Player Matchup

Ganesha
Ganesha
Cazzy Spells
Ganesha
Level 132
God Stats
4W - 3L
1,561 SR
Queue Stats
346W - 324L
1,454 Elo+
Party 2
Chang'e
Chang'e
Cazzy Tato
Chang'e
Level 107
God Stats
2W - 0L
1,685 SR
Queue Stats
81W - 72L
1,528 Elo+
Party 2
Vamana
Vamana
NotaSpycrab
Vamana
Level 94
God Stats
2W - 0L
1,518 SR
Queue Stats
120W - 118L
1,485 Elo+
Solo
Discordia
Discordia
RachelTheAnngel
Discordia
Level 28
God Stats
2W - 2L
1,223 SR
Queue Stats
57W - 58L
1,466 Elo+
Solo
Izanami
Izanami
soysauce0422
Izanami
Level 69
God Stats
7W - 1L
1,691 SR
Queue Stats
218W - 179L
1,486 Elo+
Solo
Team Averages
Level 86
1,536 SR
1,484 Elo+

VS

Team Averages
Level 70
1,464 SR
1,448 Elo+
Kuzenbo
Kuzenbo
Birdyboo
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,423 Elo+
Party 1
Fenrir
Fenrir
Elkon195
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,437 Elo+
Party 1
Zhong Kui
Zhong Kui
LightGem
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OrionWhiteLion
Ah Muzen Cab
Level 28
God Stats
6W - 8L
1,318 SR
Queue Stats
257W - 288L
1,421 Elo+
Solo
Sylvanus
Sylvanus
Yougan
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 106L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cazzy Spells
Ganesha
16
0 / 2 / 29
9,847
985
11,922
17,825
22,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Cazzy Tato
Chang'e
17
11 / 2 / 16
10,383
1,038
13,904
12,715
8,610
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vamana
16
8 / 5 / 13
10,117
1,012
20,084
20,950
19,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
RachelTheAnngel
Discordia
16
3 / 3 / 16
9,402
940
13,992
6,911
3,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
soysauce0422
Izanami
16
9 / 3 / 14
9,763
976
13,294
10,866
5,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Birdyboo
Kuzenbo
14
0 / 5 / 9
8,055
806
7,363
17,105
27,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Elkon195
Fenrir
12
2 / 7 / 5
7,411
741
5,957
13,305
11,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
LightGem
Zhong Kui
15
8 / 7 / 2
9,369
937
19,425
17,052
14,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
OrionWhiteLion
Ah Muzen Cab
16
3 / 5 / 6
8,672
867
13,312
12,548
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Yougan
Sylvanus
13
1 / 7 / 8
7,747
775
3,563
17,003
14,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
44
31
Kills
14
15
Deaths
31
88
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Birdyboo
Kuzenbo
0
5
9
0.9
W
Ganesha
Cazzy Spells
Ganesha
0
2
29
7.25
W
Chang'e
Cazzy Tato
Chang'e
11
2
16
9.5
L
Fenrir
Elkon195
Fenrir
2
7
5
0.64
L
Zhong Kui
LightGem
Zhong Kui
8
7
2
1.29
W
Vamana
8
5
13
2.9
L
Ah Muzen Cab
OrionWhiteLion
Ah Muzen Cab
3
5
6
1.2
W
Discordia
RachelTheAnngel
Discordia
3
3
16
3.67
L
Sylvanus
Yougan
Sylvanus
1
7
8
0.71
W
Izanami
soysauce0422
Izanami
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,196
Damage
49,620
69,267
Taken
77,013
58,744
Mitigated
74,073
34,335
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Birdyboo
Kuzenbo
7,363
2,689
515
1,274
17,105
27,248
0
8,748
7,869
11,876
0
W
Ganesha
Cazzy Spells
Ganesha
11,922
1,411
2,880
3,631
17,825
22,103
570
7,866
9,887
23,483
0
W
Chang'e
Cazzy Tato
Chang'e
13,904
1,986
15,118
5,779
12,715
8,610
1,337
6,894
5,777
22,191
0
L
Fenrir
Elkon195
Fenrir
5,957
1,692
1,613
1,899
13,305
11,060
0
6,664
6,326
0
7,907
L
Zhong Kui
LightGem
Zhong Kui
19,425
2,987
0
4,575
17,052
14,495
0
8,165
8,566
32,445
0
W
Vamana
20,084
12,067
1,420
2,844
20,950
19,865
1,867
6,163
14,687
0
34,375
L
Ah Muzen Cab
OrionWhiteLion
Ah Muzen Cab
13,312
4,081
552
1,410
12,548
6,564
92
5,476
6,874
0
33,361
W
Discordia
RachelTheAnngel
Discordia
13,992
1,389
770
318
6,911
3,060
1,451
2,727
4,120
26,541
0
L
Sylvanus
Yougan
Sylvanus
3,563
1,306
2,512
2,105
17,003
14,706
0
10,617
6,116
7,639
0
W
Izanami
soysauce0422
Izanami
13,294
10,597
421
1,154
10,866
5,106
3,168
6,502
4,300
0
25,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,512
Gold Earned
41,254
168
Minions Killed
92
0
Camps Cleared
0
922,044
Distance Traveled
801,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,055
806
9
1
0
176,760
0
W
Ganesha
9,847
985
9
1
0
188,425
0
W
Chang'e
10,383
1,038
30
3
0
181,762
0
L
Fenrir
7,411
741
8
1
0
172,241
0
L
Zhong Kui
9,369
937
28
3
0
153,358
0
W
Vamana
10,117
1,012
49
5
0
199,716
0
L
Ah Muzen Cab
8,672
867
44
4
0
158,560
0
W
Discordia
9,402
940
51
5
0
179,041
0
L
Sylvanus
7,747
775
3
0
0
140,821
0
W
Izanami
9,763
976
29
3
0
173,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role