Player Matchup

Bacchus
Bacchus
DiveOnMe
Bacchus
Level 24
God Stats
31W - 14L
1,574 SR
Queue Stats
59W - 44L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
LadyCassy1533
Nu Wa
Level 41
God Stats
73W - 76L
1,516 SR
Queue Stats
198W - 232L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Oz1143
Heimdallr
Level 38
God Stats
2W - 3L
1,481 SR
Queue Stats
15W - 9L
1,493 Elo+
Party 2
Team Averages
Level 34
1,524 SR
1,491 Elo+

VS

Team Averages
Level 55
1,520 SR
1,435 Elo+
Danzaburou
Danzaburou
Silentsleepd
Danzaburou
Level 46
God Stats
8W - 9L
1,407 SR
Queue Stats
110W - 158L
1,424 Elo+
Party 1
Izanami
Izanami
ZCEnergy
Izanami
Level 53
God Stats
7W - 4L
1,589 SR
Queue Stats
71W - 62L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
lucky--ned
Kuzenbo
Level 65
God Stats
9W - 5L
1,566 SR
Queue Stats
410W - 458L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiveOnMe
Bacchus
15
6 / 1 / 3
11,947
747
11,530
20,884
36,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
3 / 3 / 6
11,522
720
12,274
8,394
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Oz1143
Heimdallr
12
0 / 6 / 6
10,428
652
11,034
17,650
8,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Silentsleepd
Danzaburou
14
2 / 4 / 8
12,096
756
16,358
14,504
6,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ZCEnergy
Izanami
17
6 / 0 / 4
13,765
860
15,463
14,436
5,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
lucky--ned
Kuzenbo
14
2 / 5 / 4
11,620
726
9,434
24,585
37,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
9
Kills
10
10
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DiveOnMe
Bacchus
6
1
3
7.5
L
3
3
6
2
L
Heimdallr
Oz1143
Heimdallr
0
6
6
0.5
W
Danzaburou
Silentsleepd
Danzaburou
2
4
8
1.5
W
Izanami
ZCEnergy
Izanami
6
0
4
8
W
Kuzenbo
lucky--ned
Kuzenbo
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,838
Damage
41,255
46,928
Taken
53,525
48,203
Mitigated
48,685
7,369
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DiveOnMe
Bacchus
11,530
1,531
0
3,204
20,884
36,403
0
2,936
17,756
32,270
0
L
12,274
5,536
434
380
8,394
3,495
0
1,302
7,092
53,362
0
L
Heimdallr
Oz1143
Heimdallr
11,034
5,838
0
3,351
17,650
8,305
0
5,188
12,462
0
45,841
W
Danzaburou
Silentsleepd
Danzaburou
16,358
6,773
0
1,820
14,504
6,004
669
7,186
7,282
0
63,974
W
Izanami
ZCEnergy
Izanami
15,463
9,807
0
3,800
14,436
5,454
2,838
6,975
7,417
0
109,757
W
Kuzenbo
lucky--ned
Kuzenbo
9,434
3,093
0
901
24,585
37,227
49
10,214
14,279
33,810
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
37,481
147
Minions Killed
242
0
Camps Cleared
0
833,024
Distance Traveled
899,706
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,947
747
20
1
0
298,703
0
L
Nu Wa
11,522
720
78
5
0
255,183
8
L
Heimdallr
10,428
652
49
3
0
279,138
0
W
Danzaburou
12,096
756
72
5
0
278,219
0
W
Izanami
13,765
860
156
10
0
332,886
0
W
Kuzenbo
11,620
726
14
1
0
288,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role