Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
EzHooks
Arachne
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Janus
Janus
I4Percent
Janus
Level 26
God Stats
0W - 1L
1,610 SR
Queue Stats
2W - 2L
1,610 Elo+
Party 2
Ix Chel
Ix Chel
MariexQc
Ix Chel
Level 26
God Stats
1W - 2L
1,463 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Surtr
Surtr
StarEyedIdolAi
Surtr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 45
1,515 SR
1,522 Elo+

VS

Team Averages
Level 42
1,487 SR
1,431 Elo+
Poseidon
Poseidon
Michael120997
Poseidon
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 27L
1,475 Elo+
Party 4
Cabrakan
Cabrakan
Scovo
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,534 Elo+
Party 4
Kali
Kali
T4chxnkA
Kali
Level 49
God Stats
5W - 2L
1,694 SR
Queue Stats
136W - 145L
1,396 Elo+
Party 3
Danzaburou
Danzaburou
Whitelizard269
Danzaburou
Level 99
God Stats
4W - 4L
1,401 SR
Queue Stats
50W - 54L
1,462 Elo+
Party 4
Surtr
Surtr
meduelelabolaaaa
Surtr
Level 23
God Stats
33W - 21L
1,341 SR
Queue Stats
144W - 150L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 2
5,436
453
6,171
9,502
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
EzHooks
Arachne
10
3 / 5 / 2
6,170
514
6,080
12,490
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
I4Percent
Janus
11
1 / 2 / 1
6,738
562
4,180
7,095
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
MariexQc
Ix Chel
9
1 / 2 / 0
5,780
482
6,800
6,712
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 1
5,041
420
5,883
11,156
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Michael120997
Poseidon
14
4 / 1 / 2
8,068
672
5,589
5,019
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Scovo
Cabrakan
10
0 / 0 / 2
6,520
543
2,636
10,366
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
11
3 / 3 / 7
7,093
591
8,475
14,659
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Whitelizard269
Danzaburou
11
1 / 1 / 1
7,315
610
5,204
6,774
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 0 / 2
8,490
708
9,908
12,879
10,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
15
15
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
L
Arachne
EzHooks
Arachne
3
5
2
0.8
L
Janus
I4Percent
Janus
1
2
1
0.75
L
Ix Chel
MariexQc
Ix Chel
1
2
0
0.5
W
Poseidon
Michael120997
Poseidon
4
1
2
5
W
Cabrakan
Scovo
Cabrakan
0
0
2
1
L
0
5
1
0.1
W
Kali
3
3
7
2.17
W
Danzaburou
Whitelizard269
Danzaburou
1
1
1
1.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
31,812
46,955
Taken
49,697
23,875
Mitigated
29,695
9,239
Healing
20,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,171
1,434
0
2,220
9,502
3,352
0
1,207
8,217
0
36,547
L
Arachne
EzHooks
Arachne
6,080
4,831
0
1,944
12,490
4,391
0
2,317
9,989
0
32,866
L
Janus
I4Percent
Janus
4,180
374
0
390
7,095
2,566
66
2,536
4,317
53,517
0
L
Ix Chel
MariexQc
Ix Chel
6,800
1,890
1,047
1,694
6,712
4,152
0
898
5,553
19,312
0
W
Poseidon
Michael120997
Poseidon
5,589
752
0
1,381
5,019
1,622
172
2,360
2,522
61,720
0
W
Cabrakan
Scovo
Cabrakan
2,636
686
0
3,582
10,366
8,027
0
3,933
6,362
14,867
0
L
5,883
2,475
0
1,944
11,156
9,414
0
1,069
9,983
424
24,024
W
Kali
8,475
3,831
0
6,113
14,659
6,508
0
2,352
12,171
0
38,853
W
Danzaburou
Whitelizard269
Danzaburou
5,204
1,725
0
3,286
6,774
2,989
827
2,143
4,631
0
55,401
W
9,908
4,229
0
6,119
12,879
10,549
216
402
11,622
389
67,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
37,486
269
Minions Killed
408
0
Camps Cleared
0
1,171,689
Distance Traveled
1,284,984
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,436
453
70
6
0
236,818
2
L
Arachne
6,170
514
46
4
0
258,584
0
L
Janus
6,738
562
96
8
0
249,272
1
L
Ix Chel
5,780
482
25
2
0
227,863
6
W
Poseidon
8,068
672
133
11
0
259,907
2
W
Cabrakan
6,520
543
14
1
0
260,339
2
L
Surtr
5,041
420
32
3
0
199,152
0
W
Kali
7,093
591
55
5
0
277,397
0
W
Danzaburou
7,315
610
93
8
0
228,077
0
W
Surtr
8,490
708
113
9
0
259,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role