Player Matchup

Ao Kuang
Ao Kuang
DoreyFish85
Ao Kuang
Level 128
God Stats
10W - 6L
1,549 SR
Queue Stats
48W - 32L
1,484 Elo+
Solo
Yemoja
Yemoja
HuberEatz
Yemoja
Level 148
God Stats
2W - 1L
1,355 SR
Queue Stats
49W - 61L
1,418 Elo+
Party 1
Anubis
Anubis
The25ThRain
Anubis
Level 137
God Stats
5W - 4L
1,216 SR
Queue Stats
89W - 93L
1,347 Elo+
Party 1
Fenrir
Fenrir
YXNG x ICE
Fenrir
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,295 Elo+
Party 1
Anhur
Anhur
yessir567
Anhur
Level 149
God Stats
1W - 1L
1,416 SR
Queue Stats
13W - 26L
1,390 Elo+
Party 1
Team Averages
Level 137
1,407 SR
1,387 Elo+

VS

Team Averages
Level 144
1,530 SR
1,526 Elo+
Ymir
Ymir
Earth Finger
Ymir
Level 177
God Stats
11W - 19L
1,524 SR
Queue Stats
502W - 517L
1,519 Elo+
Party 2
Kali
Kali
Mach_Aph3tamin3
Kali
Level 127
God Stats
19W - 15L
1,644 SR
Queue Stats
148W - 143L
1,537 Elo+
Solo
Martichoras
Martichoras
MemeBeanSupreme
Martichoras
Level 137
God Stats
15W - 18L
1,481 SR
Queue Stats
101W - 103L
1,515 Elo+
Party 2
Hades
Hades
ThriveRampage
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 283L
1,568 Elo+
Solo
Jormungandr
Jormungandr
zRaden
Jormungandr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 156L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DoreyFish85
Ao Kuang
13
2 / 0 / 1
7,638
546
6,491
10,627
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
HuberEatz
Yemoja
12
0 / 0 / 9
7,506
536
3,658
8,557
5,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
15
3 / 1 / 5
9,007
643
10,614
8,746
4,680
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
YXNG x ICE
Fenrir
12
3 / 1 / 2
7,319
523
2,817
8,993
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
yessir567
Anhur
14
7 / 1 / 1
8,122
580
10,707
9,745
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,868
419
2,917
11,469
5,465
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 0
5,858
418
3,485
11,615
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
MemeBeanSupreme
Martichoras
11
2 / 2 / 0
6,762
483
7,030
9,227
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 2 / 0
8,457
604
6,138
13,845
6,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
zRaden
Jormungandr
12
0 / 1 / 0
7,084
506
6,730
8,393
5,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
3
3
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DoreyFish85
Ao Kuang
2
0
1
2.5
L
0
5
1
0.1
W
Yemoja
HuberEatz
Yemoja
0
0
9
4.5
L
0
5
0
0
L
Martichoras
MemeBeanSupreme
Martichoras
2
2
0
1
W
Anubis
3
1
5
5.5
L
1
2
0
0.5
W
Fenrir
YXNG x ICE
Fenrir
3
1
2
4
W
Anhur
yessir567
Anhur
7
1
1
7.5
L
Jormungandr
zRaden
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
26,300
46,668
Taken
54,549
24,476
Mitigated
23,953
22,846
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DoreyFish85
Ao Kuang
6,491
1,125
0
5,829
10,627
6,793
0
5,439
5,188
58,406
0
L
2,917
1,080
0
1,934
11,469
5,465
0
2,810
8,659
12,666
0
W
Yemoja
HuberEatz
Yemoja
3,658
715
2,241
2,709
8,557
5,631
0
1,673
6,884
22,374
0
L
3,485
1,699
0
2,072
11,615
3,651
0
3,107
8,440
0
37,948
L
Martichoras
MemeBeanSupreme
Martichoras
7,030
2,872
0
2,246
9,227
3,117
578
2,059
7,168
0
54,367
W
Anubis
10,614
1,204
0
5,155
8,746
4,680
214
5,332
3,414
86,175
0
L
6,138
775
150
9,045
13,845
6,197
0
7,877
5,900
86,990
0
W
Fenrir
YXNG x ICE
Fenrir
2,817
1,069
0
2,309
8,993
3,566
473
1,834
7,159
0
41,081
W
Anhur
yessir567
Anhur
10,707
6,926
0
4,603
9,745
3,806
0
1,619
8,126
0
58,146
L
Jormungandr
zRaden
Jormungandr
6,730
2,210
0
3,273
8,393
5,523
0
4,774
3,619
55,236
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
34,029
411
Minions Killed
397
0
Camps Cleared
0
1,342,220
Distance Traveled
1,158,556
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,638
546
90
6
0
267,305
1
L
Ymir
5,868
419
13
1
0
205,668
0
W
Yemoja
7,506
536
22
2
0
271,178
3
L
Kali
5,858
418
54
4
0
281,251
1
L
Martichoras
6,762
483
85
6
0
231,032
0
W
Anubis
9,007
643
143
10
0
273,309
0
L
Hades
8,457
604
164
12
0
238,411
0
W
Fenrir
7,319
523
65
5
0
294,395
0
W
Anhur
8,122
580
91
7
0
236,033
2
L
Jormungandr
7,084
506
81
6
0
202,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role