Player Matchup

Bacchus
Bacchus
DeletedByeBye
Bacchus
Level 128
God Stats
2W - 5L
1,479 SR
Queue Stats
2W - 5L
1,247 Elo+
Party 1
Bellona
Bellona
N1kNaks
Bellona
Level 157
God Stats
19W - 16L
1,649 SR
Queue Stats
499W - 458L
1,605 Elo+
Party 1
Kali
Kali
ObLULvion
Kali
Level 126
God Stats
24W - 14L
1,649 SR
Queue Stats
161W - 145L
1,586 Elo+
Party 1
Thoth
Thoth
PincheSamedi88
Thoth
Level 127
God Stats
5W - 2L
1,941 SR
Queue Stats
155W - 163L
1,468 Elo+
Party 3
Artemis
Artemis
Vilifox
Artemis
Level 18
God Stats
1W - 1L
1,362 SR
Queue Stats
21W - 31L
1,394 Elo+
Party 3
Team Averages
Level 111
1,616 SR
1,460 Elo+

VS

Team Averages
Level 117
1,545 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
 
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Faultier No1
Mercury
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 232L
1,507 Elo+
Solo
Khepri
Khepri
Kallou
Khepri
Level 116
God Stats
8W - 2L
1,725 SR
Queue Stats
60W - 51L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
5
0 / 0 / 0
3,443
689
1,175
4,177
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
N1kNaks
Bellona
5
0 / 0 / 0
3,050
610
2,873
3,867
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
8
0 / 0 / 0
3,745
749
396
3,654
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 4 / 0
2,807
561
444
3,818
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vilifox
Artemis
1
0 / 0 / 0
2,457
491
0
93
30

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
3 / 0 / 1
4,409
882
2,686
1,772
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
 
Set
7
0 / 0 / 0
3,885
777
480
1,357
509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
 
Jing Wei
5
0 / 0 / 0
3,129
626
2,495
2,775
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Faultier No1
Mercury
6
1 / 0 / 0
3,606
721
562
3,667
940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
Kallou
Khepri
5
0 / 0 / 0
3,379
676
1,849
3,271
1,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
1
3.5
W
Set
 
Set
0
0
0
0
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Bacchus
0
0
0
0
W
Mercury
Faultier No1
Mercury
1
0
0
1
W
Khepri
Kallou
Khepri
0
0
0
0
L
Bellona
N1kNaks
Bellona
0
0
0
0
L
Kali
0
0
0
0
L
0
4
0
0
L
Artemis
Vilifox
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,888
Damage
8,072
15,609
Taken
12,842
7,052
Mitigated
4,515
4,286
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,686
851
0
1,000
1,772
506
458
549
1,223
23,986
0
W
Set
 
Set
480
234
0
626
1,357
509
470
0
1,357
0
22,100
W
Jing Wei
 
Jing Wei
2,495
1,940
0
784
2,775
885
0
738
2,037
0
16,392
L
Bacchus
1,175
203
0
1,722
4,177
2,609
0
919
3,258
5,974
0
W
Mercury
Faultier No1
Mercury
562
52
0
1,045
3,667
940
0
0
3,667
0
19,275
W
Khepri
Kallou
Khepri
1,849
236
608
1,572
3,271
1,675
0
437
2,834
9,302
0
L
Bellona
N1kNaks
Bellona
2,873
1,362
0
1,708
3,867
2,165
0
1,080
2,787
0
18,735
L
Kali
396
248
0
856
3,654
1,231
0
89
3,492
0
23,268
L
444
112
0
0
3,818
1,017
0
2,362
1,456
10,353
0
L
Artemis
Vilifox
Artemis
0
0
0
0
93
30
0
93
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,502
Gold Earned
18,408
95
Minions Killed
142
0
Camps Cleared
0
450,972
Distance Traveled
529,570
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,409
882
32
6
0
94,102
0
W
Set
3,885
777
39
8
0
98,252
0
W
Jing Wei
3,129
626
29
6
0
96,013
0
L
Bacchus
3,443
689
6
1
0
114,348
2
W
Mercury
3,606
721
39
8
0
126,300
0
W
Khepri
3,379
676
3
1
0
114,903
1
L
Bellona
3,050
610
34
7
0
119,776
0
L
Kali
3,745
749
47
9
0
119,942
0
L
Thoth
2,807
561
8
2
0
96,906
0
L
Artemis
2,457
491
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role