Player Matchup

Sol
Sol
Delayyy
Sol
Level 107
God Stats
10W - 3L
1,670 SR
Queue Stats
110W - 96L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Gambit4Tune
Danzaburou
Level 107
God Stats
2W - 1L
1,897 SR
Queue Stats
123W - 117L
1,521 Elo+
Party 1
Odin
Odin
Russell1100
Odin
Level 122
God Stats
8W - 6L
1,630 SR
Queue Stats
623W - 596L
1,517 Elo+
Solo
He Bo
He Bo
Tank102020
He Bo
Level 123
God Stats
2W - 2L
1,678 SR
Queue Stats
113W - 104L
1,528 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lilapey
Tsukuyomi
Level 102
God Stats
55W - 49L
1,559 SR
Queue Stats
452W - 395L
1,524 Elo+
Solo
Team Averages
Level 112
1,687 SR
1,522 Elo+

VS

Team Averages
Level 122
1,583 SR
1,486 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
N3O x TRASH
Thor
Level 104
God Stats
14W - 8L
1,703 SR
Queue Stats
286W - 283L
1,498 Elo+
Party 3
Guan Yu
Guan Yu
VixxodWizard
Guan Yu
Level 128
God Stats
4W - 1L
1,812 SR
Queue Stats
350W - 337L
1,495 Elo+
Party 3
Scylla
Scylla
draw_me_near
Scylla
Level 140
God Stats
12W - 10L
1,608 SR
Queue Stats
293W - 225L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
feyojavierpr
Hou Yi
Level 112
God Stats
3W - 1L
1,292 SR
Queue Stats
229W - 231L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
1 / 1 / 1
4,050
810
2,086
2,755
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Gambit4Tune
Danzaburou
3
0 / 1 / 0
2,611
522
583
1,389
352
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
3,537
707
2,207
4,821
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
1
0 / 0 / 0
2,588
518
0
199
29
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
lilapey
Tsukuyomi
6
1 / 1 / 1
3,670
734
1,737
3,509
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 1 / 2
3,819
764
1,192
3,038
1,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,698
740
787
4,121
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
VixxodWizard
Guan Yu
7
1 / 0 / 0
4,175
835
2,507
4,324
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
8
2 / 0 / 0
4,094
819
1,495
2,102
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
6
1 / 0 / 0
3,951
790
235
1,865
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
2
1
L
Sol
1
1
1
1.5
L
Danzaburou
Gambit4Tune
Danzaburou
0
1
0
0
W
0
1
1
0.5
L
0
1
0
0
L
He Bo
0
0
0
0
W
Guan Yu
VixxodWizard
Guan Yu
1
0
0
1
W
Scylla
2
0
0
2
W
Hou Yi
1
0
0
1
L
Tsukuyomi
lilapey
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,613
Damage
6,216
12,673
Taken
15,450
4,919
Mitigated
6,594
4,710
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,192
107
567
645
3,038
1,736
0
605
2,433
5,448
0
L
Sol
2,086
999
0
1,568
2,755
878
0
1,187
1,492
23,137
0
L
Danzaburou
Gambit4Tune
Danzaburou
583
187
0
385
1,389
352
0
354
1,035
0
4,306
W
787
73
0
621
4,121
1,192
0
810
3,311
0
17,328
L
2,207
361
0
1,250
4,821
2,549
0
292
4,529
0
18,448
L
He Bo
0
0
0
9
199
29
0
0
199
1,105
0
W
Guan Yu
VixxodWizard
Guan Yu
2,507
315
34
1,221
4,324
2,588
0
0
4,324
0
21,991
W
Scylla
1,495
225
0
1,000
2,102
514
0
671
1,431
17,675
0
W
Hou Yi
235
0
0
960
1,865
564
389
0
1,865
0
19,353
L
Tsukuyomi
lilapey
Tsukuyomi
1,737
623
0
1,498
3,509
1,111
0
723
2,710
0
12,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,456
Gold Earned
19,737
115
Minions Killed
159
0
Camps Cleared
0
389,636
Distance Traveled
546,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,819
764
1
0
0
112,686
0
L
Sol
4,050
810
39
8
0
100,548
0
L
Danzaburou
2,611
522
6
1
0
49,372
0
W
Thor
3,698
740
32
6
0
129,419
0
L
Odin
3,537
707
35
7
0
97,330
0
L
He Bo
2,588
518
3
1
0
18,164
0
W
Guan Yu
4,175
835
39
8
0
106,217
0
W
Scylla
4,094
819
48
10
0
100,301
0
W
Hou Yi
3,951
790
39
8
0
97,388
0
L
Tsukuyomi
3,670
734
32
6
0
124,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role