Player Matchup

Serqet
Serqet
Atown245
Serqet
Level 83
God Stats
9W - 3L
1,641 SR
Queue Stats
33W - 27L
1,555 Elo+
Solo
Ah Puch
Ah Puch
MiloArrow
Ah Puch
Level 149
God Stats
7W - 5L
1,516 SR
Queue Stats
425W - 479L
1,414 Elo+
Solo
Sobek
Sobek
Mr_Person_Man3
Sobek
Level 126
God Stats
2W - 1L
1,257 SR
Queue Stats
79W - 78L
1,492 Elo+
Party 3
Chaac
Chaac
ViceregalIowa0
Chaac
Level 126
God Stats
5W - 8L
1,389 SR
Queue Stats
75W - 102L
1,407 Elo+
Solo
Anhur
Anhur
angelofwar57
Anhur
Level 65
God Stats
7W - 7L
1,415 SR
Queue Stats
19W - 26L
1,460 Elo+
Party 3
Team Averages
Level 110
1,444 SR
1,466 Elo+

VS

Team Averages
Level 74
1,447 SR
1,455 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BadListener
Hades
Level 29
God Stats
3W - 2L
1,630 SR
Queue Stats
205W - 113L
1,564 Elo+
Solo
Shiva
Shiva
Dubd Ink 24
Shiva
Level 18
God Stats
1W - 3L
1,548 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 2
Cliodhna
Cliodhna
Ivo_vs_the_World
Cliodhna
Level 79
God Stats
0W - 1L
1,051 SR
Queue Stats
8W - 9L
1,536 Elo+
Party 1
Ullr
Ullr
ShotoZer0
Ullr
Level 96
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 6L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Atown245
Serqet
16
9 / 0 / 5
8,783
878
13,644
8,166
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
MiloArrow
Ah Puch
14
1 / 0 / 5
7,337
734
7,139
5,465
2,159
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 5
8,556
856
6,598
8,576
8,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 1 / 6
7,592
759
5,895
9,451
8,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 0 / 7
7,482
748
2,178
4,779
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 2 / 0
7,587
759
4,634
4,696
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 0
7,284
728
8,408
11,115
5,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 1
6,706
671
3,653
10,144
6,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 5 / 0
6,346
635
5,409
11,451
4,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
12
0 / 4 / 0
6,415
642
2,051
9,059
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Serqet
Atown245
Serqet
9
0
5
11.5
L
1
3
0
0.33
L
0
2
1
0.25
L
0
5
0
0
W
Ah Puch
MiloArrow
Ah Puch
1
0
5
3.5
W
5
0
5
7.5
L
Ullr
0
4
0
0
W
1
1
6
4
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,454
Damage
24,155
36,437
Taken
46,465
24,944
Mitigated
20,572
8,803
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,634
2,042
0
123
4,696
1,428
909
1,286
3,143
33,203
0
W
Serqet
Atown245
Serqet
13,644
3,201
0
466
8,166
4,192
207
2,943
5,159
0
27,179
L
8,408
508
120
3,814
11,115
5,243
0
3,540
6,911
33,957
0
L
3,653
694
0
0
10,144
6,492
0
2,743
6,804
0
16,560
L
5,409
664
0
278
11,451
4,195
0
4,173
6,900
0
15,890
W
Ah Puch
MiloArrow
Ah Puch
7,139
285
0
216
5,465
2,159
688
3,219
2,246
26,267
0
W
6,598
303
0
4,600
8,576
8,717
186
2,085
6,295
21,748
165
L
Ullr
2,051
1,198
0
588
9,059
3,214
473
1,775
7,116
0
12,035
W
5,895
637
0
2,475
9,451
8,099
928
3,427
5,898
0
25,576
W
2,178
1,022
0
1,046
4,779
1,777
718
1,508
3,271
0
23,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
34,338
216
Minions Killed
220
0
Camps Cleared
0
1,087,434
Distance Traveled
972,084
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,587
759
77
8
0
183,850
2
W
Serqet
8,783
878
31
3
0
272,909
0
L
Hades
7,284
728
80
8
0
205,243
0
L
Shiva
6,706
671
30
3
0
223,596
0
L
Cliodhna
6,346
635
13
1
0
174,914
0
W
Ah Puch
7,337
734
44
4
0
191,765
0
W
Sobek
8,556
856
38
4
0
222,032
0
L
Ullr
6,415
642
20
2
0
184,481
0
W
Chaac
7,592
759
55
6
0
213,462
0
W
Anhur
7,482
748
48
5
0
187,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role