Player Matchup

Merlin
Merlin
Icycold
Merlin
Level 64
God Stats
0W - 2L
1,317 SR
Queue Stats
5W - 19L
1,205 Elo+
Solo
Hachiman
Hachiman
Litt100
Hachiman
Level 44
God Stats
2W - 6L
1,238 SR
Queue Stats
41W - 64L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
MastercraftClub
Cthulhu
Level 73
God Stats
20W - 29L
1,481 SR
Queue Stats
123W - 162L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
O Shadow5630
Ao Kuang
Level 12
God Stats
3W - 10L
1,357 SR
Queue Stats
5W - 11L
1,204 Elo+
Party 1
Set
Set
WOAHPOTATO
Set
Level 45
God Stats
1W - 1L
1,686 SR
Queue Stats
88W - 68L
1,435 Elo+
Solo
Team Averages
Level 48
1,416 SR
1,344 Elo+

VS

Team Averages
Level 47
1,448 SR
1,419 Elo+
Janus
Janus
Baruj07
Janus
Level 49
God Stats
2W - 2L
1,165 SR
Queue Stats
19W - 21L
1,429 Elo+
Solo
Horus
Horus
DolceWalls
Horus
Level 41
God Stats
3W - 4L
1,390 SR
Queue Stats
29W - 46L
1,394 Elo+
Solo
Cupid
Cupid
SwayShadow
Cupid
Level 49
God Stats
6W - 13L
1,234 SR
Queue Stats
9W - 17L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
VileKing_I
Tsukuyomi
Level 47
God Stats
4W - 2L
1,725 SR
Queue Stats
158W - 159L
1,474 Elo+
Solo
Chernobog
Chernobog
WindEyeWilll
Chernobog
Level 49
God Stats
2W - 0L
1,728 SR
Queue Stats
98W - 107L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Icycold
Merlin
9
1 / 5 / 0
5,924
494
3,871
6,931
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Litt100
Hachiman
10
1 / 2 / 2
6,173
514
6,997
7,251
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 1 / 1
5,327
444
4,486
7,141
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
O Shadow5630
Ao Kuang
8
0 / 2 / 0
4,861
405
2,009
8,316
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 0
7,754
646
6,244
10,098
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baruj07
Janus
12
5 / 1 / 4
7,450
621
5,781
6,753
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
9
1 / 2 / 4
6,043
504
1,488
8,377
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cupid
10
0 / 1 / 3
5,967
497
2,687
7,960
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
VileKing_I
Tsukuyomi
13
4 / 1 / 4
7,652
638
3,377
7,785
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
WindEyeWilll
Chernobog
14
2 / 1 / 2
8,075
673
8,928
10,350
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
12
13
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
Baruj07
Janus
5
1
4
7
W
Horus
1
2
4
1.5
L
Merlin
Icycold
Merlin
1
5
0
0.2
L
Hachiman
Litt100
Hachiman
1
2
2
1
L
1
1
1
1.5
L
Ao Kuang
O Shadow5630
Ao Kuang
0
2
0
0
W
Cupid
0
1
3
1.5
W
Tsukuyomi
VileKing_I
Tsukuyomi
4
1
4
6
L
3
3
0
1
W
Chernobog
WindEyeWilll
Chernobog
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
22,261
39,737
Taken
41,225
16,131
Mitigated
16,431
3,627
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Baruj07
Janus
5,781
189
0
1,250
6,753
2,471
63
3,430
3,323
42,015
0
W
Horus
1,488
911
1,981
1,879
8,377
4,331
240
1,782
6,595
0
10,573
L
Merlin
Icycold
Merlin
3,871
370
0
250
6,931
2,086
40
2,224
4,499
32,604
0
L
Hachiman
Litt100
Hachiman
6,997
3,680
0
375
7,251
2,368
0
877
6,332
0
37,828
L
4,486
173
0
312
7,141
4,623
0
1,648
5,375
22,996
0
L
Ao Kuang
O Shadow5630
Ao Kuang
2,009
417
0
2,002
8,316
2,524
0
0
8,316
16,957
0
W
Cupid
2,687
1,544
84
4,421
7,960
2,570
645
2,490
5,470
0
36,441
W
Tsukuyomi
VileKing_I
Tsukuyomi
3,377
1,058
0
4,361
7,785
3,046
228
683
7,102
0
51,560
L
6,244
3,596
0
688
10,098
4,530
0
666
9,378
0
69,882
W
Chernobog
WindEyeWilll
Chernobog
8,928
6,156
0
5,275
10,350
4,013
2,716
2,347
8,003
0
71,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,039
Gold Earned
35,187
296
Minions Killed
339
0
Camps Cleared
0
1,190,457
Distance Traveled
1,157,273
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,450
621
78
7
0
264,449
2
W
Horus
6,043
504
14
1
0
197,584
0
L
Merlin
5,924
494
66
6
0
217,594
0
L
Hachiman
6,173
514
63
5
0
219,526
0
L
Cthulhu
5,327
444
19
2
0
272,391
0
L
Ao Kuang
4,861
405
24
2
0
231,791
0
W
Cupid
5,967
497
60
5
0
227,835
0
W
Tsukuyomi
7,652
638
84
7
0
260,296
0
L
Set
7,754
646
124
10
0
249,155
0
W
Chernobog
8,075
673
103
9
0
207,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role