Player Matchup

Ares
Ares
BOB SAGET 147
Ares
Level 103
God Stats
6W - 6L
1,380 SR
Queue Stats
420W - 417L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Bigbird_jerm
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 198L
1,367 Elo+
Solo
Chaac
Chaac
Scamara
Chaac
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,827 Elo+
Party 2
Mulan
Mulan
WhineyHouston
Mulan
Level 29
God Stats
0W - 1L
1,256 SR
Queue Stats
70W - 67L
1,451 Elo+
Solo
Danzaburou
Danzaburou
xXNightvaleXx
Danzaburou
Level 87
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 80
1,411 SR
1,525 Elo+

VS

Team Averages
Level 90
1,449 SR
1,428 Elo+
Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
KD3real
Heimdallr
Level 94
God Stats
4W - 6L
1,246 SR
Queue Stats
142W - 141L
1,507 Elo+
Solo
Nu Wa
Nu Wa
VG D3VI0US
Nu Wa
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 95L
1,264 Elo+
Party 1
Sol
Sol
VG J4CK4L
Sol
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,411 Elo+
Party 1
Ix Chel
Ix Chel
VG P0P3
Ix Chel
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 64L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 6
10,656
710
8,760
18,520
23,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Bigbird_jerm
Baron Samedi
19
5 / 5 / 4
10,894
726
16,579
15,478
9,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Scamara
Chaac
9
0 / 3 / 3
7,702
513
375
5,320
2,616
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 8
9,653
644
10,259
18,436
15,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
xXNightvaleXx
Danzaburou
20
5 / 2 / 5
11,286
752
19,000
14,021
7,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
5 / 2 / 11
11,895
793
13,254
17,575
25,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
KD3real
Heimdallr
19
5 / 2 / 12
11,714
781
13,553
14,394
9,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
19
3 / 2 / 12
11,119
741
14,295
10,230
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 4 / 10
11,593
773
11,896
17,145
8,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
VG P0P3
Ix Chel
18
3 / 2 / 13
11,570
771
12,796
10,944
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
12
Kills
20
20
Deaths
12
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
11
5.25
L
1
3
6
1.33
L
Baron Samedi
Bigbird_jerm
Baron Samedi
5
5
4
1.4
W
Heimdallr
KD3real
Heimdallr
5
2
12
5.5
L
Chaac
Scamara
Chaac
0
3
3
0.5
W
Nu Wa
3
2
12
4.5
W
4
4
10
2.25
W
Ix Chel
VG P0P3
Ix Chel
3
2
13
4.75
L
1
7
8
0.71
L
Danzaburou
xXNightvaleXx
Danzaburou
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,973
Damage
65,794
71,775
Taken
70,288
58,823
Mitigated
55,699
21,144
Healing
23,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,254
1,185
1,373
3,874
17,575
25,277
0
5,323
11,392
17,418
0
L
8,760
0
2,512
4,364
18,520
23,455
0
12,204
6,316
17,768
0
L
Baron Samedi
Bigbird_jerm
Baron Samedi
16,579
1,079
4,186
3,799
15,478
9,528
699
11,379
4,098
41,214
0
W
Heimdallr
KD3real
Heimdallr
13,553
4,565
1,267
2,139
14,394
9,528
1,816
4,787
9,559
0
36,546
L
Chaac
Scamara
Chaac
375
0
0
394
5,320
2,616
0
4,640
680
0
3,541
W
Nu Wa
14,295
5,067
1,530
824
10,230
5,127
979
5,219
4,643
27,498
0
W
11,896
2,678
1,293
4,714
17,145
8,537
791
7,935
9,210
33,341
0
W
Ix Chel
VG P0P3
Ix Chel
12,796
2,280
4,182
1,911
10,944
7,230
152
2,115
8,717
31,507
0
L
10,259
514
92
2,238
18,436
15,517
0
14,017
4,203
0
18,795
L
Danzaburou
xXNightvaleXx
Danzaburou
19,000
5,320
11
3,548
14,021
7,707
1,449
10,023
3,907
0
55,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,191
Gold Earned
57,891
158
Minions Killed
192
0
Camps Cleared
0
1,233,388
Distance Traveled
1,398,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,895
793
11
1
0
294,942
0
L
Ares
10,656
710
16
1
0
344,527
0
L
Baron Samedi
10,894
726
57
4
0
277,143
0
W
Heimdallr
11,714
781
59
4
0
276,918
0
L
Chaac
7,702
513
3
0
0
87,312
0
W
Nu Wa
11,119
741
24
2
0
273,432
0
W
Sol
11,593
773
62
4
0
251,946
0
W
Ix Chel
11,570
771
36
2
0
301,407
0
L
Mulan
9,653
644
12
1
0
217,830
0
L
Danzaburou
11,286
752
70
5
0
306,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role