Player Matchup

Merlin
Merlin
AlessoLuciel
Merlin
Level 84
God Stats
5W - 1L
1,833 SR
Queue Stats
47W - 33L
1,539 Elo+
Party 1
Artemis
Artemis
Azadeinon27
Artemis
Level 87
God Stats
1W - 2L
1,483 SR
Queue Stats
34W - 27L
1,602 Elo+
Solo
Cerberus
Cerberus
BeastMode11304
Cerberus
Level 85
God Stats
9W - 9L
1,513 SR
Queue Stats
137W - 150L
1,429 Elo+
Party 1
Hades
Hades
SadKaet
Hades
Level 53
God Stats
25W - 39L
1,460 SR
Queue Stats
33W - 61L
1,364 Elo+
Party 1
Thanatos
Thanatos
Shruol
Thanatos
Level 87
God Stats
49W - 28L
1,722 SR
Queue Stats
330W - 296L
1,427 Elo+
Party 1
Team Averages
Level 79
1,602 SR
1,472 Elo+

VS

Team Averages
Level 113
1,546 SR
1,492 Elo+
Ares
Ares
BarcelonaRed
Ares
Level 146
God Stats
2W - 8L
1,312 SR
Queue Stats
191W - 185L
1,423 Elo+
Solo
Hun Batz
Hun Batz
CrisShaK
Hun Batz
Level 129
God Stats
11W - 16L
1,440 SR
Queue Stats
168W - 165L
1,486 Elo+
Solo
Hachiman
Hachiman
SheamusOBtheOG
Hachiman
Level 95
God Stats
1W - 3L
1,431 SR
Queue Stats
212W - 210L
1,418 Elo+
Solo
Janus
Janus
VestaTheGod
Janus
Level 127
God Stats
2W - 3L
1,717 SR
Queue Stats
24W - 15L
1,572 Elo+
Party 2
Charon
Charon
moral9support
Charon
Level 69
God Stats
5W - 2L
1,828 SR
Queue Stats
10W - 9L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 2 / 5
9,512
560
8,929
8,449
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Azadeinon27
Artemis
15
3 / 4 / 7
8,851
521
12,992
12,570
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
13
6 / 3 / 6
9,047
532
7,242
16,307
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
SadKaet
Hades
16
5 / 3 / 2
10,072
592
10,833
16,030
7,500
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Shruol
Thanatos
15
6 / 3 / 5
9,531
561
6,931
14,545
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,220
425
7,963
12,573
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
CrisShaK
Hun Batz
15
6 / 3 / 4
9,472
557
8,648
14,559
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
12
1 / 9 / 2
7,264
427
8,428
16,331
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 3
9,034
531
7,701
10,049
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 8
9,343
550
9,692
17,600
16,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
23
Kills
14
15
Deaths
23
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
5
2.75
W
Artemis
Azadeinon27
Artemis
3
4
7
1.63
L
1
5
2
0.4
W
Cerberus
6
3
6
3
L
Hun Batz
CrisShaK
Hun Batz
6
3
4
2.67
W
Hades
SadKaet
Hades
5
3
2
2
L
Hachiman
1
9
2
0.22
W
Thanatos
Shruol
Thanatos
6
3
5
2.83
L
3
2
3
2.25
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,927
Damage
42,432
67,901
Taken
71,112
37,662
Mitigated
42,077
32,378
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,929
213
0
563
8,449
3,423
0
2,773
5,495
60,008
0
W
Artemis
Azadeinon27
Artemis
12,992
7,149
0
4,689
12,570
5,572
504
3,221
9,282
0
73,171
L
7,963
348
0
2,440
12,573
9,460
0
8,077
4,496
36,388
0
W
Cerberus
7,242
781
0
4,488
16,307
14,811
0
6,453
9,658
22,744
0
L
Hun Batz
CrisShaK
Hun Batz
8,648
3,494
0
1,048
14,559
6,627
0
4,097
10,191
0
80,371
W
Hades
SadKaet
Hades
10,833
835
40
9,292
16,030
7,500
31
7,338
7,690
75,044
0
L
Hachiman
8,428
4,350
0
2,670
16,331
5,395
384
5,072
10,834
0
47,950
W
Thanatos
Shruol
Thanatos
6,931
949
0
13,306
14,545
6,356
0
3,531
10,757
0
62,960
L
7,701
432
0
870
10,049
4,238
58
3,353
6,402
80,086
0
L
9,692
1,636
1,972
1,946
17,600
16,357
0
5,119
12,092
24,570
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
42,333
491
Minions Killed
390
0
Camps Cleared
0
1,643,104
Distance Traveled
1,597,549
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,512
560
112
7
0
324,042
3
W
Artemis
8,851
521
127
7
0
302,323
0
L
Ares
7,220
425
33
2
0
230,897
0
W
Cerberus
9,047
532
35
2
0
323,421
1
L
Hun Batz
9,472
557
127
7
0
366,747
3
W
Hades
10,072
592
129
8
0
299,729
0
L
Hachiman
7,264
427
66
4
0
321,371
0
W
Thanatos
9,531
561
88
5
0
393,589
0
L
Janus
9,034
531
139
8
0
349,577
0
L
Charon
9,343
550
25
1
0
328,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role