Player Matchup

Danzaburou
Danzaburou
Noremac2000
Danzaburou
Level 24
God Stats
7W - 4L
1,504 SR
Queue Stats
27W - 19L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
RareAirXI
Gilgamesh
Level 29
God Stats
3W - 3L
1,507 SR
Queue Stats
35W - 24L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
mbtech6079
Jormungandr
Level 120
God Stats
0W - 1L
1,193 SR
Queue Stats
34W - 22L
1,485 Elo+
Party 2
Team Averages
Level 58
1,401 SR
1,486 Elo+

VS

Team Averages
Level 69
1,403 SR
1,489 Elo+
Serqet
Serqet
Eagerrrrr
Serqet
Level 88
God Stats
5W - 1L
1,606 SR
Queue Stats
75W - 60L
1,565 Elo+
Party 1
Persephone
Persephone
Honiku
Persephone
Level 39
God Stats
1W - 0L
1,281 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 1
Horus
Horus
yam-forgetful305
Horus
Level 80
God Stats
1W - 1L
1,323 SR
Queue Stats
48W - 38L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Noremac2000
Danzaburou
13
2 / 10 / 4
10,938
643
9,053
19,759
8,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
RareAirXI
Gilgamesh
13
1 / 10 / 6
11,169
657
8,887
23,850
17,577
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
mbtech6079
Jormungandr
15
4 / 4 / 3
12,699
747
12,326
25,927
34,010
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Eagerrrrr
Serqet
17
17 / 2 / 7
15,304
900
28,282
13,350
9,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Honiku
Persephone
16
4 / 3 / 15
13,373
787
23,862
8,149
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 19
12,756
750
8,240
15,930
20,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
24
24
Deaths
7
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Serqet
Eagerrrrr
Serqet
17
2
7
10.25
W
Persephone
Honiku
Persephone
4
3
15
3.83
L
Danzaburou
Noremac2000
Danzaburou
2
10
4
0.4
L
Gilgamesh
RareAirXI
Gilgamesh
1
10
6
0.4
L
Jormungandr
mbtech6079
Jormungandr
4
4
3
1.38
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
60,384
69,536
Taken
37,429
59,857
Mitigated
33,653
2,790
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Eagerrrrr
Serqet
28,282
11,500
0
484
13,350
9,283
1,118
4,700
8,427
0
63,554
W
Persephone
Honiku
Persephone
23,862
2,744
0
1,314
8,149
3,435
823
2,939
5,039
63,192
0
L
Danzaburou
Noremac2000
Danzaburou
9,053
3,344
0
1,964
19,759
8,270
0
6,334
12,969
0
40,523
L
Gilgamesh
RareAirXI
Gilgamesh
8,887
2,037
0
325
23,850
17,577
0
8,355
14,385
45
27,147
L
Jormungandr
mbtech6079
Jormungandr
12,326
2,122
0
501
25,927
34,010
0
9,795
13,764
55,866
0
W
8,240
2,958
1,362
3,135
15,930
20,935
714
4,556
11,062
0
21,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
41,433
156
Minions Killed
160
0
Camps Cleared
0
769,328
Distance Traveled
923,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,304
900
74
4
0
326,313
0
W
Persephone
13,373
787
62
4
0
305,494
0
L
Danzaburou
10,938
643
50
3
0
226,933
0
L
Gilgamesh
11,169
657
29
2
0
267,835
0
L
Jormungandr
12,699
747
77
5
0
274,560
0
W
Horus
12,756
750
24
1
0
292,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role