Player Matchup

Anubis
Anubis
BiggieBawlz1273
Anubis
Level 95
God Stats
33W - 27L
1,539 SR
Queue Stats
241W - 240L
1,485 Elo+
Party 1
Kali
Kali
Bnasty0131
Kali
Level 145
God Stats
6W - 9L
1,552 SR
Queue Stats
507W - 489L
1,506 Elo+
Party 1
Ix Chel
Ix Chel
JhonCenaTuRuRu
Ix Chel
Level 158
God Stats
1W - 6L
2,005 SR
Queue Stats
35W - 49L
1,551 Elo+
Solo
Sobek
Sobek
NiceSkin
Sobek
Level 168
God Stats
3W - 2L
1,556 SR
Queue Stats
352W - 334L
1,492 Elo+
Solo
Set
Set
zEARTHBOUNDz
Set
Level 316
God Stats
15W - 13L
1,586 SR
Queue Stats
168W - 182L
1,464 Elo+
Solo
Team Averages
Level 176
1,648 SR
1,500 Elo+

VS

Team Averages
Level 129
1,474 SR
1,529 Elo+
Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
EZ404
Shiva
Level 143
God Stats
2W - 1L
1,318 SR
Queue Stats
285W - 243L
1,563 Elo+
Solo
Sol
Sol
alloveryourfaceb
Sol
Level 131
God Stats
3W - 3L
1,434 SR
Queue Stats
118W - 118L
1,487 Elo+
Solo
Susano
Susano
jerrydevil6969
Susano
Level 120
God Stats
9W - 2L
1,525 SR
Queue Stats
82W - 66L
1,523 Elo+
Solo
Izanami
Izanami
surethangbuddy
Izanami
Level 128
God Stats
5W - 4L
1,595 SR
Queue Stats
59W - 49L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,014
540
7,487
12,469
5,482
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 1
7,487
576
7,184
13,259
6,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,371
490
1,884
6,598
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
NiceSkin
Sobek
11
3 / 1 / 4
7,226
556
4,060
13,151
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 2
7,168
551
6,610
9,382
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 4
5,683
437
5,738
12,666
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
EZ404
Shiva
13
4 / 4 / 3
7,841
603
8,437
16,081
7,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
6,987
537
6,533
8,723
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 2 / 7
7,533
579
8,366
9,625
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 2
8,856
681
5,388
7,658
2,988
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
12
Kills
14
15
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
4
1
L
1
6
4
0.5
L
4
2
1
2.25
W
Shiva
EZ404
Shiva
4
4
3
1.38
L
0
4
0
0
L
Sobek
NiceSkin
Sobek
3
1
4
5
W
1
3
1
0.5
W
3
2
7
3.25
W
6
1
2
7
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,225
Damage
34,462
54,859
Taken
54,753
31,332
Mitigated
24,725
17,735
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,738
1,316
171
4,040
12,666
8,418
160
3,694
8,972
55
21,263
L
7,487
609
0
3,846
12,469
5,482
0
282
12,105
51,257
0
L
7,184
4,501
0
5,205
13,259
6,222
0
151
12,982
0
56,929
W
Shiva
EZ404
Shiva
8,437
1,309
42
5,580
16,081
7,361
0
4,725
11,356
77
61,822
L
1,884
782
0
1,868
6,598
2,125
0
0
6,598
51,702
0
L
Sobek
NiceSkin
Sobek
4,060
728
0
5,091
13,151
12,893
0
2,078
10,688
25,011
0
W
6,533
2,523
0
3,975
8,723
2,365
0
635
8,088
55,324
0
W
8,366
1,510
0
2,940
9,625
3,593
0
2,835
6,790
0
48,798
W
5,388
3,082
0
3,552
7,658
2,988
0
1,686
5,755
0
86,082
L
6,610
2,694
0
1,725
9,382
4,610
0
4,334
4,899
0
51,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
36,900
377
Minions Killed
450
0
Camps Cleared
0
1,217,180
Distance Traveled
1,366,910
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,683
437
32
2
0
287,422
0
L
Anubis
7,014
540
84
6
0
192,314
0
L
Kali
7,487
576
77
6
0
308,604
0
W
Shiva
7,841
603
93
7
0
274,646
2
L
Ix Chel
6,371
490
92
7
0
215,351
0
L
Sobek
7,226
556
34
3
0
240,598
3
W
Sol
6,987
537
89
7
0
253,962
3
W
Susano
7,533
579
80
6
0
293,958
0
W
Izanami
8,856
681
156
12
0
256,922
1
L
Set
7,168
551
90
7
0
260,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role