Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
GameDesigner157
Thoth
Level 109
God Stats
1W - 2L
1,279 SR
Queue Stats
127W - 153L
1,370 Elo+
Solo
Geb
Geb
HebezZ26
Geb
Level 115
God Stats
11W - 2L
1,484 SR
Queue Stats
473W - 479L
1,410 Elo+
Solo
Guan Yu
Guan Yu
LordLustyPie
Guan Yu
Level 67
God Stats
1W - 1L
1,460 SR
Queue Stats
40W - 34L
1,350 Elo+
Solo
Da Ji
Da Ji
YamadaRJ
Da Ji
Level 96
God Stats
3W - 4L
1,239 SR
Queue Stats
190W - 173L
1,457 Elo+
Solo
Team Averages
Level 101
1,392 SR
1,418 Elo+

VS

Team Averages
Level 66
1,507 SR
1,396 Elo+
Horus
Horus
GaiasFave
Horus
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 179L
1,365 Elo+
Solo
Bacchus
Bacchus
GioGimic
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,235 Elo+
Party 1
Tyr
Tyr
MsMiraculous555
Tyr
Level 49
God Stats
1W - 1L
1,715 SR
Queue Stats
81W - 95L
1,402 Elo+
Party 1
Odin
Odin
The-Killer-Lox99
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,571 Elo+
Solo
Artemis
Artemis
Thepawgpatrol
Artemis
Level 104
God Stats
5W - 5L
1,321 SR
Queue Stats
541W - 528L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 2 / 4
10,158
847
14,563
7,062
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 3 / 9
9,590
799
7,603
9,045
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 13
9,464
789
8,710
13,399
18,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
LordLustyPie
Guan Yu
16
6 / 2 / 8
10,219
852
10,408
15,532
20,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
YamadaRJ
Da Ji
14
2 / 4 / 8
8,830
736
6,535
11,243
6,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GaiasFave
Horus
14
1 / 7 / 5
7,163
597
5,236
16,924
12,039
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GioGimic
Bacchus
9
0 / 2 / 1
6,581
548
3,064
5,929
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 3
6,985
582
2,600
8,550
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 7
7,905
659
12,516
14,425
14,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
18
9 / 3 / 2
10,351
863
12,585
8,785
4,511
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
18
Kills
12
12
Deaths
18
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
4
4
L
Horus
GaiasFave
Horus
1
7
5
0.5
W
3
3
9
2.5
L
Bacchus
GioGimic
Bacchus
0
2
1
0.25
W
1
1
13
7.5
W
Guan Yu
LordLustyPie
Guan Yu
6
2
8
5
L
0
3
3
0.5
L
2
3
7
1.83
L
Artemis
9
3
2
3.33
W
Da Ji
YamadaRJ
Da Ji
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,819
Damage
36,001
56,281
Taken
54,613
53,698
Mitigated
44,938
20,911
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,563
2,351
1,320
1,232
7,062
3,602
2,962
277
6,669
35,023
0
L
Horus
GaiasFave
Horus
5,236
1,425
988
1,867
16,924
12,039
0
9,320
7,075
0
9,428
W
7,603
1,625
856
1,204
9,045
5,101
371
575
8,231
27,453
0
L
Bacchus
GioGimic
Bacchus
3,064
187
345
1,190
5,929
6,666
0
3,105
2,630
6,047
0
W
8,710
1,064
2,156
3,259
13,399
18,084
1,171
812
12,411
15,485
0
W
Guan Yu
LordLustyPie
Guan Yu
10,408
3,674
4,364
3,525
15,532
20,090
1,773
700
14,832
0
16,681
L
2,600
812
194
554
8,550
6,929
0
3,691
4,632
0
3,775
L
12,516
2,441
923
2,493
14,425
14,793
0
7,383
6,495
0
22,832
L
Artemis
12,585
7,090
497
675
8,785
4,511
0
5,809
2,872
0
26,865
W
Da Ji
YamadaRJ
Da Ji
6,535
903
1,729
1,266
11,243
6,821
1,245
240
10,969
0
14,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,261
Gold Earned
38,985
132
Minions Killed
62
0
Camps Cleared
0
1,172,852
Distance Traveled
794,172
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,158
847
40
3
0
214,327
0
L
Horus
7,163
597
5
0
0
174,504
0
W
Thoth
9,590
799
44
4
0
200,478
0
L
Bacchus
6,581
548
0
0
0
96,161
0
W
Geb
9,464
789
11
1
0
234,121
0
W
Guan Yu
10,219
852
18
2
0
278,918
1
L
Tyr
6,985
582
6
1
0
83,838
0
L
Odin
7,905
659
20
2
0
239,504
0
L
Artemis
10,351
863
31
3
0
200,165
0
W
Da Ji
8,830
736
19
2
0
245,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role