Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold V
Borkezz
Artemis
Gold V
Level 97
God Stats
1W - 1L
1,509 SR
Queue Stats
54W - 50L
1,532 MMR
Party 3
Tyr
Tyr
Gold II
ElReverendo623
Tyr
Gold II
Level 49
God Stats
2W - 1L
1,551 SR
Queue Stats
22W - 15L
1,697 MMR
Party 3
Zhong Kui
Zhong Kui
Gold I
Nyxmebius
Zhong Kui
Gold I
Level 128
God Stats
4W - 2L
1,727 SR
Queue Stats
456W - 449L
1,654 MMR
Party 1
He Bo
He Bo
Gold I
kizΛmΛyӨ
He Bo
Gold I
Level 69
God Stats
4W - 6L
1,348 SR
Queue Stats
232W - 221L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,527 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,459 SR
1,535 MMR
Thor
Thor
Gold III
Exodeuces
Thor
Gold III
Level 60
God Stats
2W - 4L
1,472 SR
Queue Stats
41W - 23L
1,673 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
Gxnerox
Ao Kuang
Gold II
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,444 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
LuCKyxc
Kuzenbo
Gold III
Level 186
God Stats
7W - 9L
1,620 SR
Queue Stats
65W - 58L
1,655 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Gold IV
Milkanx
Morgan Le Fay
Gold IV
Level 120
God Stats
0W - 1L
1,144 SR
Queue Stats
75W - 64L
1,454 MMR
Party 4
Anhur
Anhur
Gold I
kw0tez
Anhur
Gold I
Level 186
God Stats
11W - 9L
1,559 SR
Queue Stats
388W - 392L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 2
6,347
635
6,616
8,453
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Borkezz
Artemis
10
0 / 0 / 4
5,655
566
3,080
3,584
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 2 / 4
5,669
567
5,225
7,673
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Nyxmebius
Zhong Kui
11
3 / 1 / 2
6,591
659
3,857
4,699
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 3
7,095
710
7,485
8,146
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
RavanaFreyaBastet

VS

Bans
ThanatosKaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 2 / 0
5,638
564
5,159
10,601
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Gxnerox
Ao Kuang
11
0 / 3 / 3
5,824
582
1,278
8,621
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LuCKyxc
Kuzenbo
8
1 / 3 / 1
5,327
533
2,577
8,743
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Milkanx
Morgan Le Fay
7
1 / 3 / 0
4,811
481
1,927
4,555
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
kw0tez
Anhur
10
1 / 2 / 1
5,777
578
3,193
5,765
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
3
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
W
Artemis
Borkezz
Artemis
0
0
4
2
W
3
2
4
2.5
L
Thor
0
2
0
0
L
Ao Kuang
Gxnerox
Ao Kuang
0
3
3
0.5
L
Kuzenbo
LuCKyxc
Kuzenbo
1
3
1
0.5
L
Morgan Le Fay
Milkanx
Morgan Le Fay
1
3
0
0.33
W
Zhong Kui
Nyxmebius
Zhong Kui
3
1
2
4
W
6
1
3
7.5
L
Anhur
kw0tez
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
14,134
32,555
Taken
38,285
15,045
Mitigated
20,327
13,412
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,616
1,523
0
3,862
8,453
4,743
0
304
8,149
0
45,111
W
Artemis
Borkezz
Artemis
3,080
1,534
0
1,692
3,584
1,210
405
978
2,606
0
34,300
W
5,225
575
0
2,759
7,673
2,953
168
1,920
5,591
0
29,059
L
Thor
5,159
1,206
0
2,640
10,601
5,540
0
1,480
9,121
0
42,836
L
Ao Kuang
Gxnerox
Ao Kuang
1,278
461
0
570
8,621
3,240
0
3,099
5,522
42,680
0
L
Kuzenbo
LuCKyxc
Kuzenbo
2,577
1,201
0
1,953
8,743
8,035
0
3,195
5,548
16,437
0
L
Morgan Le Fay
Milkanx
Morgan Le Fay
1,927
63
0
572
4,555
1,556
0
3,026
1,487
14,792
0
W
Zhong Kui
Nyxmebius
Zhong Kui
3,857
592
0
2,177
4,699
3,950
295
985
3,714
40,062
0
W
7,485
1,024
0
2,922
8,146
2,189
248
1,465
6,681
56,890
0
L
Anhur
kw0tez
Anhur
3,193
1,517
0
2,687
5,765
1,956
0
751
5,014
0
39,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
27,377
338
Minions Killed
284
0
Camps Cleared
0
997,171
Distance Traveled
956,833
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,347
635
72
7
0
211,099
1
W
Artemis
5,655
566
62
6
0
192,914
0
W
Tyr
5,669
567
39
4
0
195,238
0
L
Thor
5,638
564
72
7
0
208,887
0
L
Ao Kuang
5,824
582
76
8
0
236,140
0
L
Kuzenbo
5,327
533
18
2
0
207,868
0
L
Morgan Le Fay
4,811
481
27
3
0
122,733
0
W
Zhong Kui
6,591
659
71
7
0
185,998
2
W
He Bo
7,095
710
94
9
0
211,922
0
L
Anhur
5,777
578
91
9
0
181,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role