Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Conklin31
Poseidon
Level 64
God Stats
25W - 20L
1,589 SR
Queue Stats
141W - 131L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
DeepStateUSA
Kukulkan
Level 151
God Stats
12W - 7L
1,655 SR
Queue Stats
343W - 319L
1,530 Elo+
Solo
Hachiman
Hachiman
Redsniper23
Hachiman
Level 127
God Stats
9W - 17L
1,473 SR
Queue Stats
214W - 204L
1,570 Elo+
Solo
Fenrir
Fenrir
RyuginTempest
Fenrir
Level 88
God Stats
6W - 4L
1,557 SR
Queue Stats
161W - 136L
1,502 Elo+
Solo
Team Averages
Level 112
1,555 SR
1,533 Elo+

VS

Team Averages
Level 117
1,521 SR
1,512 Elo+
Serqet
Serqet
Axioloa
Serqet
Level 124
God Stats
26W - 29L
1,485 SR
Queue Stats
106W - 108L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
BruceWaynesz
Ratatoskr
Level 137
God Stats
37W - 20L
1,643 SR
Queue Stats
193W - 153L
1,548 Elo+
Party 1
Bacchus
Bacchus
GingaNinja8888
Bacchus
Level 99
God Stats
17W - 15L
1,281 SR
Queue Stats
295W - 293L
1,503 Elo+
Solo
Poseidon
Poseidon
IllTossYourSalad
Poseidon
Level 140
God Stats
1W - 1L
1,481 SR
Queue Stats
153W - 123L
1,551 Elo+
Party 1
Hachiman
Hachiman
RPGodSlayer
Hachiman
Level 83
God Stats
16W - 9L
1,717 SR
Queue Stats
114W - 115L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 4 / 1
9,331
518
13,246
14,848
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Conklin31
Poseidon
14
2 / 9 / 1
9,018
501
10,665
13,774
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
DeepStateUSA
Kukulkan
11
1 / 3 / 3
8,090
449
7,369
18,788
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hachiman
Redsniper23
Hachiman
15
0 / 2 / 1
9,184
510
6,732
12,219
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 9 / 0
9,142
508
9,854
22,807
18,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Axioloa
Serqet
18
9 / 2 / 1
12,136
674
16,542
19,366
15,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
BruceWaynesz
Ratatoskr
16
6 / 4 / 8
10,225
568
10,889
18,108
7,579
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 11
9,659
537
8,110
14,938
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 2 / 4
11,122
618
12,453
11,919
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
RPGodSlayer
Hachiman
15
3 / 3 / 3
9,144
508
8,794
14,809
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
12
Kills
27
27
Deaths
13
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
4
1
1.63
W
Serqet
Axioloa
Serqet
9
2
1
4.75
W
Ratatoskr
BruceWaynesz
Ratatoskr
6
4
8
2.5
L
Poseidon
Conklin31
Poseidon
2
9
1
0.28
L
Kukulkan
DeepStateUSA
Kukulkan
1
3
3
0.83
W
2
2
11
3.75
W
7
2
4
4.5
W
Hachiman
RPGodSlayer
Hachiman
3
3
3
1.5
L
Hachiman
Redsniper23
Hachiman
0
2
1
0.25
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,866
Damage
56,788
82,436
Taken
79,140
48,382
Mitigated
48,665
19,266
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,246
2,125
0
709
14,848
6,691
0
3,316
11,366
0
75,195
W
Serqet
Axioloa
Serqet
16,542
4,883
0
6,818
19,366
15,553
170
1,027
18,190
0
93,916
W
Ratatoskr
BruceWaynesz
Ratatoskr
10,889
2,823
0
1,544
18,108
7,579
1,552
2,505
15,603
0
86,693
L
Poseidon
Conklin31
Poseidon
10,665
1,190
0
1,076
13,774
4,469
777
7,707
6,067
77,663
0
L
Kukulkan
DeepStateUSA
Kukulkan
7,369
916
200
6,093
18,788
13,487
0
7,957
10,831
35,139
0
W
8,110
1,001
0
2,546
14,938
15,412
0
4,764
10,174
24,877
0
W
12,453
2,912
0
1,441
11,919
4,120
509
6,569
5,350
95,259
0
W
Hachiman
RPGodSlayer
Hachiman
8,794
5,563
0
7,558
14,809
6,001
829
3,257
11,552
0
62,911
L
Hachiman
Redsniper23
Hachiman
6,732
4,322
0
5,826
12,219
4,882
465
1,928
10,291
0
75,354
L
9,854
4,624
0
5,362
22,807
18,853
0
364
21,693
0
51,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,765
Gold Earned
52,286
482
Minions Killed
505
0
Camps Cleared
0
1,757,861
Distance Traveled
1,865,661
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,331
518
81
5
0
409,522
0
W
Serqet
12,136
674
147
8
0
387,771
0
W
Ratatoskr
10,225
568
91
5
0
422,946
0
L
Poseidon
9,018
501
125
7
0
331,168
0
L
Kukulkan
8,090
449
44
2
0
346,964
5
W
Bacchus
9,659
537
12
1
0
365,819
2
W
Poseidon
11,122
618
163
9
0
389,767
9
W
Hachiman
9,144
508
92
5
0
299,358
4
L
Hachiman
9,184
510
136
8
0
328,671
4
L
Fenrir
9,142
508
96
5
0
341,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role