Player Matchup

Chiron
Chiron
Grimmjow95
Chiron
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
252W - 209L
1,632 Elo+
Solo
Chang'e
Chang'e
Joe Yi9225
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,535 Elo+
Party 2
Yemoja
Yemoja
Terrable7460
Yemoja
Level 22
God Stats
4W - 5L
1,629 SR
Queue Stats
26W - 37L
1,489 Elo+
Party 2
Thor
Thor
TheMagicConchh
Thor
Level 153
God Stats
2W - 4L
1,685 SR
Queue Stats
58W - 121L
1,455 Elo+
Party 2
Serqet
Serqet
yaboibwill
Serqet
Level 123
God Stats
6W - 16L
1,398 SR
Queue Stats
69W - 150L
1,448 Elo+
Party 2
Team Averages
Level 94
1,589 SR
1,512 Elo+

VS

Team Averages
Level 185
1,736 SR
1,587 Elo+
Ishtar
Ishtar
DrFeelGood969
Ishtar
Level 158
God Stats
8W - 9L
1,537 SR
Queue Stats
105W - 111L
1,491 Elo+
Solo
Charon
Charon
FlaredLightsTV
Charon
Level 156
God Stats
9W - 1L
1,920 SR
Queue Stats
25W - 7L
1,721 Elo+
Solo
The Morrigan
The Morrigan
Hemitheos
The Morrigan
Level 148
God Stats
9W - 4L
1,922 SR
Queue Stats
166W - 115L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
Ipullupp
Gilgamesh
Level 252
God Stats
18W - 11L
1,748 SR
Queue Stats
746W - 710L
1,540 Elo+
Party 1
Zeus
Zeus
ItsAHardNoxLif3
Zeus
Level 211
God Stats
2W - 0L
1,549 SR
Queue Stats
129W - 156L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Grimmjow95
Chiron
12
1 / 1 / 0
6,551
504
4,746
9,414
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Joe Yi9225
Chang'e
9
1 / 9 / 1
5,848
450
5,332
14,825
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
9
0 / 1 / 1
6,074
467
3,343
12,990
8,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 9 / 1
5,665
436
6,341
15,908
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
yaboibwill
Serqet
11
0 / 3 / 1
6,383
491
3,279
10,614
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,636
587
5,563
7,040
2,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 5
7,031
541
4,297
9,404
7,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Hemitheos
The Morrigan
13
7 / 0 / 7
8,447
650
9,712
7,885
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Ipullupp
Gilgamesh
16
7 / 0 / 4
9,871
759
16,482
14,104
9,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
8 / 1 / 5
8,377
644
13,395
7,498
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
23
23
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
0
1
5
2.5
L
Chiron
Grimmjow95
Chiron
1
1
0
1
W
The Morrigan
Hemitheos
The Morrigan
7
0
7
10.5
W
Gilgamesh
Ipullupp
Gilgamesh
7
0
4
9
W
8
1
5
10.5
L
Chang'e
Joe Yi9225
Chang'e
1
9
1
0.17
L
Yemoja
0
1
1
0.5
L
0
9
1
0.06
L
Serqet
yaboibwill
Serqet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,041
Damage
49,449
63,751
Taken
45,931
28,063
Mitigated
26,541
12,778
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,563
3,749
0
1,469
7,040
2,602
834
831
6,209
0
62,579
W
4,297
661
0
2,545
9,404
7,662
156
1,914
7,490
23,235
0
L
Chiron
Grimmjow95
Chiron
4,746
2,329
427
3,207
9,414
3,944
0
2,179
7,235
0
50,649
W
The Morrigan
Hemitheos
The Morrigan
9,712
2,370
0
2,135
7,885
3,748
481
1,289
6,596
48,196
13,109
W
Gilgamesh
Ipullupp
Gilgamesh
16,482
4,551
0
3,787
14,104
9,855
368
2,562
11,092
439
84,745
W
13,395
2,026
0
1,088
7,498
2,674
1,006
2,492
4,898
60,732
0
L
Chang'e
Joe Yi9225
Chang'e
5,332
441
500
2,951
14,825
5,522
152
8,887
5,938
34,343
0
L
Yemoja
3,343
335
1,814
2,274
12,990
8,297
26
7,551
5,439
21,312
0
L
6,341
1,113
0
1,105
15,908
5,897
0
4,434
11,474
0
32,872
L
Serqet
yaboibwill
Serqet
3,279
546
0
500
10,614
4,403
0
3,315
7,299
0
49,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
41,362
303
Minions Killed
436
0
Camps Cleared
0
1,354,185
Distance Traveled
1,358,842
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,636
587
104
8
0
251,160
5
W
Charon
7,031
541
21
2
0
255,393
2
L
Chiron
6,551
504
95
7
0
274,692
0
W
The Morrigan
8,447
650
100
8
0
288,980
0
W
Gilgamesh
9,871
759
123
9
0
289,527
0
W
Zeus
8,377
644
88
7
0
273,782
1
L
Chang'e
5,848
450
65
5
0
269,475
1
L
Yemoja
6,074
467
21
2
0
245,209
3
L
Thor
5,665
436
40
3
0
247,049
0
L
Serqet
6,383
491
82
6
0
317,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role