
9,523
3,594
0
3,950
5,266
56,016
0
L
6,424
2,441
453
2,575
15,917
6,144
0
10,591
5,114
0
23,675
W
10,333
1,914
0
2,050
8,591
3,734
399
3,820
4,587
38,833
0
L
4,371
1,920
78
791
9,591
5,105
0
2,811
6,742
114
14,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
49,009
238
Minions Killed
254
0
Camps Cleared
0
1,110,068
Distance Traveled
1,239,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,023
752
33
3
0
252,166
0
W
Xbalanque
9,917
826
72
6
0
260,763
0
W
Jormungandr
8,824
735
34
3
0
226,927
0
L
Cerberus
8,639
720
32
3
0
224,261
0
W
Hou Yi
10,052
838
49
4
0
256,743
0
W
Nu Wa
10,191
849
49
4
0
244,673
0
L
Janus
9,197
766
114
10
0
276,235
0
L
Skadi
7,827
652
38
3
0
165,096
0
W
Nox
10,025
835
50
4
0
250,027
0
L
Surtr
7,883
657
21
2
0
192,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role