Player Matchup

Athena
Athena
 
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AceAce01
Medusa
Level 65
God Stats
2W - 1L
1,522 SR
Queue Stats
168W - 162L
1,437 Elo+
Solo
Thanatos
Thanatos
Cjdubbz2181
Thanatos
Level 87
God Stats
3W - 8L
1,054 SR
Queue Stats
677W - 681L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Jaeonater
Xbalanque
Level 84
God Stats
1W - 0L
1,728 SR
Queue Stats
31W - 28L
1,607 Elo+
Solo
Yemoja
Yemoja
MaelSun
Yemoja
Level 65
God Stats
5W - 2L
1,441 SR
Queue Stats
75W - 72L
1,498 Elo+
Solo
Team Averages
Level 65
1,449 SR
1,506 Elo+

VS

Team Averages
Level 69
1,390 SR
1,610 Elo+
Hel
Hel
OpioidsEpidemic
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,718 Elo+
Solo
Medusa
Medusa
SolarPhantom27
Medusa
Level 26
God Stats
0W - 3L
1,232 SR
Queue Stats
119W - 102L
1,577 Elo+
Party 1
Tiamat
Tiamat
StrongKitty
Tiamat
Level 65
God Stats
1W - 7L
1,290 SR
Queue Stats
176W - 144L
1,593 Elo+
Party 1
Hercules
Hercules
deniswillian91
Hercules
Level 67
God Stats
3W - 4L
1,429 SR
Queue Stats
193W - 205L
1,452 Elo+
Solo
Fafnir
Fafnir
waxenartist
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 84L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 6 / 15
8,708
792
8,822
24,800
22,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
AceAce01
Medusa
19
11 / 1 / 6
11,530
1,048
22,577
13,451
6,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Cjdubbz2181
Thanatos
14
2 / 4 / 8
8,822
802
6,731
10,853
5,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Jaeonater
Xbalanque
17
4 / 5 / 12
10,247
932
17,612
14,355
6,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
MaelSun
Yemoja
15
1 / 1 / 13
9,402
855
3,326
13,804
9,796
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 9
9,432
857
18,443
13,231
6,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 7 / 11
8,668
788
10,833
15,561
7,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
17
5 / 3 / 12
9,335
849
18,825
10,651
9,530
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
9
1 / 0 / 4
6,928
630
3,860
6,004
3,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
14
2 / 5 / 8
8,474
770
6,637
19,096
28,873
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
61
19
Kills
17
17
Deaths
19
54
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
6
15
1.42
W
Medusa
AceAce01
Medusa
11
1
6
14
W
Thanatos
Cjdubbz2181
Thanatos
2
4
8
1.5
W
Xbalanque
Jaeonater
Xbalanque
4
5
12
2
W
Yemoja
MaelSun
Yemoja
1
1
13
7.5
L
6
4
9
2.63
L
3
7
11
1.21
L
Tiamat
5
3
12
3.67
L
Hercules
1
0
4
3
L
Fafnir
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,068
Damage
58,598
77,263
Taken
64,543
51,208
Mitigated
56,613
34,495
Healing
26,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,822
1,336
1,459
4,428
24,800
22,934
54
13,256
11,087
12,314
0
W
Medusa
AceAce01
Medusa
22,577
7,302
1,560
2,059
13,451
6,586
1,915
8,311
4,971
0
55,652
W
Thanatos
Cjdubbz2181
Thanatos
6,731
315
1,126
3,628
10,853
5,102
1,679
6,025
4,756
0
9,484
W
Xbalanque
Jaeonater
Xbalanque
17,612
7,749
204
1,896
14,355
6,790
3,481
6,844
7,411
0
32,622
W
Yemoja
MaelSun
Yemoja
3,326
1,459
13,261
4,874
13,804
9,796
702
8,548
4,972
8,890
0
L
18,443
2,094
5,509
5,964
13,231
6,470
73
2,004
11,077
29,117
0
L
10,833
5,076
836
1,656
15,561
7,807
62
3,886
11,623
0
21,962
L
Tiamat
18,825
1,116
1,564
2,419
10,651
9,530
685
1,846
8,805
33,679
0
L
Hercules
3,860
650
116
3,529
6,004
3,933
0
847
4,933
0
6,814
L
Fafnir
6,637
1,795
269
4,775
19,096
28,873
52
3,391
15,549
10,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,709
Gold Earned
42,837
130
Minions Killed
101
0
Camps Cleared
0
1,109,143
Distance Traveled
937,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,708
792
5
0
0
236,691
0
W
Medusa
11,530
1,048
72
7
0
219,862
0
W
Thanatos
8,822
802
5
0
0
250,291
0
W
Xbalanque
10,247
932
38
3
0
188,891
0
W
Yemoja
9,402
855
10
1
0
213,408
0
L
Hel
9,432
857
32
3
0
192,517
0
L
Medusa
8,668
788
23
2
0
198,400
0
L
Tiamat
9,335
849
30
3
0
219,245
0
L
Hercules
6,928
630
9
1
0
104,272
0
L
Fafnir
8,474
770
7
1
0
223,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role