Player Matchup

Neith
Neith
BIG CAPT R17
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
G2BSanders
Morgan Le Fay
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 74L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
Malthax
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
WarpsmithHavoc
Atlas
Level 5
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 3L
1,699 Elo+
Party 1
Camazotz
Camazotz
mamamiazakaria
Camazotz
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 94L
1,399 Elo+
Party 1
Team Averages
Level 29
1,523 SR
1,499 Elo+

VS

Team Averages
Level 40
1,396 SR
1,427 Elo+
Ares
Ares
CrAsHeRRR95
Ares
Level 44
God Stats
1W - 4L
1,273 SR
Queue Stats
10W - 17L
1,458 Elo+
Solo
Xbalanque
Xbalanque
Juchosenwan
Xbalanque
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Ix Chel
Ix Chel
SenjuAnubis
Ix Chel
Level 44
God Stats
6W - 2L
1,435 SR
Queue Stats
70W - 85L
1,483 Elo+
Solo
Awilix
Awilix
ThatFoxGuyPC
Awilix
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 74L
1,216 Elo+
Solo
Cthulhu
Cthulhu
montemon
Cthulhu
Level 43
God Stats
14W - 10L
1,273 SR
Queue Stats
203W - 181L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,012
401
1,853
3,717
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
G2BSanders
Morgan Le Fay
9
2 / 4 / 0
5,620
562
3,620
7,879
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Malthax
Jormungandr
6
0 / 2 / 0
4,251
425
1,855
5,164
3,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 0
4,687
469
2,110
6,958
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
10
1 / 1 / 1
5,659
566
4,239
9,829
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,845
585
1,776
3,977
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Juchosenwan
Xbalanque
9
2 / 0 / 3
5,637
564
5,310
6,237
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
SenjuAnubis
Ix Chel
12
5 / 2 / 0
6,819
682
6,800
6,032
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
9
1 / 1 / 2
5,471
547
2,457
7,304
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
montemon
Cthulhu
11
2 / 0 / 0
6,648
665
3,524
6,206
5,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
2
3
L
Morgan Le Fay
G2BSanders
Morgan Le Fay
2
4
0
0.5
W
Xbalanque
Juchosenwan
Xbalanque
2
0
3
3.5
L
Jormungandr
Malthax
Jormungandr
0
2
0
0
W
Ix Chel
SenjuAnubis
Ix Chel
5
2
0
2.5
W
Awilix
1
1
2
2
L
0
2
0
0
L
Camazotz
1
1
1
1.5
W
Cthulhu
montemon
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
19,867
33,547
Taken
29,756
14,873
Mitigated
15,359
7,023
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,853
519
0
201
3,717
1,190
0
336
3,381
0
9,037
W
1,776
29
0
1,065
3,977
2,778
294
937
3,040
14,812
0
L
Morgan Le Fay
G2BSanders
Morgan Le Fay
3,620
373
0
688
7,879
3,021
0
5,100
2,429
36,963
0
W
Xbalanque
Juchosenwan
Xbalanque
5,310
2,616
0
3,058
6,237
2,535
257
1,052
5,185
0
41,777
L
Jormungandr
Malthax
Jormungandr
1,855
1,050
0
730
5,164
3,232
0
2,748
2,416
16,112
0
W
Ix Chel
SenjuAnubis
Ix Chel
6,800
273
577
2,602
6,032
2,052
0
2,497
3,535
43,438
0
W
Awilix
2,457
1,155
0
847
7,304
2,411
256
1,265
6,019
0
31,017
L
2,110
975
0
1,722
6,958
3,945
0
1,404
5,554
13,265
0
L
Camazotz
4,239
1,951
0
3,682
9,829
3,485
0
1,818
7,776
0
44,863
W
Cthulhu
montemon
Cthulhu
3,524
270
0
1,069
6,206
5,583
0
1,689
4,249
40,465
333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,229
Gold Earned
30,420
191
Minions Killed
283
0
Camps Cleared
0
889,627
Distance Traveled
981,605
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,012
401
10
1
0
145,883
0
W
Ares
5,845
585
19
2
0
185,554
4
L
Morgan Le Fay
5,620
562
70
7
0
188,392
0
W
Xbalanque
5,637
564
65
7
0
171,638
0
L
Jormungandr
4,251
425
21
2
0
151,827
0
W
Ix Chel
6,819
682
68
7
0
190,826
4
W
Awilix
5,471
547
55
6
0
236,374
0
L
Atlas
4,687
469
22
2
0
180,783
0
L
Camazotz
5,659
566
68
7
0
222,742
1
W
Cthulhu
6,648
665
76
8
0
197,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role