Player Matchup

The Morrigan
The Morrigan
BIGBOOTYFLAVORS
The Morrigan
Level 126
God Stats
5W - 4L
1,277 SR
Queue Stats
381W - 347L
1,605 Elo+
Party 2
Ravana
Ravana
FOCUS000
Ravana
Level 88
God Stats
12W - 6L
1,744 SR
Queue Stats
373W - 325L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
HardCashShotGun
Sun Wukong
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 98L
1,490 Elo+
Party 1
Hercules
Hercules
Jermilious
Hercules
Level 107
God Stats
59W - 51L
1,591 SR
Queue Stats
300W - 240L
1,603 Elo+
Party 2
Chernobog
Chernobog
unhookedawesome
Chernobog
Level 148
God Stats
9W - 7L
1,753 SR
Queue Stats
73W - 86L
1,499 Elo+
Party 1
Team Averages
Level 118
1,573 SR
1,562 Elo+

VS

Team Averages
Level 114
1,645 SR
1,575 Elo+
Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Badfurioso23530
Medusa
Level 128
God Stats
22W - 8L
1,832 SR
Queue Stats
556W - 485L
1,625 Elo+
Solo
Charon
Charon
OceanioLupis
Charon
Level 136
God Stats
7W - 6L
1,655 SR
Queue Stats
465W - 400L
1,558 Elo+
Solo
Janus
Janus
Pro1Pro30
Janus
Level 83
God Stats
6W - 5L
1,737 SR
Queue Stats
150W - 113L
1,618 Elo+
Solo
Geb
Geb
xXSlenderKillXx
Geb
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 60L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BIGBOOTYFLAVORS
The Morrigan
13
3 / 1 / 2
7,585
583
7,326
5,113
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
FOCUS000
Ravana
13
3 / 1 / 3
7,164
551
7,400
6,828
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
HardCashShotGun
Sun Wukong
13
2 / 0 / 0
7,820
602
6,822
10,794
8,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Jermilious
Hercules
10
2 / 0 / 5
6,073
467
6,586
10,394
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
unhookedawesome
Chernobog
13
1 / 0 / 3
7,918
609
4,453
5,423
2,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 3 / 0
5,876
452
3,021
12,732
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 0 / 0
6,548
504
4,401
5,853
2,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
11
0 / 2 / 0
6,048
465
4,997
10,442
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Pro1Pro30
Janus
13
1 / 1 / 1
7,416
570
4,454
6,407
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 5 / 1
5,774
444
4,550
13,247
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
W
The Morrigan
BIGBOOTYFLAVORS
The Morrigan
3
1
2
4
L
0
0
0
0
W
Ravana
FOCUS000
Ravana
3
1
3
4.5
W
Sun Wukong
HardCashShotGun
Sun Wukong
2
0
0
2
W
Hercules
Jermilious
Hercules
2
0
5
4.5
L
Charon
0
2
0
0
L
Janus
Pro1Pro30
Janus
1
1
1
1.5
W
Chernobog
unhookedawesome
Chernobog
1
0
3
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
21,423
38,552
Taken
48,681
21,587
Mitigated
28,373
11,799
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,021
1,710
0
3,972
12,732
4,389
0
1,739
10,993
0
41,399
W
The Morrigan
BIGBOOTYFLAVORS
The Morrigan
7,326
2,049
0
1,751
5,113
2,332
0
2,077
2,964
67,392
8,977
L
4,401
1,962
0
2,964
5,853
2,112
0
168
5,685
0
56,114
W
Ravana
FOCUS000
Ravana
7,400
1,920
0
918
6,828
2,962
0
2,260
4,438
0
64,430
W
Sun Wukong
HardCashShotGun
Sun Wukong
6,822
1,481
0
2,328
10,794
8,332
0
4,534
5,514
138
60,520
W
Hercules
Jermilious
Hercules
6,586
2,210
0
3,269
10,394
5,617
0
3,734
6,580
0
18,104
L
Charon
4,997
1,459
0
2,174
10,442
7,809
0
138
10,304
45,469
0
L
Janus
Pro1Pro30
Janus
4,454
474
0
875
6,407
2,008
0
1,720
4,556
68,582
0
W
Chernobog
unhookedawesome
Chernobog
4,453
2,279
0
3,533
5,423
2,344
0
445
4,914
0
69,178
L
4,550
881
0
1,156
13,247
12,055
0
2,843
10,290
19,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
31,662
474
Minions Killed
385
0
Camps Cleared
0
1,347,292
Distance Traveled
1,290,731
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,876
452
68
5
0
280,958
0
W
The Morrigan
7,585
583
117
9
0
240,025
2
L
Medusa
6,548
504
97
7
0
263,008
0
W
Ravana
7,164
551
108
8
0
320,979
0
W
Sun Wukong
7,820
602
105
8
0
266,632
1
W
Hercules
6,073
467
23
2
0
277,846
3
L
Charon
6,048
465
63
5
0
209,920
0
L
Janus
7,416
570
138
11
0
266,201
5
W
Chernobog
7,918
609
121
9
0
241,810
3
L
Geb
5,774
444
19
1
0
270,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role