Player Matchup

Cupid
Cupid
Chulgi
Cupid
Level 157
God Stats
2W - 0L
1,642 SR
Queue Stats
173W - 170L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
DT_ZEUSS
Gilgamesh
Level 190
God Stats
4W - 3L
1,547 SR
Queue Stats
882W - 908L
1,551 Elo+
Party 1
Xing Tian
Xing Tian
GOKUPC
Xing Tian
Level 105
God Stats
2W - 1L
1,477 SR
Queue Stats
139W - 121L
1,621 Elo+
Solo
Jing Wei
Jing Wei
ImRxne
Jing Wei
Level 154
God Stats
1W - 0L
1,639 SR
Queue Stats
133W - 149L
1,554 Elo+
Party 1
Ymir
Ymir
vGlaiiK
Ymir
Level 154
God Stats
1W - 1L
1,286 SR
Queue Stats
94W - 92L
1,575 Elo+
Party 1
Team Averages
Level 152
1,518 SR
1,574 Elo+

VS

Team Averages
Level 122
1,594 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Zabuza44
Ix Chel
Level 23
God Stats
1W - 1L
1,752 SR
Queue Stats
6W - 12L
1,360 Elo+
Solo
Cerberus
Cerberus
abdullah127
Cerberus
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,641 Elo+
Solo
Awilix
Awilix
priestkain
Awilix
Level 148
God Stats
1W - 2L
1,681 SR
Queue Stats
287W - 284L
1,571 Elo+
Solo
Artemis
Artemis
pulling4hairs
Artemis
Level 132
God Stats
8W - 8L
1,538 SR
Queue Stats
869W - 846L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chulgi
Cupid
17
4 / 5 / 9
10,392
799
8,585
13,026
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DT_ZEUSS
Gilgamesh
17
2 / 4 / 16
10,107
777
15,830
21,420
28,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
GOKUPC
Xing Tian
18
2 / 4 / 13
10,995
846
13,055
15,476
10,498
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ImRxne
Jing Wei
19
11 / 5 / 6
12,259
943
21,151
13,017
6,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
vGlaiiK
Ymir
18
1 / 2 / 10
9,930
764
9,361
14,860
20,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
11 / 3 / 4
11,008
847
19,625
13,325
6,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Zabuza44
Ix Chel
1
0 / 1 / 0
3,350
258
0
617
149
Cerberus
abdullah127
Cerberus
18
3 / 4 / 12
9,976
767
15,106
34,259
30,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
priestkain
Awilix
16
4 / 6 / 6
9,174
706
7,821
14,636
7,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
17
1 / 6 / 11
9,648
742
16,461
14,299
7,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
52
20
Kills
19
20
Deaths
20
54
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
11
3
4
4.33
W
Cupid
Chulgi
Cupid
4
5
9
1.7
W
Gilgamesh
DT_ZEUSS
Gilgamesh
2
4
16
2.5
W
Xing Tian
GOKUPC
Xing Tian
2
4
13
2.13
W
Jing Wei
ImRxne
Jing Wei
11
5
6
2.8
L
Ix Chel
Zabuza44
Ix Chel
0
1
0
0
L
Cerberus
abdullah127
Cerberus
3
4
12
2.25
L
Awilix
priestkain
Awilix
4
6
6
1.17
L
Artemis
1
6
11
1.08
W
Ymir
vGlaiiK
Ymir
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,982
Damage
59,013
77,799
Taken
77,136
71,983
Mitigated
52,815
15,398
Healing
26,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,625
4,960
1,580
4,209
13,325
6,992
148
4,408
8,097
0
39,022
W
Cupid
Chulgi
Cupid
8,585
4,664
3,536
2,749
13,026
5,987
3,185
4,307
8,699
0
28,969
W
Gilgamesh
DT_ZEUSS
Gilgamesh
15,830
2,107
271
2,703
21,420
28,427
403
3,602
17,586
255
21,477
W
Xing Tian
GOKUPC
Xing Tian
13,055
1,131
1,133
774
15,476
10,498
246
2,600
12,812
28,364
0
W
Jing Wei
ImRxne
Jing Wei
21,151
17,176
981
1,474
13,017
6,732
2,827
2,644
10,215
0
43,491
L
Ix Chel
Zabuza44
Ix Chel
0
0
0
0
617
149
0
0
617
0
0
L
Cerberus
abdullah127
Cerberus
15,106
972
2,479
16,210
34,259
30,604
0
8,234
24,399
32,325
0
L
Awilix
priestkain
Awilix
7,821
1,473
530
65
14,636
7,537
0
3,708
10,336
0
13,587
L
Artemis
16,461
5,404
0
1,790
14,299
7,533
147
4,572
9,178
0
34,742
W
Ymir
vGlaiiK
Ymir
9,361
1,002
627
1,150
14,860
20,339
479
1,933
12,703
14,340
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
43,156
146
Minions Killed
166
0
Camps Cleared
0
1,266,032
Distance Traveled
923,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,008
847
35
3
0
237,554
0
W
Cupid
10,392
799
35
3
0
216,773
0
W
Gilgamesh
10,107
777
14
1
0
284,099
0
W
Xing Tian
10,995
846
34
3
0
275,123
0
W
Jing Wei
12,259
943
48
4
0
250,144
0
L
Ix Chel
3,350
258
0
0
0
0
0
L
Cerberus
9,976
767
61
5
0
233,941
0
L
Awilix
9,174
706
19
1
0
239,866
0
L
Artemis
9,648
742
51
4
0
212,001
0
W
Ymir
9,930
764
15
1
0
239,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role