Player Matchup

Sylvanus
Sylvanus
Dankmemeskringe
Sylvanus
Level 36
God Stats
13W - 9L
1,606 SR
Queue Stats
154W - 129L
1,460 Elo+
Party 2
Thanatos
Thanatos
SoonWudang
Thanatos
Level 49
God Stats
19W - 19L
1,069 SR
Queue Stats
270W - 227L
1,507 Elo+
Party 2
Freya
Freya
ThatOneBadGuy
Freya
Level 69
God Stats
5W - 1L
1,842 SR
Queue Stats
440W - 388L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
enviouse
Gilgamesh
Level 45
God Stats
2W - 2L
1,734 SR
Queue Stats
23W - 25L
1,568 Elo+
Solo
Sol
Sol
llQew
Sol
Level 44
God Stats
5W - 1L
1,712 SR
Queue Stats
62W - 68L
1,405 Elo+
Solo
Team Averages
Level 49
1,593 SR
1,494 Elo+

VS

Team Averages
Level 60
1,605 SR
1,341 Elo+
Nox
Nox
C00pa7r00pa
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,283 Elo+
Party 3
Gilgamesh
Gilgamesh
HitTheFlawless
Gilgamesh
Level 9
God Stats
3W - 5L
1,824 SR
Queue Stats
7W - 7L
1,283 Elo+
Party 3
Chernobog
Chernobog
I Not5sang14
Chernobog
Level 46
God Stats
1W - 3L
1,593 SR
Queue Stats
31W - 37L
1,359 Elo+
Party 1
Ravana
Ravana
candy1972
Ravana
Level 159
God Stats
15W - 9L
1,610 SR
Queue Stats
427W - 401L
1,495 Elo+
Party 1
Atlas
Atlas
cjhouston01
Atlas
Level 77
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 48L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 1 / 7
7,071
505
3,440
7,065
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
SoonWudang
Thanatos
12
2 / 1 / 3
7,347
525
3,904
13,050
5,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
11 / 0 / 1
9,023
645
14,273
8,328
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
enviouse
Gilgamesh
13
0 / 3 / 0
7,446
532
373
7,463
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
llQew
Sol
15
3 / 0 / 1
8,688
621
2,847
6,169
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,232
445
1,475
6,505
2,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
HitTheFlawless
Gilgamesh
11
3 / 2 / 2
7,008
501
4,608
10,801
4,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
I Not5sang14
Chernobog
10
0 / 6 / 0
6,152
439
3,936
11,828
4,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
candy1972
Ravana
13
1 / 0 / 2
8,239
589
2,529
1,882
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 4 / 1
6,057
433
4,793
8,889
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
5
5
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Sylvanus
0
1
7
3.5
L
Gilgamesh
HitTheFlawless
Gilgamesh
3
2
2
2
L
Chernobog
I Not5sang14
Chernobog
0
6
0
0
W
Thanatos
SoonWudang
Thanatos
2
1
3
3.5
W
11
0
1
11.5
L
Ravana
candy1972
Ravana
1
0
2
2
L
1
4
1
0.38
W
Gilgamesh
enviouse
Gilgamesh
0
3
0
0
W
Sol
llQew
Sol
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
17,341
42,075
Taken
39,905
22,409
Mitigated
21,171
24,144
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,475
288
0
9
6,505
2,469
0
3,017
3,448
32,339
0
W
Sylvanus
3,440
1,444
912
2,374
7,065
5,157
0
1,766
5,041
23,079
0
L
Gilgamesh
HitTheFlawless
Gilgamesh
4,608
1,755
0
1,027
10,801
4,861
0
2,868
7,824
0
44,521
L
Chernobog
I Not5sang14
Chernobog
3,936
1,569
0
2,701
11,828
4,546
0
9,015
2,411
0
45,548
W
Thanatos
SoonWudang
Thanatos
3,904
1,211
0
10,244
13,050
5,335
0
2,128
10,922
0
59,714
W
14,273
3,579
0
4,611
8,328
3,702
76
2,312
5,897
60,687
0
L
Ravana
candy1972
Ravana
2,529
630
0
384
1,882
1,405
0
40
1,775
0
54,085
L
4,793
2,106
0
917
8,889
7,890
0
4,911
3,708
19,430
0
W
Gilgamesh
enviouse
Gilgamesh
373
44
0
810
7,463
5,917
0
21
7,442
0
43,354
W
Sol
llQew
Sol
2,847
1,039
0
5,193
6,169
2,298
552
703
5,466
88,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,575
Gold Earned
33,688
457
Minions Killed
342
0
Camps Cleared
0
1,339,213
Distance Traveled
1,205,677
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,232
445
59
4
0
214,841
0
W
Sylvanus
7,071
505
29
2
0
265,141
4
L
Gilgamesh
7,008
501
68
5
0
274,030
0
L
Chernobog
6,152
439
77
6
0
244,559
0
W
Thanatos
7,347
525
93
7
0
318,436
0
W
Freya
9,023
645
97
7
0
266,552
2
L
Ravana
8,239
589
112
8
0
213,306
0
L
Atlas
6,057
433
26
2
0
258,941
3
W
Gilgamesh
7,446
532
100
7
0
228,255
0
W
Sol
8,688
621
138
10
0
260,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role