Player Matchup

Charon
Charon
Ipugplayz
Charon
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,413 Elo+
Solo
Freya
Freya
Judahz65
Freya
Level 57
God Stats
51W - 61L
1,322 SR
Queue Stats
81W - 114L
1,315 Elo+
Solo
Nu Wa
Nu Wa
KingMykal
Nu Wa
Level 89
God Stats
15W - 8L
1,633 SR
Queue Stats
400W - 397L
1,394 Elo+
Solo
Fenrir
Fenrir
Pigdude154
Fenrir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,347 Elo+
Solo
Hades
Hades
correctedmat
Hades
Level 81
God Stats
3W - 1L
1,580 SR
Queue Stats
72W - 43L
1,530 Elo+
Solo
Team Averages
Level 70
1,507 SR
1,400 Elo+

VS

Team Averages
Level 66
1,441 SR
1,498 Elo+
Cupid
Cupid
Aldrin_Junior
Cupid
Level 87
God Stats
3W - 8L
1,278 SR
Queue Stats
381W - 369L
1,475 Elo+
Solo
Cliodhna
Cliodhna
Ranakada
Cliodhna
Level 43
God Stats
2W - 4L
1,469 SR
Queue Stats
7W - 5L
1,591 Elo+
Solo
Thor
Thor
RusticDrifter
Thor
Level 69
God Stats
1W - 4L
1,135 SR
Queue Stats
150W - 127L
1,499 Elo+
Solo
Agni
Agni
TR Alpaca
Agni
Level 65
God Stats
2W - 2L
1,787 SR
Queue Stats
200W - 171L
1,493 Elo+
Solo
Aphrodite
Aphrodite
YMilkY_xWayx
Aphrodite
Level 65
God Stats
93W - 71L
1,536 SR
Queue Stats
215W - 227L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ipugplayz
Charon
12
0 / 0 / 0
7,425
464
6,330
10,789
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Judahz65
Freya
12
0 / 3 / 0
7,006
438
6,289
8,123
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
KingMykal
Nu Wa
15
4 / 0 / 4
9,152
572
8,036
7,026
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Pigdude154
Fenrir
15
5 / 3 / 3
8,959
560
9,821
14,420
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 0
8,517
532
11,436
13,433
15,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,106
444
4,853
11,961
5,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Ranakada
Cliodhna
10
0 / 3 / 3
6,333
396
4,553
11,609
3,734
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 0
7,843
490
7,256
16,003
12,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
14
1 / 6 / 0
8,183
511
7,122
10,364
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
YMilkY_xWayx
Aphrodite
12
4 / 0 / 0
8,268
517
6,695
10,593
4,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
5
6
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Charon
Ipugplayz
Charon
0
0
0
0
W
Freya
Judahz65
Freya
0
3
0
0
W
Nu Wa
KingMykal
Nu Wa
4
0
4
6
W
Fenrir
Pigdude154
Fenrir
5
3
3
2.17
L
Cliodhna
Ranakada
Cliodhna
0
3
3
0.5
L
0
1
0
0
L
Agni
1
6
0
0.17
L
Aphrodite
YMilkY_xWayx
Aphrodite
4
0
0
4
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,912
Damage
30,479
53,791
Taken
60,530
36,636
Mitigated
29,658
18,992
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,853
3,026
212
4,016
11,961
5,043
693
7,185
4,392
0
54,896
W
Charon
Ipugplayz
Charon
6,330
1,032
0
4,599
10,789
8,833
145
3,283
7,500
32,629
0
W
Freya
Judahz65
Freya
6,289
1,945
212
2,643
8,123
3,772
106
2,724
5,399
48,993
0
W
Nu Wa
KingMykal
Nu Wa
8,036
2,717
0
972
7,026
2,371
497
4,023
2,371
58,868
0
W
Fenrir
Pigdude154
Fenrir
9,821
1,416
0
4,122
14,420
6,466
475
2,562
11,670
0
79,155
L
Cliodhna
Ranakada
Cliodhna
4,553
500
88
1,752
11,609
3,734
0
3,196
8,219
0
33,520
L
7,256
1,545
0
747
16,003
12,567
0
8,703
7,166
0
62,544
L
Agni
7,122
56
0
396
10,364
3,600
0
4,249
5,927
71,498
0
L
Aphrodite
YMilkY_xWayx
Aphrodite
6,695
839
6,154
7,285
10,593
4,714
0
6,632
3,675
40,896
0
W
11,436
1,385
140
6,304
13,433
15,194
238
428
12,975
71,777
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
37,733
448
Minions Killed
442
0
Camps Cleared
0
1,496,911
Distance Traveled
1,476,069
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,106
444
95
6
0
279,931
0
W
Charon
7,425
464
39
2
0
297,997
1
W
Freya
7,006
438
107
7
0
291,488
0
W
Nu Wa
9,152
572
105
7
0
280,249
4
W
Fenrir
8,959
560
96
6
0
359,394
0
L
Cliodhna
6,333
396
59
4
0
338,814
0
L
Thor
7,843
490
86
5
0
281,156
1
L
Agni
8,183
511
136
9
0
274,422
2
L
Aphrodite
8,268
517
66
4
0
301,746
0
W
Hades
8,517
532
101
6
0
267,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role