Player Matchup

Gilgamesh
Gilgamesh
Gold V
Cman5050
Gilgamesh
Gold V
Level 65
God Stats
67W - 51L
1,477 SR
Queue Stats
233W - 200L
1,109 MMR
Party 1
Merlin
Merlin
Gold V
Connor0088
Merlin
Gold V
Level 43
God Stats
56W - 37L
1,600 SR
Queue Stats
233W - 200L
1,109 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Nodaj
Danzaburou
Gold V
Level 56
God Stats
64W - 37L
1,457 SR
Queue Stats
233W - 200L
1,109 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 55
1,511 SR
1,109 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,372 SR
1,200 MMR
Agni
Agni
Silver III
 
Agni
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Bronze I
IceGGervinLIL
Ymir
Bronze I
Level 81
God Stats
0W - 1L
996 SR
Queue Stats
116W - 170L
1,054 MMR
Solo
Ullr
Ullr
Silver III
Tinkyyyyyy
Ullr
Silver III
Level 109
God Stats
4W - 3L
1,620 SR
Queue Stats
21W - 31L
1,045 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cman5050
Gilgamesh
13
4 / 2 / 9
10,276
790
9,834
17,950
15,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Connor0088
Merlin
14
3 / 3 / 10
10,582
814
12,066
7,908
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Nodaj
Danzaburou
13
8 / 2 / 6
11,121
855
12,066
9,964
4,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
NoxAchillesHeraMartichorasKuzenbo

VS

Bans
BacchusBastetHadesCernunnosDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 7 / 4
10,183
783
12,492
12,836
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 2 / 2
9,258
712
3,732
16,005
17,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 6 / 3
10,568
813
5,714
11,221
4,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
7
4
0.57
W
Gilgamesh
Cman5050
Gilgamesh
4
2
9
4.25
W
Merlin
Connor0088
Merlin
3
3
10
2.67
L
1
2
2
1
W
Danzaburou
Nodaj
Danzaburou
8
2
6
5.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,966
Damage
21,938
35,822
Taken
40,062
23,033
Mitigated
27,722
8,871
Healing
1,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,492
601
70
991
12,836
5,021
330
3,880
8,956
48,563
0
W
Gilgamesh
Cman5050
Gilgamesh
9,834
2,712
0
3,541
17,950
15,567
242
8,312
9,638
0
30,246
W
Merlin
Connor0088
Merlin
12,066
757
0
1,338
7,908
3,351
1,032
4,204
3,704
51,414
0
L
3,732
401
0
0
16,005
17,908
0
6,935
8,687
16,903
0
W
Danzaburou
Nodaj
Danzaburou
12,066
4,650
0
3,992
9,964
4,115
1,791
4,263
5,701
0
38,115
L
5,714
1,700
0
902
11,221
4,793
1,032
1,782
9,439
0
30,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,979
Gold Earned
30,009
151
Minions Killed
114
0
Camps Cleared
0
694,757
Distance Traveled
635,149
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,183
783
60
5
0
217,973
0
W
Gilgamesh
10,276
790
26
2
0
241,838
2
W
Merlin
10,582
814
73
6
0
217,217
0
L
Ymir
9,258
712
15
1
0
209,855
0
W
Danzaburou
11,121
855
52
4
0
235,702
0
L
Ullr
10,568
813
39
3
0
207,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role