Player Matchup

Agni
Agni
AXllON
Agni
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,312 Elo+
Party 3
Jormungandr
Jormungandr
CornOnDaCoby
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
HUF x Budweiser
Sun Wukong
Level 62
God Stats
0W - 2L
1,277 SR
Queue Stats
33W - 49L
1,100 Elo+
Party 3
Kali
Kali
Lars v3
Kali
Level 28
God Stats
1W - 7L
1,343 SR
Queue Stats
1W - 7L
1,312 Elo+
Party 3
Anhur
Anhur
MeatPlopper
Anhur
Level 108
God Stats
1W - 2L
1,207 SR
Queue Stats
140W - 121L
1,479 Elo+
Party 3
Team Averages
Level 41
1,365 SR
1,341 Elo+

VS

Team Averages
Level 45
1,602 SR
1,498 Elo+
Izanami
Izanami
Aso7
Izanami
Level 45
God Stats
3W - 2L
1,384 SR
Queue Stats
34W - 34L
1,503 Elo+
Party 2
Martichoras
Martichoras
BlackJesus1711
Martichoras
Level 85
God Stats
9W - 4L
1,839 SR
Queue Stats
260W - 230L
1,509 Elo+
Party 1
Horus
Horus
DuckArunee
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,491 Elo+
Party 2
Thanatos
Thanatos
RP99901
Thanatos
Level 24
God Stats
4W - 2L
1,786 SR
Queue Stats
73W - 82L
1,495 Elo+
Party 1
Merlin
Merlin
lliwondarocks
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 149L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AXllON
Agni
8
0 / 11 / 1
5,506
393
2,534
11,079
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
CornOnDaCoby
Jormungandr
6
0 / 6 / 1
5,264
376
2,374
9,498
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
HUF x Budweiser
Sun Wukong
8
0 / 4 / 1
5,735
410
4,683
13,457
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
Lars v3
Kali
13
0 / 2 / 0
7,069
505
2,431
9,806
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 0
8,000
571
6,637
13,083
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aso7
Izanami
13
6 / 0 / 2
8,431
602
6,514
5,669
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
BlackJesus1711
Martichoras
14
1 / 0 / 0
8,438
603
7,932
6,731
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
12
2 / 1 / 5
7,700
550
2,474
10,809
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
RP99901
Thanatos
14
12 / 2 / 3
9,031
645
15,028
15,291
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 0 / 8
9,084
649
9,519
6,373
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
26
27
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
AXllON
Agni
0
11
1
0.05
W
Izanami
Aso7
Izanami
6
0
2
7
W
Martichoras
BlackJesus1711
Martichoras
1
0
0
1
L
Jormungandr
CornOnDaCoby
Jormungandr
0
6
1
0.08
W
Horus
2
1
5
4.5
L
Sun Wukong
HUF x Budweiser
Sun Wukong
0
4
1
0.13
L
Kali
Lars v3
Kali
0
2
0
0
L
3
4
0
0.75
W
Thanatos
RP99901
Thanatos
12
2
3
6.75
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
41,467
56,923
Taken
44,873
22,285
Mitigated
23,729
8,050
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AXllON
Agni
2,534
839
0
610
11,079
2,502
0
3,511
7,372
15,008
0
W
Izanami
Aso7
Izanami
6,514
4,030
0
3,106
5,669
2,155
2,619
651
5,018
0
71,392
W
Martichoras
BlackJesus1711
Martichoras
7,932
3,910
0
2,438
6,731
2,829
354
351
6,380
0
63,006
L
Jormungandr
CornOnDaCoby
Jormungandr
2,374
588
0
276
9,498
5,381
0
1,875
7,474
10,909
0
W
Horus
2,474
1,055
960
3,219
10,809
10,032
252
485
10,324
0
18,474
L
Sun Wukong
HUF x Budweiser
Sun Wukong
4,683
356
0
1,044
13,457
6,481
0
1,968
11,337
0
30,367
L
Kali
Lars v3
Kali
2,431
1,127
0
987
9,806
3,590
0
1,032
8,712
0
58,737
L
6,637
3,615
0
5,133
13,083
4,331
0
728
12,349
0
56,346
W
Thanatos
RP99901
Thanatos
15,028
4,212
0
10,713
15,291
5,890
674
2,147
13,144
0
69,293
W
9,519
1,119
0
1,264
6,373
2,823
2,257
1,309
5,064
72,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
42,684
265
Minions Killed
489
0
Camps Cleared
0
1,329,059
Distance Traveled
1,355,406
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,506
393
20
1
0
251,103
0
W
Izanami
8,431
602
132
9
0
260,002
0
W
Martichoras
8,438
603
120
9
0
243,139
0
L
Jormungandr
5,264
376
6
0
0
186,587
1
W
Horus
7,700
550
27
2
0
279,736
0
L
Sun Wukong
5,735
410
47
3
0
318,422
0
L
Kali
7,069
505
103
7
0
322,393
0
L
Anhur
8,000
571
89
6
0
250,554
0
W
Thanatos
9,031
645
81
6
0
311,616
0
W
Merlin
9,084
649
129
9
0
260,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role