Player Matchup

Nemesis
Nemesis
ArpeggioBlue
Nemesis
Level 29
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 1
Aphrodite
Aphrodite
Jestboron
Aphrodite
Level 147
God Stats
0W - 1L
1,782 SR
Queue Stats
11W - 12L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
ScaleneCloth260
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,721 Elo+
Party 1
Vulcan
Vulcan
Valandian
Vulcan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 37L
1,288 Elo+
Solo
Izanami
Izanami
fe11ony
Izanami
Level 46
God Stats
2W - 4L
1,626 SR
Queue Stats
45W - 62L
1,391 Elo+
Solo
Team Averages
Level 55
1,573 SR
1,544 Elo+

VS

Team Averages
Level 68
1,490 SR
1,417 Elo+
Bakasura
Bakasura
AwesomeLoki34
Bakasura
Level 68
God Stats
46W - 39L
1,481 SR
Queue Stats
158W - 139L
1,498 Elo+
Party 2
Hercules
Hercules
Cookie7583
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,413 Elo+
Party 2
Hades
Hades
Hazycheese69746
Hades
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,312 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NattyPoo923
Ah Muzen Cab
Level 126
God Stats
8W - 7L
1,678 SR
Queue Stats
163W - 172L
1,455 Elo+
Party 2
Cerberus
Cerberus
xFallenKingx989
Cerberus
Level 89
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 2L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArpeggioBlue
Nemesis
15
2 / 6 / 2
9,368
468
8,300
19,742
10,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Jestboron
Aphrodite
15
2 / 2 / 0
10,073
504
6,472
14,548
16,243
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
16
1 / 11 / 1
10,142
507
9,951
16,183
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Valandian
Vulcan
11
2 / 4 / 0
7,914
396
6,380
11,605
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
fe11ony
Izanami
14
0 / 10 / 1
8,744
437
7,643
25,529
9,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AwesomeLoki34
Bakasura
18
9 / 2 / 7
11,603
580
13,532
24,675
13,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Cookie7583
Hercules
15
1 / 1 / 6
9,747
487
7,065
15,112
13,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 2 / 9
10,715
536
12,626
13,944
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
NattyPoo923
Ah Muzen Cab
20
13 / 1 / 4
13,500
675
29,871
13,993
7,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
3 / 1 / 16
11,377
569
7,628
15,110
14,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
7
Kills
33
33
Deaths
7
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArpeggioBlue
Nemesis
2
6
2
0.5
W
Bakasura
AwesomeLoki34
Bakasura
9
2
7
6.25
W
Hercules
Cookie7583
Hercules
1
1
6
4
W
7
2
9
5.75
L
Aphrodite
Jestboron
Aphrodite
2
2
0
1
W
Ah Muzen Cab
NattyPoo923
Ah Muzen Cab
13
1
4
15
L
Kukulkan
1
11
1
0.14
L
Vulcan
Valandian
Vulcan
2
4
0
0.5
L
Izanami
fe11ony
Izanami
0
10
1
0.05
W
Cerberus
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,746
Damage
70,722
87,607
Taken
82,834
46,571
Mitigated
58,005
12,091
Healing
31,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArpeggioBlue
Nemesis
8,300
4,892
154
1,519
19,742
10,331
0
4,666
13,476
0
48,093
W
Bakasura
AwesomeLoki34
Bakasura
13,532
8,380
74
10,439
24,675
13,613
930
5,771
18,904
0
59,284
W
Hercules
Cookie7583
Hercules
7,065
2,601
110
7,030
15,112
13,644
386
5,697
9,415
0
60,991
W
12,626
1,320
325
3,370
13,944
8,729
2,635
4,848
9,096
57,226
0
L
Aphrodite
Jestboron
Aphrodite
6,472
1,343
933
5,901
14,548
16,243
0
817
12,661
51,908
0
W
Ah Muzen Cab
NattyPoo923
Ah Muzen Cab
29,871
12,390
0
2,549
13,993
7,418
7,668
208
13,785
0
147,185
L
Kukulkan
9,951
1,086
0
0
16,183
6,152
1,107
6,099
9,594
72,217
0
L
Vulcan
Valandian
Vulcan
6,380
2,843
0
1,456
11,605
4,045
360
5,361
6,155
33,016
0
L
Izanami
fe11ony
Izanami
7,643
5,013
0
2,128
25,529
9,800
369
3,373
21,772
0
71,047
W
Cerberus
7,628
439
2,783
4,778
15,110
14,601
611
6,251
8,711
43,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,241
Gold Earned
56,942
439
Minions Killed
589
0
Camps Cleared
0
1,534,925
Distance Traveled
1,994,067
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,368
468
62
3
0
379,227
5
W
Bakasura
11,603
580
133
7
0
441,994
0
W
Hercules
9,747
487
79
4
0
402,502
0
W
Hades
10,715
536
98
5
0
352,224
0
L
Aphrodite
10,073
504
75
4
0
320,909
1
W
Ah Muzen Cab
13,500
675
198
10
0
401,610
6
L
Kukulkan
10,142
507
132
7
0
360,964
0
L
Vulcan
7,914
396
47
2
0
193,555
0
L
Izanami
8,744
437
123
6
0
280,270
0
W
Cerberus
11,377
569
81
4
0
395,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role