Player Matchup

Cliodhna
Cliodhna
Aixza
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Blaz3n42O
Danzaburou
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 125L
1,415 Elo+
Solo
Atlas
Atlas
JonsMeatMarket
Atlas
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,432 Elo+
Solo
Tyr
Tyr
Lunar Divine
Tyr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,153 Elo+
Party 3
Yemoja
Yemoja
RonDonShawn
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,585 Elo+
Party 3
Team Averages
Level 96
1,500 SR
1,417 Elo+

VS

Team Averages
Level 74
1,564 SR
1,394 Elo+
Achilles
Achilles
AVECESMAT0
Achilles
Level 141
God Stats
2W - 2L
1,625 SR
Queue Stats
177W - 198L
1,421 Elo+
Party 1
Raijin
Raijin
AVECESMUERO
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 106L
1,303 Elo+
Party 1
Poseidon
Poseidon
ButterBallBlake
Poseidon
Level 86
God Stats
2W - 1L
1,449 SR
Queue Stats
46W - 60L
1,407 Elo+
Party 2
Hel
Hel
Coxslap
Hel
Level 25
God Stats
2W - 0L
1,764 SR
Queue Stats
33W - 40L
1,439 Elo+
Party 2
Persephone
Persephone
Sirwink3
Persephone
Level 88
God Stats
2W - 1L
1,482 SR
Queue Stats
36W - 51L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aixza
Cliodhna
16
2 / 8 / 4
9,998
588
18,429
18,074
9,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Blaz3n42O
Danzaburou
18
4 / 6 / 4
11,000
647
21,896
19,010
10,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 6 / 8
10,061
592
27,115
24,812
27,443
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 5 / 4
10,486
617
21,053
23,151
24,084
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
18
0 / 3 / 11
9,471
557
5,941
14,381
16,942
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AVECESMAT0
Achilles
20
9 / 0 / 16
12,863
757
17,345
40,183
40,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
17
3 / 7 / 13
10,974
646
17,976
21,168
12,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
19
1 / 2 / 19
11,148
656
16,594
15,576
6,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hel
17
3 / 3 / 11
10,457
615
11,378
19,910
10,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Sirwink3
Persephone
20
12 / 2 / 7
13,396
788
25,479
18,168
8,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
14
Kills
28
28
Deaths
14
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Achilles
AVECESMAT0
Achilles
9
0
16
17
W
Raijin
3
7
13
1.36
L
Cliodhna
Aixza
Cliodhna
2
8
4
0.5
L
Danzaburou
Blaz3n42O
Danzaburou
4
6
4
1
W
Poseidon
1
2
19
5.25
W
Hel
3
3
11
2.83
L
2
6
8
1
L
6
5
4
1.6
L
Yemoja
0
3
11
1.83
W
Persephone
Sirwink3
Persephone
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,434
Damage
88,772
99,428
Taken
115,005
88,085
Mitigated
78,760
25,521
Healing
73,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AVECESMAT0
Achilles
17,345
2,243
4,095
21,784
40,183
40,977
192
7,988
31,983
0
36,192
W
Raijin
17,976
2,481
1,153
1,476
21,168
12,207
325
5,757
15,411
39,206
0
L
Cliodhna
Aixza
Cliodhna
18,429
1,434
671
2,348
18,074
9,371
540
13,262
4,812
0
25,960
L
Danzaburou
Blaz3n42O
Danzaburou
21,896
5,213
1,601
4,235
19,010
10,245
969
13,113
5,897
0
49,752
W
Poseidon
16,594
1,296
3,825
2,086
15,576
6,597
352
5,288
10,216
37,751
0
W
Hel
11,378
1,499
22,407
12,050
19,910
10,248
34
6,764
13,058
15,998
0
L
27,115
8,952
699
1,605
24,812
27,443
93
19,603
5,197
43,143
3,605
L
21,053
2,350
1,619
4,418
23,151
24,084
0
16,834
6,212
2,713
28,216
L
Yemoja
5,941
2,393
6,043
2,282
14,381
16,942
0
8,652
5,605
13,172
0
W
Persephone
Sirwink3
Persephone
25,479
1,116
1,929
2,920
18,168
8,731
1,045
5,138
12,614
45,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,016
Gold Earned
58,838
145
Minions Killed
200
0
Camps Cleared
0
1,494,729
Distance Traveled
1,677,460
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,863
757
36
2
0
406,480
5
W
Raijin
10,974
646
54
3
0
246,964
3
L
Cliodhna
9,998
588
24
1
0
308,293
0
L
Danzaburou
11,000
647
77
5
0
274,168
0
W
Poseidon
11,148
656
46
3
0
343,309
0
W
Hel
10,457
615
16
1
0
318,575
0
L
Atlas
10,061
592
25
1
0
275,726
0
L
Tyr
10,486
617
14
1
0
343,824
0
L
Yemoja
9,471
557
5
0
0
292,718
0
W
Persephone
13,396
788
48
3
0
362,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role