Player Matchup

Discordia
Discordia
BluePanda2
Discordia
Level 99
God Stats
19W - 10L
1,626 SR
Queue Stats
96W - 94L
1,556 Elo+
Party 3
Thor
Thor
Shomnomnom
Thor
Level 129
God Stats
1W - 0L
1,295 SR
Queue Stats
8W - 11L
1,363 Elo+
Party 2
Yemoja
Yemoja
Ss_aturno
Yemoja
Level 58
God Stats
7W - 10L
1,488 SR
Queue Stats
104W - 130L
1,450 Elo+
Party 2
Odin
Odin
TomoPandaFox
Odin
Level 158
God Stats
6W - 9L
1,562 SR
Queue Stats
118W - 133L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
coolgreenrock
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,374 Elo+
Party 3
Team Averages
Level 111
1,494 SR
1,442 Elo+

VS

Team Averages
Level 98
1,589 SR
1,481 Elo+
Nu Wa
Nu Wa
AcquiredCone143
Nu Wa
Level 106
God Stats
99W - 85L
1,542 SR
Queue Stats
236W - 246L
1,431 Elo+
Party 1
Tyr
Tyr
Buttplugg694725
Tyr
Level 38
God Stats
8W - 9L
1,491 SR
Queue Stats
80W - 87L
1,419 Elo+
Party 1
Artemis
Artemis
SheMoansTacos
Artemis
Level 120
God Stats
0W - 3L
1,279 SR
Queue Stats
31W - 45L
1,408 Elo+
Party 4
Ao Kuang
Ao Kuang
Zenith2195
Ao Kuang
Level 95
God Stats
2W - 4L
1,916 SR
Queue Stats
148W - 74L
1,721 Elo+
Solo
Cabrakan
Cabrakan
kattkattly
Cabrakan
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 43L
1,423 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BluePanda2
Discordia
12
3 / 0 / 2
6,185
884
7,618
1,662
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 3
5,955
851
3,531
6,295
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Ss_aturno
Yemoja
11
0 / 1 / 4
5,982
855
1,107
3,015
1,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 5
5,510
787
1,866
8,624
5,869
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
coolgreenrock
Jing Wei
11
1 / 0 / 4
5,700
814
5,215
4,107
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
5,601
800
2,428
1,390
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,080
726
3,320
4,378
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
12
2 / 1 / 0
6,032
862
4,679
5,975
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Zenith2195
Ao Kuang
11
1 / 2 / 3
5,722
817
4,209
7,031
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
kattkattly
Cabrakan
11
2 / 1 / 0
5,947
850
2,583
7,548
5,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
6
Kills
5
5
Deaths
6
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Discordia
BluePanda2
Discordia
3
0
2
4
L
0
2
2
0.5
L
Artemis
2
1
0
2
W
1
2
3
1.25
W
Yemoja
Ss_aturno
Yemoja
0
1
4
2
W
1
2
5
1.75
L
Ao Kuang
Zenith2195
Ao Kuang
1
2
3
1.25
W
Jing Wei
coolgreenrock
Jing Wei
1
0
4
3
L
Cabrakan
kattkattly
Cabrakan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,337
Damage
17,219
23,703
Taken
26,322
12,340
Mitigated
15,736
6,940
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,428
606
0
810
1,390
413
870
516
830
17,330
0
W
Discordia
BluePanda2
Discordia
7,618
81
0
386
1,662
607
96
402
1,181
22,042
0
L
3,320
283
0
780
4,378
2,347
0
1,274
3,004
0
4,967
L
Artemis
4,679
2,136
0
1,190
5,975
2,362
0
2,560
3,239
0
22,777
W
3,531
245
100
182
6,295
2,274
521
2,310
3,807
0
15,182
W
Yemoja
Ss_aturno
Yemoja
1,107
504
3,309
674
3,015
1,954
149
1,316
1,661
7,468
0
W
1,866
714
0
1,414
8,624
5,869
63
3,099
5,450
0
6,643
L
Ao Kuang
Zenith2195
Ao Kuang
4,209
1,292
0
1,263
7,031
5,098
0
1,364
5,528
13,181
105
W
Jing Wei
coolgreenrock
Jing Wei
5,215
4,164
0
875
4,107
1,636
696
1,618
2,489
0
13,372
L
Cabrakan
kattkattly
Cabrakan
2,583
514
0
1,000
7,548
5,516
0
2,415
4,895
12,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
28,382
128
Minions Killed
140
0
Camps Cleared
0
774,505
Distance Traveled
606,842
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,601
800
40
6
0
85,993
0
W
Discordia
6,185
884
49
7
0
158,444
0
L
Tyr
5,080
726
3
0
0
95,616
0
L
Artemis
6,032
862
51
7
0
137,879
0
W
Thor
5,955
851
32
5
0
155,119
0
W
Yemoja
5,982
855
9
1
0
151,014
0
W
Odin
5,510
787
11
2
0
158,712
1
L
Ao Kuang
5,722
817
22
3
0
154,503
0
W
Jing Wei
5,700
814
27
4
0
151,216
0
L
Cabrakan
5,947
850
24
3
0
132,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role