Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold II
Mocuddy
Jormungandr
Gold II
Level 126
God Stats
3W - 2L
1,831 SR
Queue Stats
166W - 175L
1,542 MMR
Solo
Chronos
Chronos
Gold I
NotAGingerGuy
Chronos
Gold I
Level 141
God Stats
7W - 4L
1,606 SR
Queue Stats
96W - 88L
1,594 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Tεars
Tsukuyomi
Platinum III
Level 129
God Stats
9W - 10L
1,641 SR
Queue Stats
289W - 277L
1,815 MMR
Party 1
Sobek
Sobek
Gold IV
hambruna_urbano1
Sobek
Gold IV
Level 108
God Stats
6W - 7L
1,486 SR
Queue Stats
325W - 336L
1,514 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,613 SR
1,593 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,434 SR
1,589 MMR
Anubis
Anubis
Gold II
ClownGoSoft x
Anubis
Gold II
Level 223
God Stats
40W - 24L
1,647 SR
Queue Stats
731W - 723L
1,585 MMR
Solo
Hachiman
Hachiman
Gold II
ImJaiir
Hachiman
Gold II
Level 159
God Stats
8W - 12L
1,354 SR
Queue Stats
173W - 186L
1,591 MMR
Solo
Ne Zha
Ne Zha
Gold III
Maztiff
Ne Zha
Gold III
Level 123
God Stats
0W - 5L
1,223 SR
Queue Stats
73W - 79L
1,502 MMR
Solo
Artio
Artio
Bronze III
boop da bop
Artio
Bronze III
Level 100
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 2L
1,600 MMR
Solo
Janus
Janus
Platinum V
fofty
Janus
Platinum V
Level 89
God Stats
6W - 13L
1,200 SR
Queue Stats
152W - 156L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 1 / 2
10,509
584
10,046
12,155
4,703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Mocuddy
Jormungandr
17
2 / 3 / 7
9,643
536
9,547
20,362
16,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
17
2 / 2 / 8
10,397
578
10,128
13,939
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Tεars
Tsukuyomi
17
9 / 3 / 7
10,889
605
17,856
14,825
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 9
9,524
529
6,203
14,677
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThorAo KuangDanzaburouRavana

VS

Bans
BastetKaliShivaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
10,586
588
18,283
16,992
9,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ImJaiir
Hachiman
15
1 / 6 / 0
8,978
499
9,496
14,552
4,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Maztiff
Ne Zha
13
1 / 6 / 2
8,233
457
6,105
19,512
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
7,104
395
3,229
17,401
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
fofty
Janus
16
2 / 2 / 2
9,621
535
9,099
9,529
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
8
9
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
2
7
L
4
6
4
1
L
Hachiman
ImJaiir
Hachiman
1
6
0
0.17
L
Ne Zha
Maztiff
Ne Zha
1
6
2
0.33
W
Jormungandr
Mocuddy
Jormungandr
2
3
7
1.83
W
Chronos
2
2
8
3
W
Tsukuyomi
Tεars
Tsukuyomi
9
3
7
4.17
L
0
3
1
0.17
L
Janus
fofty
Janus
2
2
2
1.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,780
Damage
46,212
75,958
Taken
77,986
46,122
Mitigated
38,140
20,318
Healing
22,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,046
5,482
0
6,722
12,155
4,703
654
1,699
10,456
0
90,035
L
18,283
379
0
7,315
16,992
9,015
0
6,314
10,678
95,177
0
L
Hachiman
ImJaiir
Hachiman
9,496
6,277
0
4,693
14,552
4,576
0
3,039
11,478
0
70,574
L
Ne Zha
Maztiff
Ne Zha
6,105
1,333
0
5,674
19,512
7,077
0
3,868
15,644
0
59,611
W
Jormungandr
Mocuddy
Jormungandr
9,547
1,474
0
4,406
20,362
16,098
845
11,611
8,617
71,964
117
W
Chronos
10,128
4,723
0
2,759
13,939
5,698
192
5,006
8,791
100,493
0
W
Tsukuyomi
Tεars
Tsukuyomi
17,856
6,092
0
1,831
14,825
5,417
216
5,736
9,047
0
95,720
L
3,229
193
214
3,436
17,401
13,342
0
7,207
10,194
14,319
0
L
Janus
fofty
Janus
9,099
411
0
750
9,529
4,130
464
5,417
4,112
85,011
0
W
6,203
577
0
4,600
14,677
14,206
0
6,163
8,370
17,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,962
Gold Earned
44,522
566
Minions Killed
521
0
Camps Cleared
0
1,843,409
Distance Traveled
1,798,284
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,509
584
143
8
0
315,672
7
L
Anubis
10,586
588
157
9
0
313,015
5
L
Hachiman
8,978
499
109
6
0
316,435
4
L
Ne Zha
8,233
457
82
5
0
400,471
1
W
Jormungandr
9,643
536
116
6
0
350,303
2
W
Chronos
10,397
578
177
10
0
395,489
2
W
Tsukuyomi
10,889
605
118
7
0
403,343
4
L
Artio
7,104
395
20
1
0
404,581
5
L
Janus
9,621
535
153
9
0
363,782
2
W
Sobek
9,524
529
12
1
0
378,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role